That seems to be in direct contradiction with the ARM 64bit Cortex A57 roadmap (up to 3GHz).
J.
Edited by jnjnjn - 11/6/12 at 8:07am
That seems to be in direct contradiction with the ARM 64bit Cortex A57 roadmap (up to 3GHz).
J.
I really doubt Apple would move to ARM anytime soon on its Macs. ARM's biggest advantage is the chips use little power in relation to performance. However, Intel has a big advantage in terms of raw performance and it is working to improve where it is at a disadvantage. Moreover, Apple gained some big advantages when it went to Intel in terms of not having to compete on specs anymore, and bringing a lot of people into the fold who had to use Windows. Apple has sold a lot of Macs because the Mac could run Windows. I suspect we are hearing these rumors as a method of placing pressure on Intel to do something.
With all that said, Microsoft is bringing Windows to ARM. So eventually it is possible lots of Windows only software might make an ARM port. Microsoft will certainly port versions of its own software to ARM. So, at that point Windows will be able to run on Apple's ARM architecture as well. So a few years from now when ARM chips are capable of running OSX (and if Intel is still at a disadvantage), Apple can ditch Intel then and Windows would still likely run on Apple's Macs.
Ok, here is a theory: Intel/ARM-hybrid-Macs
Let me explain: Switching to ARM completely has many problems. First it's several years off, before ARM-based chips will be powerful enough to match Intel chips. Second, a full switch would require another round of recoding and recompilations for software developers. This might be fairly easy for apps in the Mac app store, but not so much for the more 'serious' apps out there. Remember how long it took Adobe to port Photoshop&co to run native on Intel cpus?
Still, the idea is attractive, because ARM designs are much, much more power efficient than Intels right now and judging by the benchmarks from the A6-series, even the fairly slow Intel Atom chips still have a ways to go. But Apple really likes power efficiency. The more power efficient the system, the slimmer and lighter they can make their computers without sacrificing battery runtime.
How to get the best of both worlds? Use both.
Take the Intel based systems we have today and add an A-Series chip to it. Use the ARM chip to run (parts of) the kernel, APIs and non-time-sensitive background tasks to take load of the Intel-CPU. Maybe make GrandCentral architecture aware to maybe run less cpu-intensive and time-sensitive tasks automatically on the ARM chip for app store software as well. That way the Intel cpu can go into lower power modes more often, saving power for longer lasting batteries.
The more I think about this, the more I believe that this could be feasible. But then I'm not an engineer or OS programmer.
Ironically enough all those Power PC chips are being used to power every major game system on the market, the X-Box included.
a must for who? 100 million people get plenty done with ARM based iPads and their 2048-by-1536 display. Why wouldn't' the A7 be powerful enough for a $799 11" MacBook Air, 8 hour battery, retina display, under 2 lbs? No windows support, office or adobe. And no thunderbolt. But runs everything in the mac app store within a couple of months of launch. Optional 4G LTE version. Apple would sell millions of them.

a must for who? 100 million people get plenty done with ARM based iPads and their 2048-by-1536 display. Why wouldn't' the A7 be powerful enough for a $799 11" MacBook Air, 8 hour battery, retina display, under 2 lbs? No windows support, office or adobe. And no thunderbolt. But runs everything in the mac app store within a couple of months of launch. Optional 4G LTE version. Apple would sell millions of them.
If CPU performance didn't matter, why weren't the MacBook Airs running Intel Atom chips. They could have been cheaper, lighter weight, cooler, with longer battery life. Win, Win, Win, Win....
It seems that performance does matter. What you are arguing for is the Apple netbook.
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This is what the danger of "a little knowledge" looks like. There is a small theoretical advantage to ARM simpler instruction set.
But this is swamped by execution. The real reason ARM was historically so much better at mobile, is because that is what they have been building for, for years, while Intel OTOH concentrated on high performance.
In case you haven't noticed, Intel is waking up. Check out the Motorola Razr i, with an Intel Atom inside. It was the only phone to regularly beat the new A6 iPhone on benchmarks, and it is still gets good battery life.
Next year, Intel is releasing a brand new Atom Architecture (first in 5 years) it will be arriving on Intels mature 22nm process and coming in varieties ranging from 1 core to 4 core.
After that Intel is planning to start doing Tic-Toc iterations in mobile, like they do on desktops (where the obliterated AMD).
In three years most new Android phones could be running Intel Atoms and making iPhones looks slow in comparison and all the talk will be about how Apple is going to switch iOS to Intel and ditch non competetive ARM.
The truth is we don't know, but anyone writing off Intel in Mobile or saying an Apple switch of OSX to ARM is inevitable, is clueless.
Thank you oh wise one for clearing that up. Regardless, Apple's future lies in ARM, you may know not, but I do. Apple has put it's weight behind it, it fits Apple's business model, therefore it's a given. Moving to Intel was just a temporary move after the IBM/Moto/Apple PPC treo went separate ways. Right now Apple can be dictated to by Intel, and it sure as hell aint happy about that because it has been burnt before.

