or Connect
AppleInsider › Forums › Mobile › iPhone › First clear images of Logitech's MFI iPhone game controller emerge
New Posts  All Forums:Forum Nav:

First clear images of Logitech's MFI iPhone game controller emerge

post #1 of 26
Thread Starter 
New images have emerged giving the first clear shots of what is said to be Logitech's forthcoming iPhone-compatible game controller extension.



An apparently complete version of Logitech's iPhone gaming accessory showed up Tuesday in images revealed by @evleaks. The accessory shown off closely resembles a rumored Logitech prototype that was shown in images in June.

The device shown is a form-fitting controller that allows an iOS device to dock in its middle. Its physical controls largely resemble those popularized by portable and home video game consoles, with a directional pad, four face buttons, and two shoulder buttons. Notably, the device has a hole on the back to leave open the iPhone's camera and flash units.

The device shown in the leaked image appears to snugly fit an iPhone 5, which means it would also fit an iPhone 5s. Whether it will also fit an iPhone 5c is unknown, as is the possibility of an adaptor for the iPhone 4S and similarly sized devices.

Apple is known to have been working with Logitech and Moga for game controller devices to support the MFi API Apple built into iOS 7. Those two firms have previously teased iOS-compatible devices, though Tuesday's leak is the most detailed look yet at Logitech's offering.
post #2 of 26

Nice.  All we need is Connect module.

An Apple man since 1977
Reply
An Apple man since 1977
Reply
post #3 of 26
As soon as this becomes available I'm having one.
iPad, Macbook Pro, iPhone, heck I even have iLife! :-)
Reply
iPad, Macbook Pro, iPhone, heck I even have iLife! :-)
Reply
post #4 of 26
Okay that is the way to do it, they did a nice design there. I am kind of surprise it took someone this long to do this.
post #5 of 26

iPhone looks so cheap inside those plastic controllers though. I wonder if they are sold on apple website as accessories.

post #6 of 26
Finally! I can't wait for this.
post #7 of 26

It would be great if it also include some extra battery power!

post #8 of 26
A D-Pad - what is this, the late 80s?
post #9 of 26

I dont think people are purchasing controller cases like this as "luxury" items. Obviously the targets are boys and men 14-35 who are gamers; not execs or their uptight rich housewives who have to have gold iPhone to make themselves feel more important than someone else.

 

This looks like a good controller. Form follows function and I'm not quite sure what game controller out there has ever be called "pretty". The important thing is how well will it work with a range of games? I think Apple involvement will make sure it's well implemented and the important thing is there will be other controllers out there to suit a range of needs; this is just the "first".

 

Cue "who wants to carry around a controller?" and "how is this useful?" arguments...

turtles all the way up and turtles all the way down... infinite context means infinite possibility
Reply
turtles all the way up and turtles all the way down... infinite context means infinite possibility
Reply
post #10 of 26
Quote:
Originally Posted by Adrian M View Post

A D-Pad - what is this, the late 80s?

A computer with a mouse and keyboard? What is this, the late 80s?

"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
Reply

"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
Reply
post #11 of 26

That's awesome.  I like it.  Granted, more than likely, it will be obsolete this time next year if the iPhone changes sizes at all- but we have a year to worry about that.

 

Please announce this side-by-side with the new killer Apple TV 4 on iPad day....

2012 27" iMac i7, 2010 27" iMac i7, 2011 Mac Mini i5
iPad Air, iPad Mini Retina, (2) iPhone 5S, iPod Touch 5
Time Capsule 5, (3) AirPort Express 2, (2) Apple TV 3

Reply

2012 27" iMac i7, 2010 27" iMac i7, 2011 Mac Mini i5
iPad Air, iPad Mini Retina, (2) iPhone 5S, iPod Touch 5
Time Capsule 5, (3) AirPort Express 2, (2) Apple TV 3

Reply
post #12 of 26
Nice bezel...looks retarded...all that plastic (and metal) surrounding such puny screen. Get a bigger screen iPhone. Pathetic.
post #13 of 26
Quote:
Originally Posted by Ricardo Dawkins View Post

Nice bezel...looks retarded...all that plastic (and metal) surrounding such puny screen. Get a bigger screen iPhone. Pathetic.

 

Not all of us need huge phones to wave around to the world to compensate for other areas we are lacking in size.

post #14 of 26

oh and I forgot the

 

"this thing sucks because the iPhone pathetic" arguments...

turtles all the way up and turtles all the way down... infinite context means infinite possibility
Reply
turtles all the way up and turtles all the way down... infinite context means infinite possibility
Reply
post #15 of 26
Quote:
Originally Posted by firhill07 View Post

iPhone looks so cheap inside those plastic controllers though. I wonder if they are sold on apple website as accessories.
well plastic is in most game controllers and for something most likely not leaving many houses won't matter

Quote:
Originally Posted by winstein2010 View Post

It would be great if it also include some extra battery power!
yeah but of course the cost, and people want it for gaming but a "adds the battery to make up for the more gaming time" would be good, even if they added one you may only get a 20% boost.
post #16 of 26
Quote:
Originally Posted by Suddenly Newton View Post

Quote:
Originally Posted by Adrian M View Post

A D-Pad - what is this, the late 80s?

A computer with a mouse and keyboard? What is this, the late 80s?

