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Apple's official WWDC 2013 iOS app now available

post #1 of 45
Thread Starter 
Apple on Monday launched its official application for the 2013 Worldwide Developers Conference, including a new video integration feature.

WWDC


The free application is now available for download from the iOS App Store, and it is designed for both iPhone and iPad. Session videos from this year's WWDC will be available daily for registered developers to stream from the application.

Other features of the software, according to Apple, include the ability to:
  • Browse times, locations, and descriptions for sessions, labs, and special events
  • Mark schedule items as favorites with a simple double-tap
  • Start watching on one iOS device, and pick up where you left off on another
  • Keep up with the latest news, get important notifications, and see daily snapshots
  • View maps to find your way around Moscone West
  • Provide feedback on session content and speakers within the session details view
  • Add your attendee information to Passbook for speedier on-site registration

The official WWDC 2013 application launches a week before the annual conference is scheduled to begin in San Francisco, Calif. The event will kick off with a keynote presentation at Moscone West, at which the company has promised to show off the next versions of iOS and OS X.
post #2 of 45

I really don't understand why they don't just update the previous one! Now there are THREE of them!

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
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Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #3 of 45

Windows 8 flatness alert!  The madness, the hideousness!  /s

post #4 of 45
Originally Posted by ghostface147 View Post
Windows 8 flatness alert!  The madness, the hideousness!  /s

 

Yeah, I don't like the lack of contrast here.

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #5 of 45

aaand cue the comments about app design reference to iOS 7 skinning. Interesting that they use no "buttons" below, but rather just a highlighting effect. Don't think I care for it as much.

GIGO. The truth in all of life.
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GIGO. The truth in all of life.
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post #6 of 45
Aren't developers more likely to have their Macbook Pros with them?
post #7 of 45

Same sentiment regarding the flatness.  I do like modern design (clean lines, functional) for architecture and computer hardware.  But I think software interfaces need to have an element of depth to them because there's nothing concrete to give you visual or tactile cues.  Hopefully there's a lot more to the new iOS 7 interface than we're seeing here.

 
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post #8 of 45
Quote:
Originally Posted by ascii View Post

Aren't developers more likely to have their Macbook Pros with them?

 

This kind of app doesn't make any sense on a MacBook Pro though.  

post #9 of 45
Quote:
Originally Posted by Tallest Skil View Post

Yeah, I don't like the lack of contrast here.
lol.gif this app looks almost exactly the same as it did last year.
post #10 of 45
Quote:
Originally Posted by auxio View Post

Same sentiment regarding the flatness.  I do like modern design (clean lines, functional) for architecture and computer hardware.  But I think software interfaces need to have an element of depth to them because there's nothing concrete to give you visual or tactile cues.  Hopefully there's a lot more to the new iOS 7 interface than we're seeing here.
This app looks basically the same as it did last year. Surely you don't think Apple would tip it's hand on iOS 7 design with this app?
post #11 of 45
Quote:
Originally Posted by auxio View Post

Same sentiment regarding the flatness.  I do like modern design (clean lines, functional) for architecture and computer hardware.  But I think software interfaces need to have an element of depth to them because there's nothing concrete to give you visual or tactile cues.  Hopefully there's a lot more to the new iOS 7 interface than we're seeing here.

 

Indeed.  It's generally a mistake to believe that "pure flatness" can even be achieved because even without shading, the human eye will still place some on screen objects "in front" of others etc.  It's just the way we see things as three dimensional beings.  Apple must know this as they have all the great designers who should know it almost instinctually.  

 

Even this for example:

 

Is viewed by the user as a bunch of square objects, lying on top of a "background" layer.  No one looks at it and thinks that the tiles are flat and on the same plane as the background, or that the background is a sheet with holes in it that the tiles fit into.  

 

 

I severely doubt that all shading and depth will be removed from iOS 7.  Most of the file picking interface, as well as the notifications, requires it.

 

All indications are that it will be toned down, and that the glossy highlights will be gone, but that otherwise things will still be 3D.  

post #12 of 45
The strange thing about the app icon is how undesigned it is. One could come upon that design either by having a very strict sense of aesthetic guidelines, or simply by not really giving a crap. But it may look better when the entire interface is uniform. Has it been mentioned that this is probably the first major thing Apple has done without Steve Jobs approval? Intriguing.
post #13 of 45
Originally Posted by AndrewofArabia View Post
Has it been mentioned that this is probably the first major thing Apple has done without Steve Jobs approval? Intriguing.

 

No, because that's completely wrong.

