Ok, I need to know how this works. When Apple introduced the iPhone 5, they simply stretched the screen so that it maintained the 640 width in pixels and increased the length to 1136. From what I understand, this was a huge help to app designers because they didn't have to deal with a whole new resolution factor, but could just scale their apps to neatly fit the new iPhone form factor. This makes sense to me.
But how does this work on Andriod devices? For example, the new Samsung S4 was just announced. Samsung has increased the resolution from 1280x720 to 1920x1080 (full 1080). This sounds great as I'm sure the screen will look super sharp and brilliant. However, what does this do to Andriod apps? How will an app that is designed to fit on a S3 look when displaying on a S4? Will it be stretched and pixelated? Does Andriod have a way to successfully scale these apps?
From what I understand, this is one of the issues in the Andriod ecosystem. The massive fragmentation of lots of phones with lots of different resolutions. How do app developers deal with this? Is the fact that the S4 has a very high resolution not a big deal because apps are going to look like crap on it (unless the devs customize their apps to fit it?).
thanks for the feedback. I've been wondering about this issue for quite some time, and have not had the chance to actually test it on a Andriod device.