Skeuomorphism appears to be on the way out in the newest version of Apple's iOS platform, as a new screenshot claims to show iOS 7 with aspects of the much anticipated "flat" design aesthetic brought in by Sir Jony Ive.
Supposedly one of the first things up for reworking was the "skeuomorphic" aesthetic ? epitomized by things like the Calendar app's faux stitched leather interface or the green felt table in Game Center ? seen throughout iOS. Ive's guidance, though, has also led to the disappearance of some other aspects of the operating system.
This is getting like when people keep saying 'I could care less' in the hope that prolonged usage will change its meaning - simply prefacing it with 'as if' would make it correct. They'd have to get rid of the icon of a letter, an old-fashioned telephone, the sun and clouds etc for skeuomorphism to be on the way out so prefacing it with 'some' would be correct i.e 'some skeuomorphsm is on the way out'. The only indication from flat shaded icons is that they are matching how they present icons on OS X - Federighi is in charge of both now so they'll be more consistent. They stripped the glossy aqua style from OS X too (and that wasn't referred to as skeuomorphism - not that the description isn't suitable but it applies as much to drop shadows as it does to gloss):
We'll only be able to tell if the fake leather and Game Center style is gone once we see the apps and even then, the majority of the skeuomorphic elements will remain.
This also doesn't look like as big of a change as some people expected. People who call it stale for not having widgets slapped all in front of everything. Widgets should be done like Dashboard and only used when people want, they shouldn't be front and center like on Android and Windows Phone. They could expand the Notification Center to have a widget API. Notifications would just push widget info down or there could be a tab on it. This way, widgets can be accessed while inside an app e.g seeing the weather while staying in the maps app.