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Nintendo unveils cheaper 2DS console in bid to secure portable gaming share

post #1 of 60
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Japanese game maker Nintendo has announced yet another variant of its popular 3DS portable gaming console, this time a much less expensive version likely aimed at helping the company cement market share as smartphones like Apple's iPhone disrupt the established portable gaming space.



Dubbed the 2DS, the new console lacks two defining features of its bigger brothers, the 3DS and the 3DS XL. First, Nintendo's newest portable lacks the autostereoscopic display functionality that makes 3D visuals possible on the other two consoles. It also does not have the folding form factor that has marked Nintendo's portables since the Nintendo DS debuted in 2004.

The device still sports the dual-screen form factor of its predecessors, and will be able to play all 3DS and Nintendo DS games. It will also be able to access all of the 3DS apps from Nintendo's eShop.

The new portable packs a front camera and two rear cameras, a single speaker, and a 3.5mm headphone jack. It also comes with a 4GB SD card.

Likely the most attractive differentiator for the device is its price. At $129, the 2DS could prove more tempting for cost-conscious consumers when it arrives on October 12, in time for the holiday shopping season.



The 3DS line has proved to be the sole bright spot for Nintendo over the past year or so. The device debuted to slow sales due in part to its high price tag, but a price cut soon after ensured that sales would take off. It is now the overall leader in dedicated console sales in the United States, according to NPD, and Nintendo is leaning on the 3DS line as it continues to struggle to generate consumer interest for its home console, the Wii U.

Meanwhile, portable devices running Apple's iOS and Google's Android are rapidly altering the portable gaming landscape. Gaming revenue from Google's Play Store and Apple's App Store is now four times greater than what Sony and Nintendo see from their dedicated gaming devices.

Apps in those two upstart markets are typically cheaper to develop than Nintendo titles, and developers have a potential audience that is orders of magnitude larger than the 3DS installed base. Nintendo has taken to attracting smartphone developers to its platforms, hoping that having their offerings on might keep customers from looking in the direction of iOS and Android.
post #2 of 60

I think it's a terrible decision to make something formerly semi-pocketable into something completely unpocketable.

 

Particularly since this is designed specifically for children, given its low price, stronger construction, and lack of autostereoscopic 3D.

 

Nintendo will be the only gaming hardware left in five years that isn't Apple, but this seems silly.

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post #3 of 60
Gotta agree. This is dumb. Too big and unless you grew up on Super Mario and the like who needs it?
post #4 of 60
Very cool. Kinda like the form factor. It's smart to dump the 3D. Too many people not using it anyways.
post #5 of 60
Awww, look who just caught up. Isn't that cute?
Welcome to the race-to-the-bottom, Nintendo.

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post #6 of 60
Quote:
Originally Posted by Tallest Skil View Post

Nintendo will be the only gaming hardware left in five years that isn't Apple, but this seems silly.

If they continue with devices like this they won't.
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post #7 of 60
Quote:
Originally Posted by schlack View Post

Very cool. Kinda like the form factor. It's smart to dump the 3D. Too many people not using it anyways.

Did you ever see it? It literally hurt my eyes. The smart thing would've been never to have made it in the first place.
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post #8 of 60
Originally Posted by Tallest Skil View Post

... Nintendo will be the only gaming hardware left in five years that isn't Apple, but this seems silly.

 

Unless Microsoft buys them in another fit of mobile-relevance-panic.

They could call the split-screen handheld the Xbox 2DS.

 

Oh wait.  No.  Ballmer will only be around for another 12 months, tops.

So you're right.  Nintendo will be the only gaming hardware left in five years that isn't Apple.

And none of Nintendo's products will be mobile by then.  And yeah, the 2DS does really seem silly.

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post #9 of 60
Dear Nintendo: Fisher Price called. They want their designers back.
post #10 of 60
Ugly. Reall ugly.
post #11 of 60
Quote:
Originally Posted by SockRolid View Post

Awww, look who just caught up. Isn't that cute?
Welcome to the race-to-the-bottom, Nintendo.


Just caught up? Until VERY RECENTLY Nintendo's actually been leading the mobile devices sector ever since '89 roughly, when the Game Boy originally came out so I'm not sure where you're getting this "Just caught up" stuff. Seems more like Apple & Google have finally caught up (and surpassed).

 

It actually doesn't look all TOO bad imo.

post #12 of 60
Quote:
Originally Posted by 6ryph3n View Post

Ugly. Reall ugly.