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This is a good point, but it begs the question: What IS Lightning, then? A "fully Apple" implementation of Thunderbolt tech with a different connector?
Thunderbolt doesn't seem to be gaining much widespread support and although the port is called Thunderbolt, the DisplayPort aspect of the protocol is the only part that most Mac users are utilizing. High bandwidth data transfer might be a luxury that 4K video editors enjoy but the majority of regular Mac users can get by with USB 3 or even WiFi for data transfers. Thunderbolt is a professional feature and we have seen how focused Apple is on professionals. When we hear reports of post PC computing being the future of the industry I can easily see Apple dropping Intel and Thunderbolt. If they decide to burn more bridges, that bridge is not too far.
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Life is too short to drink bad coffee.
Surface as already prove how bad the idea of merging Desktop OS with Mobile device cpu is wrong.
I think desktop computing will remain with x86 architecture until the end, Mac or WinTel common usage depend too much of running legacy softwares and hardwares to switch to an incompatible platform while keeping the Desktop PC as it is. Steve Jobs vision about a near future Post-PC era was right, Desktop PC will still be around for a long time, but I think Apple and other tech company will focus more on other platform beside the aging Desktop PC paradigm.
That would be due to exclusivity on Apple's part. It's directly integrated into Haswell, so we'll see what happens when that's launched.
If Intel has any sense and actually wants their own port to be adopted, they'll only make boards that include it.
I thought the exclusivity agreement ended already.
Life is too short to drink bad coffee.
Life is too short to drink bad coffee.

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So did I…
Guess Intel gets to shove it down their throats.
Apple achieved a great deal of market respectability when they switched to Intel, and it did drive sales for awhile. Intel spends a lot of money on marketing. But today, I'm not sure if it matters all that much what's under the hood. If anything, the graphics will improve making a switch away from Intel.
What I'm most concerned about is the gradual and seemingly inevitable rush towards the melding of OS X and iOS. Some functional overlap and interoperability can be a good thing when you own multiple Apple devices and a Mac but by and large, I do not want my $3500 Mac acting, behaving and operating like a $200 cell phone.
I'd like to save my finger gestures for when somebody cuts me off in traffic 
The main reason why games on the mac have been slow coming is the number of users of OS X vs. Windows, but they are starting to do more and it's better if they wrote the games natively rather than just porting them over.
With iPads, etc., there's a much bigger game market, even though they might not be the big names, they are starting to do it here and there. the IPad 4 has a game console class A6X chip in it. But these developers have to get their act together and just create them.
Either way, as I've said to engineering friends of mine, OS X is a portable OS, so they can put it on any processor they want to at any time. WIndows is written only for X86 processors and if they want to put it on another processor family, M$ has to do a complete re-write, hence Windows RT. I seriously don't care which brand of processor they use. I care about speed, battery life when applicable, cost, ease of getting apps (re-write vs recompile), and future roadmap.
Apple might come out with maybe some low cost laptops kind of similar to what Microsoft is doing with Surface RT, and Google doing with their Chromebooks, since those are ARM based. I mean, what if Apple came out with a product that could run all ARM based OS's, apps, and it was faster than everyone else's, about the same price or a little more with more hardware features or better screen, etc.?
So, it is conceivable to come out with a MacBookAir running on ARM processors and selling something similar for a lot less.
EIther way, ANYTHING IS POSSIBLE.

The only way ARM Macs exist is in the form of a hybrid AMD/ARM configuration.

For 2016, I'm envisioning an ARM-based 15" MacBook Air with 32 GB RAM and 1TB SSD, Retina display, and powered by a fuel cell battery, but no more than 5mm thin and less than 450 grams.
Oh yeah, with a fully-Multi-Touch all-glass keyboard/trackpad with haptic feedback. That's all-I can wait
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I am totally against this.
I dont care if its twice as fast and uses half as much power. I am worried about the chipline stagnating like the PPC line.
Intel is not standing still. They will always be innovating and moving forward. Lets not lose our compatiability with the rest of the world.
Intel owned the technology, not the connector. I can't find enough information on it. Does it use the same protocols or something? Is bandwidth similar? Right now the comparison seems very broad.
Somehow I don't see this as a huge sticking point. The biggest area of concern would be maintaining some kind of compliance for thunderbolt peripherals that have been sold. While Apple can be fickle on ports, they usually don't immediately cut off expensive add-on devices. If this was the only major hurdle, I wouldn't see it as a big deal.
It does need some kind of backing. When did they ever have an exclusivity agreement? My understanding was that it simplied debuted on Macs. Even the mini displayport license is royalty free, although it has exclusions.
Intel no more can block Apple from using Thunderbolt with different processors than they can keep Apple from using ARM for the iPhone.
Learn more about the technology before proclaiming a collaboration between Intel, Apple and later dozens of OEMs pushing this to be a replacement serial i/o standard.
Poppycock! It is it not inevitable at all. It may not even be likely. And, as the headline states, it isn't happening anytime [sic] soon.
This despite it being probable they already have full OS X running on ARM in the lab right now.