I will respectfully disagree with some of your opinions:
Originally Posted by Cash907
Two points here, just for clarification:
1) The PS3 was a very slow mover overall until the first revision, which removed backward compatibility, built in card readers, and the ability to install Linux, all for the sake of lower the cost to a level the average gamer was willing to pay. For about two years after that, the PS3 easily outsold the 360, in no small part due to the fact that back then, the PS3 was also the cheapest BluRay player on the market, so it was a two-fer. This began to change when the 360 saw it's first price drop, and it became clear that games which were released for both systems looked and ran better on the 360 for some reason. That reason turned out to be the PS3 was an absolute B*tch to code for, thanks to the quirks and idiosyncrasies of the Cell chip which was the core of the system. Because of this, Sony lost more and more exclusivity rights for big name titles, like Grand Theft Auto, as well as face in the industry. Since then, sales of the 360 have beaten the PS3 every year. They almost took back the crown with the Slim, but even that momentum didn't last because it only coincided with one must-have exclusive title, Uncharted 2.
It is true that more multiplats do look better, more or less, on X360, but that seems to be in line of platform game was developed on before porting it to other platform(s). Since X360 was released first and had advantage in numbers, more multi-platforms were developed on X360 and ported to PS3. Cell is complex architecture to develop for, but Sony's development kit is actually pretty good - number of PS3 exclusives will vouch for that; however, porting from completely different architecture of X360 basically negated that and ended up with inferior ports.
Same worked in other direction, albeit not so many games were initially developed on PS3. L.A. Noir comes to my mind. BF:BC2 was (arguably) considered looking a tiny bit better on PS3, as well as BF3. Oblivion. Mass Effect 2. Portal 2.
GTA was not PS3 or PS2 exclusive - there were GTA games even for original Xbox. They did lost exclusivity on Tekken, MGS, some others. But then, Bungie is developing next game (Destiny) for both Xbox and PS3, and Mass Effect appeared on PS3 for 2nd and 3rd game... so as you can see, there are exclusive developers and franchises that Xbox lost as well.
Xbox sales have beaten PS3 sales in US every year (to my knowledge), but not worldwide. How else would total number of shipped PS3 consoles overtake X360?!?
So while it's true that overall, the PS3 has outsold the 360, keep in mind that is mostly thanks to earlier sales trends which have steadily decreased ever since, and that some 40% of all PS3 owners don't even play games on the thing anymore, if ever. I myself own a PS3 Slim, and last used it to watch Finding Nemo with my son last night. I haven't picked up the controller, however, since I beat Uncharted 3 over a year ago. My 360 has been going nonstop thanks to Black Ops 2, Mass Effect 3 Multiplayer, Halo 4, and most recently Dead Space 3. This leads into another trend that popped up last year: although the PS3 may have sold more overall units since launch, for the past two years, average number of games purchased per year by 360 owners has been 3 times more than PS3 owners.
I think this is not true. In early 2012 Xbox was still leading total sales. PS3 was slowly eating up initial 6 million units sales Xbox achieved in 1st year, but never took over until late 2012. As of mid-December 2012, total PS3 sales are around 77 millions, while X360 was a bit below 76.
I don't know where is that 40% of PS3 users coming from. Or that X360 games are outselling PS3 games 3:1. Anecdotally, MS official said that he is not worried by (potential) early PS4 launch as most X360 owners are using other services more than games (so he does not expect them to cross-over to Sony for new hardware)... but down to earth and solid numbers, I managed to find that, as of March 2012, total number of X360 games sales was 618.24 million, while PS3 game sales at the same time was 595 million; this works in line with number of consoles totally sold up to that date.
If you look at following links:
You will notice trend that multiplatform games usually sold a bit better on X360 (but nowhere close to 3:1 or even 2:1), but keep in mind that PS3 has more exclusive franchises that sold well, regardless of losing some exclusivity.
Anecdotally, my PS3 is still used for games. A lot! Since Uncharted 3, I played games I haven't played before - AC Revelations, AC3, L.A. Noir, BF3, some driving and fighting games. Out of 60+ selected games for PS3 I have collected, I probably haven't played 20 - 30, so I'm expecting that my PS3 will give me a lot of good time. We also play party Move games with friends on occasion. I will not buy many new PS3 games - outside of incoming exclusives like Last of Us and new God of War likes - for I'm planning to get next-gen and I also do PC games, so piling up current gen probably would not be smart.
2) That latest PS3 revision you were crowing about has been denounced universally as a serious downgrade from the previous version. It's a plasticy, hollow piece of junk that has been received by a noticeable decrease in PS3 unit sales that coincides with it's release. The only reason the drop wasn't more pronounced is due to the run on Slim models during the holidays. It's a trend previously seen when Sony released the first revision I mentioned above, which itself was a large downgrade compared to it's predecessor. The real rub, however, was that revision came with a price drop, whereas this latest revision actually came with a price jump.
Well, duh. PS3 ultra-slim will be new PS2. Sony can sell consoles with loss as long as games are fully priced to cover, but once you stop getting new exclusives and whole console game library goes to essentials/platinum/budget category and generates much less income, you don't want to loose on hardware any more. I still hail them for keeping PS3 alive - new kids, who were too young to play all the Uncharteds when released, will have a chance to enjoy them still, same as they did with PS2. Unlike MS who killed original Xbox when 360 was released.
It is hollow because Sony has shrunk logic, reducing size, heat and cooling requirements. Plasticky? It is console, for God's sake. I don't think it looks any cheaper than shiny slim X360, which is still better machine than original "solid" looking X360.Edited by nikon133 - 2/18/13 at 7:17pm