AKA fugly. Who was in charge of placing the controls? They're on the middle and top half of the device, and not directly across from each other so it needs to be held cockeyed.
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post #13 of 60

The 2DS offers an extremely affordable avenue into the stellar 3DS and Nintendo DS libraries while also widening it's appeal to young children (under 7) who might have averse effects from the 3D effect.  Remember Nintendo has released alternate versions of many of it's consoles in the past; Game Boy micro, Game Boy Pocket, Nintendo DS Lite, and even the Wii mini.  So the 2DS is not at all a new strategy for the company and probably has very little to do with mobile gaming.  They are simply following their history of offering a cheaper, lighter alternative to their main console.

 

Maybe Apple Insider should stick to reporting Apple related news instead of inventing connections where none exist.

post #14 of 60
Quote:
Originally Posted by dasanman69 View Post


AKA fugly. Who was in charge of placing the controls? They're on the middle and top half of the device, and not directly across from each other so it needs to be held cockeyed.

You need to watch the video again.  The circle pad and buttons are directly across from each other.  Almost exactly as they are on the 3DS.  In fact, the circle and D pad are more cockeyed on the 3DS.  Funny how that's hasn't hindered the system in any way.

 

Check out this video from Joystiq to see people playing it.  Looks like it's pretty comfortable to me.  The announcer sure is annoying though.

post #15 of 60
Quote:
Originally Posted by dasanman69 View Post

AKA fugly. Who was in charge of placing the controls? They're on the middle and top half of the device, and not directly across from each other so it needs to be held cockeyed.

You mean hold it cockhanded, although that has a double meaning. It'll probably be ok in real-world use, people can adapt pretty well to these sort of things.

I don't know why they didn't just make a tablet - WiiTab. If developers want a dual screen experience, they can make one; if they want single screen, they use the larger display. Have a proprietary store and sell all games digitally.

The tablet can replace the Wii-U and there would be no confusion about what products are what. If they want a pocket version, they have the WiiTab mini at 5" and the WiiTab at 7"-8". Both dockable to the TV with normal controllers. The tablets themselves would have controls like on the 2DS.
post #16 of 60
I'm holding out for the 1DS.
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post #17 of 60
Quote:
Originally Posted by Marvin View Post

You mean hold it cockhanded, although that has a double meaning. It'll probably be ok in real-world use, people can adapt pretty well to these sort of things.

Having recently returned from a 10 day ban I'm threading lightly. lol.gif
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post #18 of 60
Nintendo needs to make a DS with a 5-inch screen. That will solve everything. /s

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post #19 of 60

I'm holding out for the 0DS.

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post #20 of 60

Might sound odd, Nintendo's target for this device is actually 5-6 year olds, 3DS is for 7 & older.

Only reason i might get this thing, so i can play the new pokemon, i wish nintendo would just port their games to iOS, their ship is sinking.

post #21 of 60
Quote:
Originally Posted by schlack View Post

Very cool. Kinda like the form factor. It's smart to dump the 3D. Too many people not using it anyways.

 

Quote:
Originally Posted by dasanman69 View Post


Did you ever see it? It literally hurt my eyes. The smart thing would've been never to have made it in the first place.

 

 

I agree, I recently replaced a broken DS.  I picked up a used DSi over a 3DS just because I did not want my kids having the 3D screen.  If the 2DS was available, I would have definitely purchased it.  I sincerely doubt I am the only parent who thinks this way.

post #22 of 60
Quote:
Originally Posted by Tallest Skil View Post

I think it's a terrible decision to make something formerly semi-pocketable into something completely unpocketable.

Particularly since this is designed specifically for children, given its low price, stronger construction, and lack of autostereoscopic 3D.

Agree.
Quote:
Nintendo will be the only gaming hardware left in five years that isn't Apple, but this seems silly.

LOL. My mouth hurts!
post #23 of 60
Quote:
Originally Posted by Zozman View Post

i wish nintendo would just port their games to iOS, their ship is sinking.

Well keep wishing.  They've stated numerous times that they will never port their games to other systems.  That includes iOS and Android.  Their IP is some of (if not the) strongest in the industry.  Only the most dire of situations would get them to consider porting them and they are far, far away from a dire situation.  Like Apple they are sitting a mountain of cash and could stay afloat even if their next three or four consoles failed in a most spectacular fashion.  Considering they haven't had a failure on that scale since 1995 it seems a bit foolish to expect multiples of them now.  The safe bet is to expect Nintendo to still be in the game 10 years from now.

post #24 of 60
Guys guys guys this device is for 6 years olds and under plus to get more maker share! Abit like the iPods etc. don't diss Nintendo at the heart if this is still the guts of a 3ds but cheaper. Bye one for your kid then step back Nintendo is back!
post #25 of 60
By the way Wii u is next gen it was the first Full HD version console not 720p. Xmas and new titles around the corner!
post #26 of 60
Originally Posted by dasanman69 View Post
Did you ever see it? It literally hurt my eyes. The smart thing would've been never to have made it in the first place.

