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Google Android store reaches 25 billion downloads, 675,000 apps - Page 2

post #41 of 72

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Edited by MacRulez - 1/21/13 at 3:07pm
post #42 of 72

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Edited by MacRulez - 1/21/13 at 3:07pm
post #43 of 72
Quote:
Originally Posted by lilgto64 View Post

 

Your App Ethan, should you choose not to pay for it, will self destruct in 10 days. As always, should any of your devices fail to support the App, we will disavow any knowledge of your download. 

Ethan? Pfft.

 

Should be Jim, or Dan, the true IMF leaders. :-)

post #44 of 72

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Edited by MacRulez - 1/21/13 at 3:07pm
post #45 of 72
Quote:
Originally Posted by Gatorguy View Post

When Google opened their app store in Oct of 2008 it was in conjunction with release of the first Android phone, the HTC Dream, rolled out that same day. In fact the original Google app store didn't even have paid apps. That didn't come until several months later. Apple already had millions of iOS devices sold before the first Android phone ever hit the market. In effect Apple had a 16 month headstart on apps instead of just three that the article infers.

ok so Android is "winning" when comparing to only the iPhones but in actuality it's not when comparing to iOS (ipod touches, ipads, iphones). Do most developers for iOS care if it's on an iphone or on iOS in totality.

post #46 of 72
Quote:
Originally Posted by MacRulez View Post

It's probably on par with the iOS app store:

2/3 of Apple's iOS App Store populated by 'zombie' apps, estimate finds
http://forums.appleinsider.com/t/151639/2-3-of-apples-ios-app-store-populated-by-zombie-apps-estimate-finds

Feel free to believing some post based on information from anonymous, unverified sources if you wish.

OTOH, Apple has specifically addressed that situation with their public statement that 90% of apps are downloaded regularly.
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post #47 of 72
Originally Posted by MacRulez View Post
…cut too far into the bottom line: the so-called "troll" posts are worth far more… …increased page views.

 

You'd be surprised how little we care about that.

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post #48 of 72
Quote:
Originally Posted by jragosta View Post
Feel free to believing some post based on information from anonymous, unverified sources if you wish.
OTOH, Apple has specifically addressed that situation with their public statement that 90% of apps are downloaded regularly.

Not claiming you incorrect, but a link to the source might be appropriate. That's an incredibly high download rate IMHO, and pretty impressive if true. I see where someone at Apple supposedly determined that 90% of their apps have been downloaded by at least one user over a 30-day period. Is that what you're considering "regularly" or is it from a different source?

 

EDIT: The identified source for the AI article claiming zombie apps is here:

http://gigaom.com/europe/app-store-infested-with-zombie-software-claims-analytics-startup-adeven/


Edited by Gatorguy - 9/26/12 at 9:37am
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post #49 of 72
Quote:
Originally Posted by jungmark View Post

ok so Android is "winning" when comparing to only the iPhones but in actuality it's not when comparing to iOS (ipod touches, ipads, iphones). Do most developers for iOS care if it's on an iphone or on iOS in totality.

I didn't know anyone was "winning" based solely on device sales numbers or apps downloaded.

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post #50 of 72

Wow!!  25 billion FREE downloades!  Google must be raking in the money and the developers getting rich!!

Oh wait... nevermind.

Hmm... I wonder why???

 

http://techcrunch.com/2012/09/25/ios-android-appcelerato/

I'm sure the Android apologists will spin this story into something else.

post #51 of 72
Quote:
Originally Posted by Gatorguy View Post

Not claiming you incorrect, but a link to the source might be appropriate. That's an incredibly high download rate IMHO, and pretty impressive if true. I see where someone at Apple supposedly determined that 90% of their apps have been downloaded by at least one user over a 30-day period. Is that what you're considering "regularly" or is it from a different source?

It was widely discussed after the iPhone 5 launch and a simple search brings it up:
http://www.fiercemobilecontent.com/story/apple-90-all-ios-apps-downloaded-least-once-month/2012-09-12
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post #52 of 72
Quote:
Originally Posted by Techstalker View Post

Such lies. Then there is the non-linear fragmentation which does force legitimate developers to make multiple versions for no other reason that supporting multiple devices.