I think the main problem would be only having a d-pad and no analog sticks. Trying to play any kind of first person game like Mass Effect would be very difficult without a dedicated control for viewing/aiming. It won't be easy reaching the display to do this. Driving is better with analog sticks too otherwise it's just hard left/right. D-pad controls mainly work for side-scrollers like SNES games e.g:



I think Apple said all controls would be analog (i.e not binary presses but varying pressure) but still, this particular controller has no way to aim. The main point in bothering with a controller is for racing and FPS games.

Apple has multiple controller specs, this is the lowest one. The one above it has a second set of shoulder buttons and dual analog sticks but still clip-on. The 3rd one is a standalone controller.

What's weird is that Valve just recently announced a controller with dual touch trackpads and haptic feedback:

http://store.steampowered.com/livingroom/SteamController/

Apparently it works well enough to replace a traditional controller and is more precise so can control games that traditional controllers can't like RTS games. The only difference between this and a touch display is the haptics and of course the thumbs not covering the display. I think it would have made more sense for Apple to allow the touch part of their display to extend into the bezels so that thumbs wouldn't cover the display so much, adding haptic feedback and then a bumper case with shoulder buttons would take care of simultaneous inputs. This would have been a one-size-fits-all solution. Even if it was sub-optimal for some who prefer all-physical controls, it would still work well.
post #17 of 26
Quote:
Originally Posted by Andysol View Post
 

Please announce this side-by-side with the new killer Apple TV 4 on iPad day....

 

More than that, I'd like to see Apps and a game center/game store for Apple TV announced. Time to take on the consoles.

post #18 of 26
I'm sorry, but no analog controller sticks = no sale for me. Logitech are apparently releasing an "extended" version of this controller with dual analog sticks, but not having them as standard is going to create an extra unwanted standard - dividing the market further
post #19 of 26
Quote:
Originally Posted by Maestro64 View Post

Okay that is the way to do it, they did a nice design there. I am kind of surprise it took someone this long to do this.

 

Gamepad support has been introduced (at long last) in iOS7. That's why no-one's done anything like this before. The only gamepads or controllers released for iOS devices so far have been kludges using the Bluetooth keyboard spec, using keypresses to represent controller inputs - which has obvious limitations.  I'm no fan of Android, but Google added gamepad support eons ago for android. This is long overdue.

post #20 of 26
Now if only Apple would make it so you could save a game they might have something here.
post #21 of 26
Ugly, plus a D pad is useless, a mini joystick is what's needed.
"I got the answer by talking in my brain and I agreed of the answer my brain got" a 7 yr old explaining his math HW
"Just because something is deemed the law doesn't make it just" - SolipsismX
Reply
"I got the answer by talking in my brain and I agreed of the answer my brain got" a 7 yr old explaining his math HW
"Just because something is deemed the law doesn't make it just" - SolipsismX
Reply
post #22 of 26
Quote:
Originally Posted by dsol View Post

The only gamepads or controllers released for iOS devices so far have been kludges using the Bluetooth keyboard spec, using keypresses to represent controller inputs - which has obvious limitations.  I'm no fan of Android, but Google added gamepad support eons ago for android. This is long overdue.

The other company besides Logitech making iPhone controllers was Moga so I expect that their controller will look like their Android one:



Apple said that they'd require every controller's buttons to feel the same way so they might not be able to use the exact same model. You can see all the lag in those games on Android on a flagship device, this doesn't happen on the iPhone so adding controllers to the iPhone will give the best experience. I think the following setup is pretty good though:



With streaming games you get full console games like Arkham Asylum/City, Deus Ex, Hitman, Sleeping Dogs etc. Having these natively ported would be better so it's mobile but it's a good temporary solution while the hardware catches up.

The Moga sticks look quite cramped, I'd rather just use a PS3 or 360 controller.
post #23 of 26
Quote:
Originally Posted by Ricardo Dawkins View Post

Nice bezel...looks retarded...all that plastic (and metal) surrounding such puny screen. Get a bigger screen iPhone. Pathetic.

Personally I think what's pathetic is someone holding what looks like a brick to his ear.
post #24 of 26
Originally Posted by Suddenly Newton View Post
A computer with a mouse and keyboard? What is this, the late 80s?

 

I, for one, am already itching enough to want OS XI and 27-42” touchscreen computers.

Originally Posted by asdasd

This is Appleinsider. It's all there for you but we can't do it for you.
Reply

Originally Posted by asdasd

This is Appleinsider. It's all there for you but we can't do it for you.
Reply
post #25 of 26
Quote:
Originally Posted by Suddenly Newton View Post

A computer with a mouse and keyboard? What is this, the late 80s?

No, he has a point. Beside side-scrollers and maybe fighting games, most games are so much nicer to play with analogue sticks.

If you have opportunity, Gran Tourismo (or any other 3D driving game) with both D-pad and analogue sticks. D-Pad is really castrating gameplay.

But hey, D-pad is much easier (and cheaper) to make. I think Logitech is being lazy here. Or maybe they are just probing market with this.
post #26 of 26

Absolute crap! This is just a Super Famicom controller! 

Where is the analog stick? Who the hell really needs a D-pad these days? D-pads where only invented by Nintendo because they took up very little space in a clamshell Game&Watch and later used in the Famicom because toddlers would not break them and hurt their feet when stepping on them, like sticks. Today their role is long past.
And the button layout is hopelessly fiddly for a handheld esp. when you have a touchscreen right next to it. Two or three large buttons would be nice. Much better would be a touchpad that doesn't need you to obscure the screen.
And also the design is really bland and unapple.
At least step up to the challenge and *try* Logitech!

New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: iPhone
AppleInsider › Forums › Mobile › iPhone › First clear images of Logitech's MFI iPhone game controller emerge