That's right; the charts show that PC gaming outstrips console gaming.
Please do not tell me you actually believe this.
Originally posted by Relic
Originally posted by Relic
You have to get the last word in don't you.
so in the charts does it account for people that use more than one system? or that a lot or people on there probably do you use more than one, funny thing about statistics...they can be used to suit anyones points, so no.
If you still want to play that game, have a closer look, if you put just the xbox 360 & PS3 ones together they are the same as PC....so add wii & DS, id say console has a bit more, at least even. Not sure what you were getting at, another spanner for you, having a look at those charts, as a whole, most gamers aren't PC gamers :p (if we read into it they way you seem to be)
I play PC games too & they are great, my point was that a "Gamer" isn't necessarily a PC gamer (it is simply incorrect to say that they are), PC games are a very very narrow view of the gaming world, some of the most popular games in the world, don't come out on PC at all or come out years later.
Someone that is really into games, plays the good ones, doesn't matter what platform it is on.
Interesting thought tho, I guess a gamer isn't determined by what platform they are on, that chart does show that it has changed alot over the years, platforms gain & lose popularity, but video games still continue to makes tones of money, in a few years time it might be augmented reality, google glass things on people or implants.
I've gone on a tangent...
Sorry, no sale, that looks different to what the chart shows, nice try, better luck next time.
PC on the left, consoles (combined) on the right, i didn't include mac with PC, i guess i could if you wanted.
As fun as this wasn't, it's interesting that you fixated on this irrelevant stat, if PC did make up for a larger portion, which it doesn't clearly, what did it prove again exactly?
Oh yay, another asinine black-and-white gamer argument.
Gamepads and keyboards are optimized for different types of games. No single input method is superior for every situation or person.
Drill down into first person shooters, for instance, and you see some optimized for gamepads (Halo) and others optimized for keyboards (id tech). Then there's arcade sticks for fighting games.
But no, let's drag market share into this! 52% of people prefer one thing, so those other 48% must be wrong! Personal preference is meaningless!
Never mind that referencing market share to justify your own purchase decisions exposes some deep-seated insecurity...
Bottom line: I wouldn't care if only five other people bought iOS gamepads. I will get one if I feel like it.
PS3 controller works out of the box.
My iMac has been using a Dualshock 3 since they came out, and the occasional Wiimote. They use standard Bluetooth (XBox 360 does not), and most games support them via OS X built-in HID frameworks. There's a few system prefpanes for manual mapping if needed.
Calm down. Nintendo is committed to producing their own hardware for the next 15 years at least, and that's the only place you'll see people's beloved Nintendo characters (aside from the occasional arcade fighting game bonus character).
If i tried to twist the results, i wouldn't have mentioned that i left mac out if the PC stats, here you go, i included mac this time
PC & Mac on the left, All consoled combined on the right, does that make you feel better?
I haven't lied at any point, you just disagree with me, even when i prove you wrong you still can't take it, just leave it alone, i can tell you have an ego about being right, you aren't always right.
WTF are you talking about? (i just showed you that is isn't larger...) WTF number 2, when a game developer makes games these days, many choose to make them multi platform, so they bring games out on PC, PS3, XBOX 360, Wii U (sometimes Mac) at the same time, which is far larger than just PC, more than twice the size, that's a massive development base & the video game industry making more money than Hollywood blockbusters is incentive enough for them to make games.
Its a figure of speech, I dont really believe I am cooking, but I dont like being in the middle of a mess of wifi signals. With the router behind me and the TV in front, I am getting bombarded by wifi waves when I do this.
I've not spent much time trying it - some of the apps that required specific "touching" on the screen you were holding I really didn't like, and some of the graphics of some of the games didn't transfer well (Asphalt 7 I was disappointed, though I did only briefly try it - on my iPad mini it's awesome but on AP Mirroring, not so much). One that did very well was Badlands (in fact it was ideal) - I preferred the iPhone version over my iPad mini version because the dimensions of the iPhone more closely match a widescreen television, and this game in particular you don't have actually have to watch where you tap on the screen, you just need to tap, and the lag was unimportant.