 

Wrong. A-3D has a place in the future.

 

Originally Posted by dasanman69 View Post
AKA fugly. Who was in charge of placing the controls? They're on the middle and top half of the device, and not directly across from each other so it needs to be held cockeyed.

 

Again, just wrong. Look at any of the videos.

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post #27 of 60

Nintendo is done. iOS 7 with built-in controller support plus a good snap-in controller (from Logitech, for example) will firmly cement iDevices as the handheld gaming platform of choice. There's no way they can compete. Smartest thing for Nintendo to do is bring their software over to the iOS ecosystem.

 

Selling hundreds of millions of copies at $1.99-$4.99 is going to be far better than their current model.

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post #28 of 60
Quote:
Originally Posted by Suddenly Newton View Post

Nintendo needs to make a DS with a 5-inch screen. That will solve everything. /s

I know you were being sarcastic, but the Nintendo 3DS XL actually has a 4.88" 3d screen.

post #29 of 60
Quote:
Originally Posted by yensid98 View Post

You need to watch the video again.  The circle pad and buttons are directly across from each other.  Almost exactly as they are on the 3DS.  In fact, the circle and D pad are more cockeyed on the 3DS.  Funny how that's hasn't hindered the system in any way.

Check out this video from Joystiq to see people playing it.  Looks like it's pretty comfortable to me.  The announcer sure is annoying though.

The controls on the top half of the device is still a bad design.
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"Just because something is deemed the law doesn't make it just" - SolipsismX
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post #30 of 60
Guys there is no true gaming console left but nintendo, Sony only came on board cos Nintendo didn't want shitty CDs for its games and stayed with cartridge. MS and xbox well is shit they have a loss if 8 billion dollars including the repairs it had to do and people still buy such rubbish? wtf I don't understand it I'm happy to know that it's a game system I plug into my tv and play but the offer two are just pcs now so yeah. As they say when you go mac you'll never go back well nintendo or the highway!
post #31 of 60
Quote:
Originally Posted by n057828 View Post

Guys there is no true gaming console left but nintendo, Sony only came on board cos Nintendo didn't want shitty CDs for its games and stayed with cartridge. MS and xbox well is shit they have a loss if 8 billion dollars including the repairs it had to do and people still buy such rubbish? wtf I don't understand it I'm happy to know that it's a game system I plug into my tv and play but the offer two are just pcs now so yeah. As they say when you go mac you'll never go back well nintendo or the highway!

You haven't been paying attention because failure rates for gaming consoles has been dramatically reduced and more or less on par with all other CE.
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post #32 of 60
This only fixes part of the problem. The cost of games is still astronomical in comparison. 3DS game are $20 to $30 bucks. Cheap non-pocket device that only plays expensive games or an expensive device (iPod touch) with cheap games, Internet, text messaging, video player, music player, FaceTime.... All I can say is good luck Nintendo.
post #33 of 60
Quote:
Originally Posted by yensid98 View Post

Well keep wishing.  They've stated numerous times that they will never port their games to other systems.  That includes iOS and Android.  Their IP is some of (if not the) strongest in the industry.  Only the most dire of situations would get them to consider porting them and they are far, far away from a dire situation.  Like Apple they are sitting a mountain of cash and could stay afloat even if their next three or four consoles failed in a most spectacular fashion.  Considering they haven't had a failure on that scale since 1995 it seems a bit foolish to expect multiples of them now.  The safe bet is to expect Nintendo to still be in the game 10 years from now.

 

I wish they were in better shape then they are in (Seems you have been doing some wishing of your own), They have had a few bombs already in the last few years.
Game Cube, DSi, DSi XL, 3DS & 3DS XL, Wii U, the Wii U is a disaster, it was the first of the new next gen consoles to come out, people looked straight past it to the PS4 & Xbox one, both are talk of the gaming world, the Wii U isn't even a blip, they have some strong IP but people aren't buying it.

 

I know Nintendo's stance on porting games to iOS & Android, I was just saying that I'd like it if they did.

