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post #41 of 95
Quote:
Originally Posted by Tallest Skil View Post

Not really, since there’s no ‘still’ and I’m not wrong. 1confused.gif

Ok, please list all PS4 games that run at a maximum of 720p30, after all if you are not wrong, then you have proof to back yourself up?
post #42 of 95
Originally Posted by j1h15233 View Post
He's never wrong. Super pundit is never wrong.

 

If you had any other argument than calling me a “pundit”, you would have posted it by now.

 

Originally Posted by NasserAE View Post

those who buy consoles dont  care much about performance… …It is about gaming and convenience. 

 

Gee, that’s news to me. Everything I’ve read from Microsoft and Sony fans is how such and such console is better (hardware) than the other and how since Nintendo’s hardware is marginally worse that the ludicrous number of sales of the Wii magically don’t matter.

 

Originally Posted by jfanning View Post
Ok, please list all PS4 games that run at a maximum of 720p30, after all if you are not wrong, then you have proof to back yourself up?

 

Sure, I’ll expound. Not sure why you can’t just do this yourself, but whatever.

 

Xbox One

Battlefield 4

Titanfall (below 720p)

Ryse: Son of Rome (900p)

Watch_Dogs (792p)

Metal Gear Solid V
Call of Duty: Ghosts

 

PS4

Battlefield 4 (900p)

The Order: 1866 (1920x800 because AA didn’t work at 1080)

Watch_Dogs (900p)

 

Not sure why you think I’d say something without knowing it.

post #43 of 95
Quote:
Originally Posted by Tallest Skil View Post

Marketing. The idiots didn’t set it apart from the Wii enough.

That was a big part of the problem but you'd expect that sales would improve over time and this hasn't happened. Of course failing at the start leads to a downward spiral of low developer support due to low sales and low sales due to lack of games.

They've announced a new direction recently:

http://www.pocketgamer.biz/asia/comment-and-opinion/59032/nintendo-can-steer-its-ship-back-on-course-without-mobile/
http://hereisthecity.com/en-gb/2014/05/13/will-nintendo-collectable-toys-save-the-wii-u/
http://www.nintendolife.com/news/2014/05/nintendos_plan_for_redefining_the_definition_of_video_game_platforms_around_two_years_away
http://wiiudaily.com/2014/01/iwata-announces-new-business-strategy/
http://www.vg247.com/2014/03/03/nintendo-quality-of-life-unit-to-be-separate-from-console-business/

It seems to be a collection of strategies.

- a quality of life business separate from consoles focusing on health
- NFC enabled toys using their characters
- a link with smart devices but not games

The toys looks to get some of the following market:

http://hereisthecity.com/en-gb/2014/02/17/video-game-skylanders-makes-record-profits/

The quality of life business aims for a new health market:

"We wish to achieve an integrated hardware-software platform business that, instead of providing mobile or wearable features, will be characterized by a new area of what we like to call “non-wearable” technology When we use ‘health’ as the keyword, some may inevitably think about ‘Wii Fit.’ However, we are considering themes that we have not incorporated to games for our existing platforms. Including the hardware that will enable such an idea, we will aim to establish a blue ocean."

The link with smart devices:

"an application that specifically shows how Nintendo can utilise smart devices within this year," Iwata announced the provisionally titled Mario Kart TV. It leverages smartphones as a shop-window for the console game, with the ability to upload game footage from the Wii U and watch it on smartphones and PCs.

"[It] enables users to watch videos in a screen layout suitable for systems such as smart devices and computers, around the same time as the release of Mario Kart 8" he says.

So, in short, there will be no core-IP on smart devices yet, and previous assertions that Nintendo will continue to shun mobile as long as Iwata is at the helm are looking increasingly credible."

Then they want to make cheaper models of the hardware they have for emerging markets:

http://www.digitaltrends.com/gaming/nintendos-plan-to-save-itself/

They seem like pretty conservative strategies and not tackling the core of their problems but it might work out financially.