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #14 of 45
Quote:
Originally Posted by Tallest Skil View Post

I really don't understand why they don't just update the previous one! Now there are THREE of them!

Because then you would have nothing to gripe about.

A non tech's thoughts on Apple stuff 

(She's family so I'm a little biased)

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A non tech's thoughts on Apple stuff 

(She's family so I'm a little biased)

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post #15 of 45
Quote:
Originally Posted by Tallest Skil View Post

No, because that's completely wrong.

Unless you work at Apple you don't know that. Just like no one knows which things happening now did or did not start before he left.

A non tech's thoughts on Apple stuff 

(She's family so I'm a little biased)

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A non tech's thoughts on Apple stuff 

(She's family so I'm a little biased)

Reply
post #16 of 45
Originally Posted by charlituna View Post
Unless you work at Apple you don't know that. Just like no one knows which things happening now did or did not start before he left.

 

So absolutely every single detail of absolutely everything that Apple has done in the past 1.75 years was signed, sealed, and approved by Steve Jobs before his death.

 

He laid out a roadmap that contained all those actions and they followed it to the letter.


Despite him telling them not to do that.

 

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #17 of 45
Quote:
Originally Posted by Tallest Skil View Post

 

So absolutely every single detail of absolutely everything that Apple has done in the past 1.75 years was signed, sealed, and approved by Steve Jobs before his death.

 

He laid out a roadmap that contained all those actions and they followed it to the letter.


Despite him telling them not to do that.

 

Not sure that is fact or what we all would like to believe. However, there are statements and some indications that it is fact and the people there are following the script. Even Cooks appearance on D11 appear to be Job's scripting. Cook used his words very purposely, just like Steve has in the past. However, there are also indications that Apple is making decisions for itself without Steve's consideration like the shuffling of management and getting rid of certain people.

post #18 of 45
Quote:
Originally Posted by Gazoobee View Post

 

Indeed.  It's generally a mistake to believe that "pure flatness" can even be achieved because even without shading, the human eye will still place some on screen objects "in front" of others etc.  It's just the way we see things as three dimensional beings.  Apple must know this as they have all the great designers who should know it almost instinctually.  

 

Right.  But I'm thinking even more on the functional side of things.  For example, when we encounter a door, how do we know where to grab it and how to manipulate it?  We need to see the handle, determine whether it's protruding (or inset), the shape of the handle, etc.  Physical elements, combined with lighting, give us these cues.  We don't need to learn how to use most doors, we can generally figure it out in a second or two using intuition.

 

With software, you need to recreate physical cues so that people know where to tap, how to drag, and generally how to manipulate things which have no physical representation.  Hence why it's frustrating to interact with a website which requires you to move your mouse cursor over different areas to find such cues (rollover effects).  And why, IMO, flat interfaces are frustrating for most people.

 
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post #19 of 45
Yeah, how many major things has Apple released since Steve Jobs died? We know he was involved with all the major products, he even came around on the iPad Mini. iOS 7 is shine, gloss, depth, and Steve-free.
post #20 of 45
Originally Posted by AndrewofArabia View Post
Yeah, how many major things has Apple released since Steve Jobs died?

 

The retina MacBook Pro, the redesigned iMac, the iPhone 5, the iPad mini, the iPod touch 5, the iPod nano 7, the Apple TV 3, the iPad 4, the MacBook Air, the Mac Mini, the camera-less iPod touch…


…he even came around on the iPad Mini.

 

That can't be said with accuracy.

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #21 of 45
Quote:
Originally Posted by AndrewofArabia View Post

The strange thing about the app icon is how undesigned it is. One could come upon that design either by having a very strict sense of aesthetic guidelines, or simply by not really giving a crap. But it may look better when the entire interface is uniform. Has it been mentioned that this is probably the first major thing Apple has done without Steve Jobs approval? Intriguing.
Check out the app from last year. Basically the same as this years app. Since this app is used once a year and for a specific purpose I don't think we should read in to the design of it. Especially assuming it has any meaning on what iOS 7 will look like.
post #22 of 45
Originally Posted by Gazoobee View Post
All indications are that it will be toned down, and that the glossy highlights will be gone, but that otherwise things will still be 3D.  

 

Agree.  The glossy highlights, as nice as they were, added a certain "heaviness" to the whole UI.  An extra layer on top of the buttons, icons, etc.  But who knows?  Maybe some things will still be glossy.  I can wait until the big reveal next week.  Should be very interesting to see who guessed right an who guessed wrong.