 

The vast majority of android apps +95% work form android 2.1 to the current version no problem, and adjust for screen size, hardware. Android App compatibility is amazing. 

 

Google play store has many many quality apps App store still has a the edge but android apps are catching up in both quality and customers who are willing to pay for them. 

http://www.mobile-ent.biz/news/read/android-gaining-ground-on-paid-apps/019285

...and then this:

 

http://www.wired.com/business/2012/09/reviews-column-saving-android/

 

might get interesting.

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post #53 of 72
Quote:
Originally Posted by jragosta View Post


It was widely discussed after the iPhone 5 launch and a simple search brings it up:
http://www.fiercemobilecontent.com/story/apple-90-all-ios-apps-downloaded-least-once-month/2012-09-12

OK. At least 12 times in a year would be what you're considering "regularly" then. I was just curious. 

 

If so then the two claims wouldn't necessarily be at odds (tho 2/3 of all iOS apps being zombies??). Considering the 400million+ iOS devices sold, an app getting only a dozen or so downloads over an entire year might be approprioately considered a "zombie" app, wouldn't you agree?

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post #54 of 72
Quote:
Originally Posted by Gatorguy View Post

Everyone knows Google's app numbers don't matter because:

1. None of the Android apps are good as the apps for iOS and. . .
2. There's no productivity apps on Android either, mostly rip-off privacy-stealing free games. And that's because. . .
3. No developers are making money with crappy, buggy, laggy and fragmented Android anyway since. . .
4. Android users are too cheap and/or stupid to pay for quality apps which helps explain why . . .
5. There's no apps for Android tablets, just buggy re-sized phone versions with poor resolution. That might be a good thing for those couple of dozen actual Android tablet users because. . .
6. Google's appstore is littered with spyware and malware, infecting users devices by the millions. Stands to reason since. . .
7. There's no security in Android unlike iOS and besides. . .
8. Google lies about the numbers.

Think that about covers it, avoiding the need to turn the article into another click-bait thread. You're welcome...

I own Google shares and tons of their stuff, but I really think that they're starting to slip.

The rot really seems to have set in ever since they lost Eric Schmidt as CEO. Larry's not so much one of the founders of Google, more just a simple operations guy who probably won't be able to keep Google in profitability for much longer now that Eric is gone.

I think that Google might be doomed.

Still, at least Google's not trying to protect one of the only things that they were ever actually successful at (making money from advertising) rather than just pumping out just another crappy product or service.

They truly understand the importance of quality over quantity, and that's enough to keep me as a loyal customer who will line up at their awesome stores wherever and whenever they release something new, claims of me being suckered in by marketing be damned...
post #55 of 72
Quote:
Originally Posted by Gatorguy View Post

OK. At least 12 times in a year would be what you're considering "regularly" then. I was just curious. 

If so then the two claims wouldn't necessarily be at odds (tho 2/3 of all iOS apps being zombies??). Considering the 400million+ iOS devices sold, an app getting only a dozen or so downloads over an entire year might be approprioately considered a "zombie" app, wouldn't you agree?

Not at all. They were defining 'zombie' apps as apps that don't get downloaded. Apple says 90% of apps get downloaded and are therefore not zombies. Thus the '2/3 of Apple App Store apps are zombies" statement is clearly wrong.
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post #56 of 72
Originally Posted by GTR View Post
I think that Google might be doomed.

 

😮 An inversion! Have we slipped into bizarro-Earth?

 

Saying this to the Anti-Apple Brigade is the equivalent of telling an early logical engine that everything you say is a lie. 

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post #57 of 72
I'd also like to take this opportunity to welcome back Gatorguy to the forums.

Recently he seems to have been

very...

very...

very...

quiet.

Welcome back!

Let's hope you're not losing your form with all the great news that Apple's had recently, and don't worry, you can always 'challenge our minds' and 'present us with a different opinion' by bringing up Apple maps!