Microsoft really had to drop their price. They're not doing too badly but Sony was clearly getting faster uptake and a lot of people will make the decision for one console or the other and stick with it so they couldn't afford to wait. They might have data that suggests people aren't using the Kinect as much as they'd hoped anyway. People who want it will buy it.
post #44 of 95
Quote:
Originally Posted by Tallest Skil View Post
 

 

If you had any other argument than calling me a “pundit”, you would have posted it by now.

 

 

Gee, that’s news to me. Everything I’ve read from Microsoft and Sony fans is how such and such console is better (hardware) than the other and how since Nintendo’s hardware is marginally worse that the ludicrous number of sales of the Wii magically don’t matter.

 

 

Sure, I’ll expound. Not sure why you can’t just do this yourself, but whatever.

 

Xbox One

Battlefield 4

Titanfall (below 720p)

Ryse: Son of Rome (900p)

Watch_Dogs (792p)

Metal Gear Solid V
Call of Duty: Ghosts

 

PS4

Battlefield 4 (900p)

The Order: 1866 (1920x800 because AA didn’t work at 1080)

Watch_Dogs (900p)

 

Not sure why you think I’d say something without knowing it.

This is also very wrong. Both some of the numbers, and the general argument you were asked to make.

post #45 of 95

The whole computer as game machine vs console argument is somewhat akin to Android vs iPhone.

Do you want the flexibility and customization that a PC can provide or are you happier with a simpler interface and easier user experience that consoles often provide.

 

Some will say that a iPhone 5s is easily as powerful if not more so than an Android but you can compare the preference for a iPhone 5 or even 4s.  They may be less powerful but a lot of consumers prefer them because they meet their needs and are far easier to use.

 

Really at the end of the day isn't that what any consumer product should do?  For myself I ended up purchasing first the WiiU from Japan.  Not because it's a better gaming machine per say but it has built in karaoke capabilities with access to 100,000 songs online is something the family wants.  Most gamers wouldn't care but it the easy interface, ability to choose songs while others are singing (asymmetric at its best) and up-to-date catalog were key factors in the decision process.  

post #46 of 95
Originally Posted by j1h15233 View Post
This is also very wrong. Both some of the numbers, and the general argument you were asked to make.

 

Okay, well, they’re all linked there and I responded to exactly what was said. So if you have any reason to doubt the sources I used, feel free.

 

I just don’t get it.

post #47 of 95
Quote:
Originally Posted by Tallest Skil View Post
 

Gee, that’s news to me. Everything I’ve read from Microsoft and Sony fans is how such and such console is better (hardware) than the other and how since Nintendo’s hardware is marginally worse that the ludicrous number of sales of the Wii magically don’t matter.

 

That doesn't mean people should not buy gaming consoles because PC offer better performance. It is like saying people should not buy Macs because PCs cost less for the same performance. Or Mac sales are pathetic because they are only 10% of global market.

 

Quote:

Sure, I’ll expound. Not sure why you can’t just do this yourself, but whatever.

 

Xbox One

Battlefield 4

Titanfall (below 720p)

Ryse: Son of Rome (900p)

Watch_Dogs (792p)

Metal Gear Solid V
Call of Duty: Ghosts

 

PS4

Battlefield 4 (900p)

The Order: 1866 (1920x800 because AA didn’t work at 1080)

Watch_Dogs (900p)

 

Not sure why you think I’d say something without knowing it.

 

In your post you said PS4 is limited to 720p 30fps.. Looks like the minimum in that list is 900p.

post #48 of 95
Quote:
Originally Posted by Tallest Skil View Post
 

 

Oh certainly; that’s not in question.

 

 

Then how does a PC do it better? 

 

 

Because it can run EVE Online.

 

:D

post #49 of 95

I wonder how many xBox One and PlayStation4 systems will be sold once the next Apple TV with expandable storage (thru micro USB or new Thunderbolt) has full iOS for games. With over 500 millions user accounts, I guess Apple cannot ignore Apple TV potential as a game console anymore. True gamers will still stick with PlayStation and xBox or PC, but light/casual gamers will probably give Apple TV/game console a shot. I know I would.