As EricTheHalfBee mentioned, with iOS7s controller support,  things on Nintendos portable side wont be looking better, the price point of $129 US is pretty good tho, is it enough?.

 

Consoles are a different kettle of fish, but as a whole, Nintendo isn't doing that well, Sega had to pack up shop in the console market after 2 systems didn't do as well as expected, the Dreamcast was a brilliant system too.
Doesn't anyone else smell the desperation? 2DS to sell to 6 year olds?.

post #34 of 60
Quote:
Originally Posted by APPLGUY View Post

This only fixes part of the problem. The cost of games is still astronomical in comparison. 3DS game are $20 to $30 bucks. Cheap non-pocket device that only plays expensive games or an expensive device (iPod touch) with cheap games, Internet, text messaging, video player, music player, FaceTime.... All I can say is good luck Nintendo.

You're not taking into consideration all the in app purchases many of these games have, a free or $. 99 game could end up being much more costly than a console game.
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post #35 of 60
Having two or three iOS versions of their main titles could prove to be quite profitable.

Mario iOS
Pokemon iOS
Maybe super smash iOS.

Those could really work, and they could leave the rest of the titles, and "better" versions of these three to run on their own devices.
post #36 of 60

The DSi / DSi XL was an amazing handheld. Lord knows how many matches of Mario Kart I played in the office against coworkers. I never purchased a 3DS but a few of the guys did upgrade and it was fun to use it every so often. The 3D didn't hurt my eyes but honestly the 3D was gimmicky to me and provided no real reason to upgrade.

In walks this thing and I'm not sure wtf Nintendo was thinking. The design is aweful, aweful!

Regardless of this blunder I still don't see it slowing Nintendo down in the handheld world. I enjoy my iPhone but touchscreen controls still pale in comparison to a real handheld.

post #37 of 60
Quote:
Originally Posted by Drunkzombie View Post

Having two or three iOS versions of their main titles could prove to be quite profitable.

Mario iOS
Pokemon iOS
Maybe super smash iOS.

Those could really work, and they could leave the rest of the titles, and "better" versions of these three to run on their own devices.
 
Hardware and exclusive game titles has been their bread and butter. Super Mario Galaxy 2 is still my favourite game of all time. Their action gameplay ideas and development cycle are generally not compatible with touch only controls and a 99c price point. That said a quality pokemon game for iOS, monetised around the in-app purchase system would almost permanently displace everything else from the gross earnings list. I'm not a fan of that kind of gameplay but there is no doubt it's where the market is. Fire Emblem and advance wars would also play very well.
 
The 2DS is a stop gap but it won't fix the underlying problem which is that consumers are looking for more focussed, better hardware. Not this two-screen, autosteroscopic, plastic clamshell mess with features that add cost, but not quality. To be relevant, modern devices need to be either omni-purpose, like the iPhone, or cheap enough to be a second screen device. And they absolutely need a digital software marketplace structured at least as frictionlessly as the App Store.
 
Nintendo really didn't react to the threat of iOs in a timely enough manner. Their decline started in the last three years of the Wii cycle. Their output of unique content plummeted and they started re-releasing really old games just to put something on the shelves. iOS has scooped up the Wii market base and the PS4 is now in a position to take the high end.
post #38 of 60
Quote:
Originally Posted by EricTheHalfBee View Post

Nintendo is done. iOS 7 with built-in controller support plus a good snap-in controller (from Logitech, for example) will firmly cement iDevices as the handheld gaming platform of choice. There's no way they can compete. Smartest thing for Nintendo to do is bring their software over to the iOS ecosystem.

 

Selling hundreds of millions of copies at $1.99-$4.99 is going to be far better than their current model.

 

I'd love to see Nintendo partner with Apple to co-release official controller hardware for iOS devices. No-one else gets the fit and finish of the console controllers as right as Nintendo.

post #39 of 60
Quote:
Originally Posted by Dunks View Post

No-one else gets the fit and finish of the console controllers as right as Nintendo.

 

I love Nintendo, i really do, their controllers are far from the best tho.

They feel like happy meal toys, I think they went off to gimmick land & haven't come back yet, saddens me to say, the Xbox has a better controller, even the crappy outdated rehashed 1997 duel shock on the PS3 is better then what Nintendo put out, which makes me sad. 

post #40 of 60
Originally Posted by Zozman View Post

I think they went off to gimmick land & haven't come back yet

 

Funny how the entire industry thought they did the right thing, then, huh?

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