What a cartostrophe that's been! ;-)
post #58 of 72

Thanks GTR for the surprising welcome!

 

I wasn't actually absent as I did check in every couple of days at least when I was vacationing (and cramming in a project on my return). I just didn't see anything important enough to interrupt some pleasurable fishing. :)  I plan to do so again for a week in Nov.

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post #59 of 72
Quote:
Originally Posted by Gatorguy View Post

Thanks GTR for the surprising welcome!

I wasn't actually absent as I did check in every couple of days at least when I was vacationing (and cramming in a project on my return). I just didn't see anything important enough to interrupt some pleasurable fishing. 1smile.gif  I plan to do so again for a week in Nov.

You mis-spelled "I was hiding my head in shame after Samsung's drubbing in California".
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post #60 of 72
Quote:
Originally Posted by MacRulez View Post

Broad tastes are not allowed here.  In the AI forums, you either like Apple exclusively with all your heart, or you are a "paid troll".

Tread lightly.  In this tiny corner of the 'net only one company can do anything right, and all other companies are either evil, stupid, or both.

You will be assimilated. Or banned.

You just don't like being told you're completely wrong.

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post #61 of 72
Quote:
Originally Posted by MacRulez View Post

 

Do you honestly imagine that 90% of every tablet Samsung has ever shipped is sitting in some mysterious warehouse ....

Quite possibly, yes.

 

Otherwise, why wouldn't they put out the numbers?

post #62 of 72
Originally Posted by anantksundaram View Post
Quite possibly, yes.

 

Otherwise, why wouldn't they put out the numbers?

 

Not to mention the fact that they were caught lying about the numbers. If they even exist at all, they're sitting in a warehouse.

Originally posted by Marvin

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Originally posted by Marvin

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post #63 of 72
Quote:
Originally Posted by jragosta View Post


You mis-spelled "I was hiding my head in shame after Samsung's drubbing in California".

You're a funny little guy Joe. If you remember I said more than once that Samsung deserved to be found guilty of infringing on Apple trade dress. It's not very honest of you if you're infering otherwise.

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post #64 of 72
What percentage are free apps, $.99 apps and premium apps? What are the sales revenues for those purchase to date? How much have they paid out to developers?
post #65 of 72
Quote:
Originally Posted by mausz View Post

Not only lite (Free) and paid, but often iphone (normal)/ ipad (hd) versions as well.

 

One thing Microsoft did right in their store, every app has a trial which is the same entry as the full version, just with 2 buttons, try or buy. Hope Apple goes that route as well. But hey, I'm already glad I don't get the login anymore for updates of my apps ;)

 

As a developer, I sure hope not. The Free and then buy in is what has allowed developers to fine tune their applications and build n-tier options. Microsoft's approach is fine if you want to strangle hold your third party devs and bleed them dry.

 

Sorry, but the Apple solution with Apple's own $9.99 for their productivity products hits a sweet spot.

post #66 of 72
Quote:
Originally Posted by jragosta View Post

Not at all. They were defining 'zombie' apps as apps that don't get downloaded. Apple says 90% of apps get downloaded and are therefore not zombies. Thus the '2/3 of Apple App Store apps are zombies" statement is clearly wrong.

Apple also does periodic house cleaning on their App Store. Their approval process isn't fool proof so sometimes they need to see how user's are responding to apps before they know it's a bad app or company. There was that one flush that removed 943 apps from one developer and another that removed 6,000 because of inappropriate content.

Then there are all the crap apps and apps that clearly break the violations that aren't ever approved. Android fans saying "we're close" is pretty pathetic and pointless considering there are no restrictions on app uploads.

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post #67 of 72
Quote:
Originally Posted by anantksundaram View Post

Fill in the blank: Fart Apps is to App Store as Your Post is to ______

 

Shit! Nobody told me there was gonna be a test on this! Anyone have some notes I can borrow? 

