or Connect
AppleInsider › Forums › Mobile › iPhone › Infinity Blade III hits App Store hours before iOS 7 debut
New Posts  All Forums:Forum Nav:

Infinity Blade III hits App Store hours before iOS 7 debut - Page 2

post #41 of 44
@Phil
Specifically looking for top paid medical apps in Google Play?
https://play.google.com/store/apps/category/MEDICAL/collection/topselling_paid
or you can look for the top free ones. Just type "top free medical apps" in the search box.

Or how about the general category of "Games", and you'd really prefer a sports game:
https://play.google.com/store/apps/category/SPORTS_GAMES

My opinion is that Google Play allows more granular search for applications that might be of interest. I suspect you didn't look at categories within Google Play like you did with Apple's store.
https://play.google.com/store/apps

Anyway, back to where we were. I'd think that some of the most demanding games will be more likely iOS exclusives for some time to come. Fewer variables are certainly an advantage for those developers.
Edited by Gatorguy - 9/18/13 at 9:50am
melior diabolus quem scies
Reply
melior diabolus quem scies
Reply
post #42 of 44
Quote:
Originally Posted by Gatorguy View Post

@Phil
Specifically looking for top paid medical apps in Google Play?
https://play.google.com/store/apps/category/MEDICAL/collection/topselling_paid
or you can look for the top free ones. Just type "top free medical apps" in the search box.

I Cmd-Samsung/Cmd-paste your "top free medical apps" in the search field and got different results than your link above, which seems very strange.

https://play.google.com/store/search?q=Top%20Paid%20in%20Medical&c=apps

Anyhoo, I really don't see any difference in the UI in the two Stores. After browsing some more I get to see the difference, and it's not pretty (Google). Some screendumbs are small, some big...within the SAME app!

I don't know what it should read in the additional info, but this isn't helping:
Current Version
Varies with device

Requires Android
Varies with device

Other than that, looks similar build, don't know who copied who here, but it's pretty much the same layout. Except Google requires Flash, which I thought was dead.
Send from my iPhone. Excuse brevity and auto-corrupt.
Reply
Send from my iPhone. Excuse brevity and auto-corrupt.
Reply
post #43 of 44
Quote:
Originally Posted by PhilBoogie View Post

I Cmd-Samsung/Cmd-paste your "top free medical apps" in the search field and got different results than your link above, which seems very strange.

https://play.google.com/store/search?q=Top%20Paid%20in%20Medical&c=apps

Anyhoo, I really don't see any difference in the UI in the two Stores. After browsing some more I get to see the difference, and it's not pretty (Google). Some screendumbs are small, some big...within the SAME app!

I don't know what it should read in the additional info, but this isn't helping:
Current Version
Varies with device

Requires Android
Varies with device

Other than that, looks similar build, don't know who copied who here, but it's pretty much the same layout. Except Google requires Flash, which I thought was dead.

If it isn't, Flash should be dead ...
From Apple ][ - to new Mac Pro I've used them all.
Long on AAPL so biased
"Google doesn't sell you anything, they just sell you!"
Reply
From Apple ][ - to new Mac Pro I've used them all.
Long on AAPL so biased
"Google doesn't sell you anything, they just sell you!"
Reply
post #44 of 44
Quote:
Originally Posted by digitalclips View Post

If it isn't, Flash should be dead ...

Agreed. And if there are uses for it, so be it. But not on a thing like Google App Store / Play Store (don't know what the actual name is)
Send from my iPhone. Excuse brevity and auto-corrupt.
Reply
Send from my iPhone. Excuse brevity and auto-corrupt.
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: iPhone
AppleInsider › Forums › Mobile › iPhone › Infinity Blade III hits App Store hours before iOS 7 debut