 

And as for 3D, Apple has applied for and has been granted several patents related to simulated 3D mobile and desktop GUI imagery.  Also apparently for 3D television:

 

http://www.patentlyapple.com/patently-apple/2012/02/apple-wins-a-foundational-3d-interface-patent-that-might-be-timely.html

 

http://www.patentlyapple.com/patently-apple/2009/12/apple-preparing-os-x-for-new-high-end-3d-interface.html

 

http://www.patentlyapple.com/patently-apple/2010/05/apple-reveals-extraordinary-multifunctional-3d-widgets-.html

 

http://www.patentlyapple.com/patently-apple/2011/07/apple-reinvents-how-3d-displays-could-one-day-deliver-content.html

Sent from my iPhone Simulator

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Sent from my iPhone Simulator

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post #23 of 45
Quote:
Originally Posted by Tallest Skil View Post

The retina MacBook Pro, the redesigned iMac, the iPhone 5, the iPad mini, the iPod touch 5, the iPod nano 7, the Apple TV 3, the iPad 4, the MacBook Air, the Mac Mini, the camera-less iPod touch…

That can't be said with accuracy.

I know all that. All those products had Steve Jobs' input to some degree. Even if the ipad mini didn't, it encompasses all the design cues of products he did have input in. iOS 7's design had no input from him at any stage of its development.
post #24 of 45
Quote:
Originally Posted by Rogifan View Post

Check out the app from last year. Basically the same as this years app. Since this app is used once a year and for a specific purpose I don't think we should read in to the design of it. Especially assuming it has any meaning on what iOS 7 will look like.

I only meant the icon, not the interface.
post #25 of 45
Originally Posted by AndrewofArabia View Post

The strange thing about the app icon is how undesigned it is. One could come upon that design either by having a very strict sense of aesthetic guidelines, or simply by not really giving a crap. But it may look better when the entire interface is uniform. Has it been mentioned that this is probably the first major thing Apple has done without Steve Jobs approval? Intriguing.

 

Hardly "undesigned."  The Apple logo has evolved through two stages over the decades.  The current monochrome design (1998-present) was, in fact, Steve Jobs' idea.  The old rainbow logo (1976-1998) was difficult to print with accurate colors.  And we all know what a perfectionist Steve was.  But no, this isn't the first major thing Apple has done without Steve Jobs approval.  Guess again.

 

Also, remember that the WWDC app isn't really designed for the mass market.  Mostly for WWDC attendees, and only really useful for the week of WWDC anyway. So maybe it's the target audience of the app, the WWDC attendees, who really don't "give a crap," to paraphrase your expression.

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post #26 of 45
Originally Posted by AndrewofArabia View Post
iOS 7's design had no input from him at any stage of its development.

 

Which you know, somehow, because…

 

Ah, wait, we can't know that, ever, at any time.

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #27 of 45
Quote:
Originally Posted by SockRolid View Post

Hardly "undesigned."  The Apple logo has evolved through two stages over the decades.  The current monochrome design (1998-present) was, in fact, Steve Jobs' idea.  The old rainbow logo (1976-1998) was difficult to print with accurate colors.  And we all know what a perfectionist Steve was.  But no, this isn't the first major thing Apple has done without Steve Jobs approval.  Guess again.

Also, remember that the WWDC app isn't really designed for the mass market.  Mostly for WWDC attendees, and only really useful for the week of WWDC anyway. So maybe it's the target audience of the app, the WWDC attendees, who really don't "give a crap," to paraphrase your expression.

The Apple logo was already designed, but its just the logo plastered to a purple square with round edges. I could have done that. You people are too defensive! I'm not pre-judging iOS 7. I don't think Apple is lacking for perfectionists. I do think the icon reflects the thinking that's going into iOS 7's look.
post #28 of 45
Quote:
Originally Posted by AndrewofArabia View Post

Yeah, how many major things has Apple released since Steve Jobs died? We know he was involved with all the major products, he even came around on the iPad Mini. iOS 7 is shine, gloss, depth, and Steve-free.

Oh, not much. Completely ignoring 2001, and only in 2012:

 

- Completely redesigned 15" MBP with highest resolution laptop  of that size in the world

- Completely redesigned 13" MBP with highest resolution laptop of that size in the world

- New iPad with Retina display- again, massive achievement

- Completely redesigned iPod touch

- Completely redesigned iPod nano

- Completely redesigned iMac- most significant change in years

- Completely redesigned iPhone- 1st change in screen size/aspect ratio since inception