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post #68 of 72
Quote:
Originally Posted by Gatorguy View Post

When Google opened their app store in Oct of 2008 it was in conjunction with release of the first Android phone, the HTC Dream, rolled out that same day. In fact the original Google app store didn't even have paid apps. That didn't come until several months later. Apple already had millions of iOS devices sold before the first Android phone ever hit the market. In effect Apple had a 16 month headstart on apps instead of just three that the article infers.

The "headstart" argument is weak because Android activations are so incredibly high that you can't use one and then ignore the other when claiming dominance. It's a package deal. Either your platform is more successful and better for users or it isn't.

if you are going to try to split hairs then the one vendor vs. every other vendor in the world model, plus the curated app store vs. the restriction less app store model should have Google Play trouncing the App Store in the way that it's killing it with activations, but it's not. Those great apps you find for iOS simply aren't on Google Play. You some well known devs on there but very few because most can't afford the cost to invest in a platform that is harder to develop for than iOS, isn't easy to get users to pay for your apps, and makes it very easy to steal your apps. This is not success. This is Sodom and Googlorra.

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post #69 of 72
Quote:
Originally Posted by iSheldon View Post


Right and Apple never lied about all it's Fart Apps.

 

Those are actually science apps for testing and simulating methane exposure.
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post #70 of 72
Quote:
Originally Posted by SolipsismX View Post


The "headstart" argument is weak because Android activations are so incredibly high that you can't use one and then ignore the other when claiming dominance. It's a package deal. Either your platform is more successful and better for users or it isn't.
if you are going to try to split hairs then the one vendor vs. every other vendor in the world model, plus the curated app store vs. the restriction less app store model should have Google Play trouncing the App Store in the way that it's killing it with activations, but it's not. Those great apps you find for iOS simply aren't on Google Play. You some well known devs on there but very few because most can't afford the cost to invest in a platform that is harder to develop for than iOS, isn't easy to get users to pay for your apps, and makes it very easy to steal your apps. This is not success. This is Sodom and Googlorra.

All valid points Soli, but I wasn't arguing about nor claiming "dominance" by either platform to begin with. My reply was to a poster who didn't understand why the Appstore hit 25 billion downloads before the Play Store did.

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post #71 of 72
Quote:
Originally Posted by MacRulez View Post

Yep.  Nothing says "Quality" like having 20+ fart apps in an app store.

 

Thankfully, Apple finally put an end to adding even more fart apps.  But oddly, this happened only after the author of one of them (who also distinguished himself by making a urination app) became the app store director, effectively cutting out his competition:

 

http://www.wired.com/gadgetlab/2010/08/apple-fart-apps/all/

 

 

 

URL?

 

Do you honestly imagine that 90% of every tablet Samsung has ever shipped is sitting in some mysterious warehouse in Omaha alongside the Ark of the Covenant and alien artifacts?

Yes.  Here is a good article on samsungs actual end sale to customers versus what they claim as shipped.

 

http://www.electronista.com/articles/12/08/10/details.of.us.apple.and.samsung.sales.revealed.for.first.time/

 

a quote from the article:

The sales figures for Samsung's devices only represent those models which Apple claims have infringed on its IP, totaling 21 million units sold over the period June 2010 to June 2012. Following the launch of the original Galaxy Tab in late 2010, Samsung only sold 262,000 units in the US,although it claimed it to have shipped over 2 million.

 

262,000 out of 2 million shipped?  pretty close to 90% of there tabs sitting in dealers showrooms or warehouse shelves.

 

This articles information comes from subpoenaed court documents from samsung in there latest loss with apple.

 

Samsung lies horribly about there shipped and sales figures to the public.  So does google about activations.

 

This article has the actual pdf of the court document attached if you want to look at the truth for yourself.  and apples sales figures are there too.

 

infact here is the link to the court document pdf  

http://assets.sbnation.com/assets/1286669/Apple_v_Samsung_US_sales_numbers.pdf


Edited by Mechanic - 9/26/12 at 6:02pm
post #72 of 72
The Android has nothing on iOS6. For instance, the new Netflix app on iOS6 blows any android version away. For those who don't have Netflix in your country, you can use UnoDNS to unlock geo-block contents and get US Netflix and Hulu and others.
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