AirPlay Mirroring, you're right, it's far from perfect, but for some it works well - will be interesting to see how developers deal with the controllers and whether games start really paying attention to AirPlay Mirroring using controllers starting this fall and the AP Mirroring improves (they can deal with issues related to lags and other glitches due to AP Mirroring).
Still, though, I'd prefer apps to run directly on the ATV. Plus, they did just open up BT connectivity on the ATV, so perhaps controllers connected to the ATV is all part of the master plan??
....you cant be for real, this is just silly, i didn't include them because you didn't specify, i asked the question, really think most of this has gone over your head.
Aside from the rest of whatever our conversation was, I think iOS is getting there, games like sudoku don't really make it seem like a valid platform, i've been playing knights of the old republic on my iPad, this was a game i used to play on xbox & PC, its perfect for iPad, its a real game.
with the use of controllers, people can turn to iOS as a console almost, there is so much potential.
iOS devices are much more like Consoles than PCs & with controllers, the gaming community will see it that way too.
He didn't need to include the Mac numbers to make his point valid. Further, by providing them later, his point was still true. Denying the lack of of evidence/data does not make his argument false. His exclusion of the data does not falsify his claim unless that data would have proven your point. His lie of omission was inconsequential of to the facts and the point of his argument.
The fact is, a "gamer" is personal. Just because a PC game may be more complex does not make a console player any less of a "gamer". But regardless of your opinion, console gaming is more popular than PC gaming.
Making more games does not translate to more sales.
Of this weeks Top Ten games according to Gamespot Only 3 are PC exclusives.
If, used console games were at all factored in, it would be a console landslide.
My points have been made, Not gonna bother with more Tit for tat arguments on here, It went from a conversation about opinion & fact to semantics & word play.
bmason1270 & Marvin made great points & showed interesting stuff.
I think we all can agree, the video game industry as a whole is pretty massive & doing well, so vendors & developers trying new things, can't be a bad thing, keeping everything to keyboard & mouse, doesn't really push innovation, I'm down for experimentation.
In the future, more augmented reality & VR will probably make a return, at CES they had a few different headsets come out, phone tech has pushed & miniaturized & lowered the price of parts, if apple decided to bring out a controller, it might not be just a controller, interesting times.
A few things to ease your mind:
1. What these frequencies do in a microwave oven is simply cause molecules that have poles (mostly water) to align with the waves. But the waves are alternating, so the water molecules are in constant motion. Molecules in motion are heat. Microwaves (too weak to generate such heat) are all around us, even in the outdoors, and there's no evidence they do anything else to us. You may as well worry about radio and TV signals, which are hitting us all 24/7.
2. Unless you have a special directional antenna, it doesn't matter where your WiFi devices are located... the signals form the two devices get broadcast in all directions, NOT focused directly between each other. (Even with the new beamforming that seems to be true.) So sit where you like.
3. People are afraid because WiFi and cellular signals are radiation. But the word radiation includes lots of harmless things, such as the light from a bulb. Only ionizing radiation, specifically, is harmful, because it strips away electrons (which can change chemical bonds). Microwaves, radio waves, and good-old-fashioned visible light do not strip electrons, do not change chemical bonds, and are non-ionizing. Bask in their glory :)
(*Looks down at PS3 controller used to play "Sky Scramblers - Storm Raiders" which was on sale for 99 cents.*) It's a lot easier to use at least PS3 controllers on a Mac than under Windows. I know because I'm an avid gamer and use Bootcamp for Windows gaming. No special drivers or anything needed (OK, maybe a paperclip to reset the controller for pairing, but that's all!) OS-X has controller drivers built in, but you might need to turn on "Enable access for assistive devices" under Accessibility in System Prefs to make it work.