- iPad mini- Completely new iPad line

- 4th generation iPad- fastest refresh in their history

- refreshed Macbook Airs

- refreshed classic MBPs

- refreshed Mac mini

- refreshed Apple TV

- Biggest Apple TV interface change in its history

- New iTunes- most significant update since it first launched a decade ago

- New iOS appstore- biggest update since it 1st launched in 2008

- iOS 6- major release of iOS

- OSX 10.8- major release of OSX

- New maps- launched a completely new mapping product from the ground up, not an insignificant accomplishment

- Transition to new dock connector + cable for all products, 1st change in the last decade

- Completely redesigned headphones

- A6 and A6X chips- first Apple custom designed chips, and the best on the market

- significant updates to all OSX/iOS apps

 

Yeah, every single detail of the development of all these hardware/software products were signed and sealed by Steve Jobs. Yup. /s

 

 

post #29 of 45
Quote:
Originally Posted by Tallest Skil View Post

Which you know, somehow, because…

Ah, wait, we can't know that, ever, at any time.

Why can't we know that? Jony Ive and his team weren't working on software design. Now they are. The end.
post #30 of 45
Originally Posted by AndrewofArabia View Post
Why can't we know that?

 

You're claiming to be able to know, not only what is in iOS 7, but that EVERY SINGLE THING ADDED IN IOS 7 HAD NO INPUT FROM STEVE JOBS. 


Think about the why for a second.

 


Originally Posted by AndrewofArabia View Post
I could have done that.
 

But you didn't.


I do think the icon reflects the thinking that's going into iOS 7's look.

 

If it's soft-textured gradients and a removal of artificial glossiness, with zero other changes to the aesthetics, I'd be hughghhaaaaaall right with that.

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #31 of 45
Quote:
Originally Posted by Slurpy View Post

Oh, not much. Completely ignoring 2001, and only in 2012:

- Completely redesigned 15" MBP with highest resolution laptop  of that size in the world
- Completely redesigned 13" MBP with highest resolution laptop of that size in the world
- New iPad with Retina display- again, massive achievement
- Completely redesigned iPod touch
- Completely redesigned iPod nano
- Completely redesigned iMac- most significant change in years
- Completely redesigned iPhone- 1st change in screen size/aspect ratio since inception
- iPad mini- Completely new iPad line
- 4th generation iPad- fastest refresh in their history
- refreshed Macbook Airs
- refreshed classic MBPs
- refreshed Mac mini
- refreshed Apple TV
- Biggest Apple TV interface change in its history
- New iTunes- most significant update since it first launched a decade ago
- New iOS appstore- biggest update since it 1st launched in 2008
- iOS 6- major release of iOS
- OSX 10.8- major release of OSX
- New maps- launched a completely new mapping product from the ground up, not an insignificant accomplishment
- Transition to new dock connector + cable for all products, 1st change in the last decade
- Completely redesigned headphones
- A6 and A6X chips- first Apple custom designed chips, and the best on the market
- significant updates to all OSX/iOS apps

Yeah, every single detail of the development of all these hardware/software products were signed and sealed by Steve Jobs. Yup. /s


You people think in such extremes. I never said Steve Jobs had his hand in every detail of every product released. I also wasn't suggesting that Apple hasn't been doing anything since he died. We do know that he was at the helm when all those projects were in development. That doesn't seem to be the case of the design of iOS 7. It may be true that during one of those famous lunches that Jobs and Ive had they may have discussed totally revamping the thinking behind Apple's software design, but the issue clearly came to a head after he died (recall the insider reports from Fast Company). The sources said he was a fan of the skeumorphic designs of iOS, and the design enhancements made to iOS 6 seem to bare out the direction he and Forestall were heading in.
post #32 of 45
Quote:
Originally Posted by Tallest Skil View Post

You're claiming to be able to know, not only what is in iOS 7, but that EVERY SINGLE THING ADDED IN IOS 7 HAD NO INPUT FROM STEVE JOBS. 


Think about the why for a second.

But you didn't.

If it's soft-textured gradients and a removal of artificial glossiness, with zero other changes to the aesthetics, I'd be hughghhaaaaaall right with that.

I don't know what's in iOS 7. There's been a lot of journalism devoted to what lead to the redesign in iOS 7. I don't know about features and I don't know how long Apple has been thinking about it, but when Apple sends out a very carefully worded press release saying Jony Ive is now the head of human interface at Apple, I gather that that means he wasn't before the change was made. Steve Jobs wasn't alive last fall.
post #33 of 45
Originally Posted by AndrewofArabia View Post
I don't know what's in iOS 7. There's been a lot of journalism devoted to what lead to the redesign in iOS 7. I don't know about features and I don't know how long Apple has been thinking about it, but when Apple sends out a very carefully worded press release saying Jony Ive is now the head of human interface at Apple, I gather that that means he wasn't before the change was made. Steve Jobs wasn't alive last fall.