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post #50 of 95
Quote:
Originally Posted by Tallest Skil View Post

Ha! Same here. Almost feels embarrassing jumping into multiplayer sometimes. “Shouldn’t I be doing better than this?” lol.gif

Practice practice practice. And chug energy drinks.

"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
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post #51 of 95
Quote:
Originally Posted by jfanning View Post

In NZ the 7870 can retail for around $400, 66% of the price of the PS4, remember you need to purchase the rest of the PC as well, plus Windows

Everything sounded good until you said "plus Windows." Ugh. Pain and suffering.

"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
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post #52 of 95
Quote:
Originally Posted by jfanning View Post

Ok, please list all PS4 games that run at a maximum of 720p30, after all if you are not wrong, then you have proof to back yourself up?

Quote:
Originally Posted by Tallest Skil View Post

PS4
Battlefield 4 (900p)
The Order: 1866 (1920x800 because AA didn’t work at 1080)
Watch_Dogs (900p)

Not sure why you think I’d say something without knowing it.

Well how you you do it correctly this time.

I asked you to list all the PS4 games that run at a maximum of 720p30. Also, Watch Dogs hasn't been released yet.
post #53 of 95
Quote:
Originally Posted by Suddenly Newton View Post

Everything sounded good until you said "plus Windows." Ugh. Pain and suffering.

There are three choices for PC gaming.

Linux - Limited game choice, not a consumer OS
OS X - Limited game choice, Poor performance for gaming compared to Windows (Compare the requirements for a Steam game in Windows versus OS X)
Windows - All the games

You are free to make your own choice
post #54 of 95
Quote:
Originally Posted by nht View Post
 

 

Not really.  For example COD Ghosts had issues with wireless gamepads on some PCs.  Also Aim-assist is locked on.  Some older console ports didn't support gamepads out of the box well at all.  It's hit or miss.


When Comparing Console/PC issues, at least use a GOOD game as an example.

 

Ghosts was a bad game even by COD standards(and let me tell you MW3 was already awful) coming off of Black Ops 2. You're talking about a game that asked for a laughable 6GB of RAM minimum for the first few days or week/2 after launch and a game in which TotalBiscuit could not keep a stable 60 frames per second on with a i7 and 2 GTX Titans.

post #55 of 95
Quote:
Originally Posted by Jexus View Post
 

When Comparing Console/PC issues, at least use a GOOD game as an example.

 

Ghosts was a bad game even by COD standards(and let me tell you MW3 was already awful) coming off of Black Ops 2. You're talking about a game that asked for a laughable 6GB of RAM minimum for the first few days or week/2 after launch and a game in which TotalBiscuit could not keep a stable 60 frames per second on with a i7 and 2 GTX Titans.

 

And yet runs on a console with more meager hw resource.  /shrug  Good, bad, whatever is in the eye of the beholder.  If I want to play game X then to me game X is a good game.  If I don't want to play game Y then it's not a good game for me even if it's the uber game of the year.

 

The point is that PCs are often hit or miss with console type titles.  Even ignoring performance issues there are usually UX oddities.  Take Dynasty Warrior 8.  Even when using a gamepad it shows keyboard prompts. 

 

If PCs were as painless and inexpensive to use as consoles then most of us would still be PC gamers.  It's not.

post #56 of 95
Quote:
Originally Posted by nht View Post
 

 

And yet runs on a console with more meager hw resource.  /shrug  Good, bad, whatever is in the eye of the beholder. 

 

Which is irrelevant. Far Cry 3 and Battlefield 3 both run on the same old hardware. Neither had the catastrophic requirements or frame rate drops that Ghosts incurred, and both looked better.

 

Eye of the beholder from a quality standpoints perhaps. But from a technical standpoint, Ghosts is garbage.

 

Quote:

 The point is that PCs are often hit or miss with console type titles.  Even ignoring performance issues there are usually UX oddities.  Take Dynasty Warrior 8.  Even when using a gamepad it shows keyboard prompts.

