Originally Posted by Marvin
If the design model was hated, all the instruments would be removed from Garageband. Having a drum set, piano or guitar in Garageband is not much less skeuomorphic than a game table in Game Center. It's not the principle that's the problem but how and where it's applied. In Garageband, it could be argued that there's a functional familiarity required beyond aesthetic but that doesn't apply to the photo shelves in the iPhoto app, nor the yellow color of stickies nor the microphone in the voice memo app nor the compass in the compass app nor the pins on the maps nor the railway clock they paid $21m for.
The problem is just in places where they have exceeded the design necessary to achieve the familiarity and actually limited it by being overly specific and grotesque.
I know what you are saying, and I agree with you. I do.
Skeuomorphic is everywhere.
Shiny realistic gun with serial number in Battlefield 3? Check.
Realistic dashboard from latest Ferrari, down to the last stich on leather wrapped Momo steering wheel? Check.
Cessna cockpit for in-cabine view in latest MS Flight Simulator? Check.
I love those. They have their purpose. I don't love calendar with remains of ripped off page in my iOS calendar. I don't need calendar simulation. Just functionality. I also don't like wooden bookshelf as it distracts my attention from actual books' covers, which is why I am browsing catalogue in iBook application.
There are scenarios where, without skeuomorphic, experience for me would be poorer. But that is not every situation where skeuomorphic can be used. Simple fact that it can be used does not, by default, mean it has to be used. It should add to the experience rather than distract from primary functionality. This is, to some degree, matter of personal preference - beauty is in the eye of the beholder, and so is functionality. But I would expect, further you go into insisting at skeuomorphic at any cost, more and more people would disagree with it.
I know people who want only targeting reticle in their FPS games. Gun reduces their viewfield and they play game to shoot things, not to admire light reflections on their virtual gun.
I know people who drive always with bumper view (low point road view with no car elements visible). If they want steering wheel, they will get gaming wheel hardware.
Flight simm, same. No cockpit, only relevant data in screen corners.
I'd say that there are people who actually do hate idea of skeuomorphic, even if they will accept it as necessary evil in some situations. Or maybe will just stay clear of those situations. Skeuomorphic is simulated reality, but it still isn't real. Not everyone likes and uses Garage Band, not even among Mac owners. Right?
So... when guy says "I hate skeuomorphic" and TS replies with "No you don't", I'd like TS to give me some insight of his. How does TS know that person actually does not hate it as general concept? What arguments is that statement based on? Is there a statistic presented somewhere? Or is this opinion just pulled out of... closet?