Originally Posted by melgross
Oh boy! The problem is that that text, and graphics will then be half the size it was before, in addition to all of the touch points. You really need to download a textbook and look at it.
A few will reformat to a dual page format, and that's fine. But if there is just ONE half size page, it's not so fine. And when it doesn't reformat, it's way too difficult to use. Try it.
False. The touch points have a minimum size of 44x44 points if they meet the HIG. A 44x44 point button will be the exact same physical size on the new iPad mini as they are on the iPhone. If a 44 point button is unusable on the Mini then it would be likewise unusable on the iPhone and the HIG is broken.
A 44x44 point button on the 10" iPad would be 19% larger. Likewise the same font will be 19% larger on the iPad than the iPad mini. It is NOT twice as large.
There are many sites that have UI mockups of the 7.85" iPad. I suggest you look at the mockups on your existing iPad to see what the mini UI will look like.
Here is a good set: http://seveneightyfive.fscked.com
The flipboard example is closest to a textbook.
Note that the font remains highly readable and the layout doesn't change. Ignore the slight fuzziness as it will not exist on the real iPad mini and is an artifact of his resizing the iPad UIs down to the 7.85" size.
If you don't have an iPad and would like to see on paper there are printable mockups here:
Here is a good summation:
Everything would then simply stay the same. Buttons and touch targets would be smaller, but not unusably so. The "slack" that currently exists between 3.5-inch iPhone interface elements and 9.7-inch iPad elements would just disappear, and you'd have the same basic iPad look with the same basic iPhone feel.
A 7.85-inch iPad would still require two hands to use, but the shorter distances would allow slightly better accuracy, again equalizing out the slightly smaller interface elements and touch targets.
Keeping the current iPad interface and scaling it down would mean developers and users could run the same iPad apps they do today. Universal binary sizes could likewise remain the same, since no new interface sizes or asset sizes would be necessary. White space wouldn't increase, so the visual density of apps would remain the same.
It's the simplest solution, and those are the ones Apple typically implements.