 

Or you could answer my question.


Originally Posted by AndrewofArabia View Post
I never said Steve Jobs had his hand in every detail of every product released. I also wasn't suggesting that Apple hasn't been doing anything since he died. 
 

Nor are we claiming you did. Nice strawman.


That doesn't seem to be the case of the design of iOS 7.

 

"Seem". So instead of saying outright, you've backpedaled and are now saying 'seem'. Good to know.

 

JeffDM, who is this guy? Anyone?

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #34 of 45
Quote:
Originally Posted by AndrewofArabia View Post

The Apple logo was already designed, but its just the logo plastered to a purple square with round edges. I could have done that. You people are too defensive! I'm not pre-judging iOS 7. I don't think Apple is lacking for perfectionists. I do think the icon reflects the thinking that's going into iOS 7's look.

The new Adobe Kuler app has a similar design. Flat. Not a bad design. It still has the familiar app "button" look. How often do we see a "flat" look on a lot of objects everyday? With touchscreens today there is almost always a glossless look to the buttons, perhaps a very slight shading or border on the edges, it's familiar. Tapable electronic buttons exist just as much as "3d" buttons (elevator buttons for instance). The flatness may not be a tough sell as far as customers recognizing how objects can be interacted with. Ive also digs glass and alluminium a lot, maybe we'll see a nod to those materials in places but not necessarily a complete imitation.
post #35 of 45
Quote:
Originally Posted by Tallest Skil View Post

Or you could answer my question.
Nor are we claiming you did. Nice strawman.

"Seem". So instead of saying outright, you've backpedaled and are now saying 'seem'. Good to know.

JeffDM, who is this guy? Anyone?

Wtf are you arguing about? Conjecture? This is a forum and we're talking about Apple, but I don't think I'm so far off. Like I said, the stuff written about iOS 7 and everything that lead up to it has been pretty accurate. I don't understand what's to get so upset about. Steve Jobs probably had nothing to do with this redesign, and he probably had something to do with all that other stuff you people posted.
post #36 of 45
Quote:
Originally Posted by james0378 View Post

The new Adobe Kuler app has a similar design. Flat. Not a bad design. It still has the familiar app "button" look. How often do we see a "flat" look on a lot of objects everyday? With touchscreens today there is almost always a glossless look to the buttons, perhaps a very slight shading or border on the edges, it's familiar. Tapable electronic buttons exist just as much as "3d" buttons (elevator buttons for instance). The flatness may not be a tough sell as far as customers recognizing how objects can be interacted with. Ive also digs glass and alluminium a lot, maybe we'll see a nod to those materials in places but not necessarily a complete imitation.

I think 9to5's rumor was that the new newsstand design looks like the Mac OSX dock, if that's the case then it's pretty nifty. All I keep hearing about is the removal of gloss or whatever, but I haven't heard much about how any of this looks or functions better. Those leaked iOS7 photos on macrumors look like a baby version of iOS. I somehow doubt this redesign is simply a matter of removing all accents from the software.
post #37 of 45
Originally Posted by AndrewofArabia View Post
Steve Jobs probably had nothing to do with this redesign, and he probably had something to do with all that other stuff you people posted.

 

That's just it. PROBABLY. Not obviously, not blatantly, not even confidently. Maybe even possibly or barely, but it's not an assured thing.

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #38 of 45
So you're arguing against certitude? Who cares.... I wasn't trying to convey certitude, but I'm working while I write posts and I probably didn't express myself as clearly as I could. But anyway, who cares.... Look at this instead: http://www.idownloadblog.com/2013/06/02/unified-ios-7-icons/

They're speculating on an image that 9to5 stated was an early build, but their thoughts are interesting. I don't understand why it requires so much design thinking and philosophy in order to remove vertical stripes and gloss from the iMessage app. Some people are really convinced that that's precisely what Apple is doing. I'd prefer it if the phone could do more of the work, instead of me constantly fetching my emails and waiting for weather to load. Why can't they have live weather on the icon itself?
post #39 of 45
Originally Posted by AndrewofArabia View Post
So you're arguing against certitude? Who cares.... I wasn't trying to convey certitude…

 

Probably shouldn't have said it, then.

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply

Originally Posted by helia

I can break your arm if I apply enough force, but in normal handshaking this won't happen ever.
Reply
post #40 of 45
Quote:
Originally Posted by Tallest Skil View Post

Yeah, I don't like the lack of contrast here.

I love the new Windows 8 look. /s

"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
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"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
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