Alright, wrapped my head around this iOS 7 UI...
Those paraly lac tic moves and panoramas are there to prevent the bunch of purist and simplistic icons from fading in pastel backgrounds. Tons of malicious skeuomorphic animations were killed so that gallons of processor juice were freed and put to work. "Went shopping, darling! Saved so much money!"
Then again, that inclinometer, 't'd be nice to beta-test, wouldn't 't?
If the Calendar's icon flips once a day, why can not the Newsstand's one do so just when you add a content? "Burn in hell, skeuomorphism, burn in hell"
All in all it will grow on us, Apple's icons.
``Marketing people design the iOS UX.''
If this is not true, it's just very, very unfair to say, dear Sir Jonathan.
If it is indeed true, this is an undisputedly brilliant idea. While Apple's marketing function is the most capable one of all we can find them in there, untechy marketing people with no design skills see the interface differently and implementing their view is what we call innovation and that being superior to any pure technical amelioration.
"Nothing in UX is so far final."
Can not happen. Very very improbable.
That's gonna be a problem. Not only the new Photos' icon mimics a handful of existing icons and little devs have thus to abandon theirs and to teach us the users to quickly spot them anew, but they all will change. Quite sporadical.
By the way, dear Apple... Why is it that, when I try to figure out how to help devs in the situation like we face now, something like ``SVG + CSS'' pops up in my mind? Does it not in yours?