There is a reason that Japanese companies often outsource localizations or PC ports....that is because most Japanese developers have seldom developed a PC game(PC's were never popular in Japan after the Famicon release). See the awful port that was Dark Souls Prepare to die edition.

post #57 of 95

What a fucking fail. Microsoft has said time and time again that the Xbox One and Kinect are one and the same, inseperable, that the Kinect is the future of interaction, and they've guaranteed developers that every single Xbox One owner iwll have the kinect, so that they can really focus on integrating that fucntionality into their games. Apparently Microsoft didn't believe a fucking word of that, since they're now willing to separate the two and basically kill off that vision. Pathetic. Why not just lower the price $100, while keeping the Kinect, if they truly believed it was the future? As far as games go, its not a differentiating factor anymore. 

 

And for those bashing the Wii U- yes, its not going great sales wise, but it's still the best value out of all these console, and has a good number of excellent games- the best games lineup of this generation so far, I'd say. Nintendo absolutely sucks at marketing and positioning, yet the Wii U is an excellent product at a good price, contains novel ideas, and it has some brilliantly high quality games that are actually original. 

post #58 of 95
Quote:
Originally Posted by j1h15233 View Post
 

Seriously? If anything, Nintendo made less of a leap from Wii to Wii U than Microsoft or Sony did.

 

Exactly. I have very fond memories of nintendo consoles and games but the resistive, single-point-of-contact touchscreen display was the nail in the coffin for me. They needed to make the online store more like the App Store. Thousands of 99c games instead of a handful of mediocre releases on a weekly schedule. If they had pared back all the crazy, gimmicky peripherals, made it HD and cheap (basically an Amazon Fire TV backed up with their NES/SNES library and Nintendo quality peripherals) it would have been amazing.

post #59 of 95
Quote:
Originally Posted by jfanning View Post


Well how you you do it correctly this time.

I asked you to list all the PS4 games that run at a maximum of 720p30. Also, Watch Dogs hasn't been released yet.

Just out of curiosity, are you the same jfanning that wrote in 2008; "Yet I see hundreds of people wearing Nokia earbuds in Ireland (and some using AD2P headphones...) yet have only seen one person with an iPhone here" and "So that explains why apple has fallen on their faces when it comes to iPhone sales outside of the US, the phone has no value to the consumer at the extreme price they have set for it?" ... and I could go on.

If not I apologize for the insult and will read what you post.
Edited by digitalclips - 5/13/14 at 7:50pm
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post #60 of 95
Quote:
Originally Posted by melgross View Post

Ah, no. The PS4 is doing very well, and the xbox One is doing well, but not as well as the PS4. This has nothing to do with anything the article hopefully stated. It's a pure competitive play against the PS4. Anything else said is pure bunk.

The WiiU is a failure, as they only sold 2.73 million units all of their fiscal 2013 year, whereas Sony has already sold close to 8 million PS4s, and Microsoft has sold over 5 million XBox Ones.

I'm not a 'gamer' so a lot of this goes right over my head, but why can't MS have two version of their Xbox thingy ... one with and one without Kinect? What am I missing? Meanwhile kudos to Sony, a company I really hope keeps on going.
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post #61 of 95
Quote:
Originally Posted by digitalclips View Post


I'm not a 'gamer' so a lot of this goes right over my head, but why can't MS have two version of their Xbox thingy ... one with and one without Kinect? What am I missing?

One of Microsoft's biggest pushes with the One was the integration of Kinect. It was supposed to be integral to the console, they pushed it so developers would be pressured, or at least have incentive to make games to make use of such capability.

 

Releasing a Kinectless SKU would have basically damned the Kinect V2 to being nothing more than an expensive accessory that developers would not touch outside of dancing, or other gimmicky games. Now, Kinect will again be scorned as developers will have no incentive once more to make use of it. I assume however that Microsoft has a separate use for Kinect at this point.

post #62 of 95
Quote:
Originally Posted by digitalclips View Post

Just out of curiosity, are you the same jfanning that wrote in 2008; "Yet I see hundreds of people wearing Nokia earbuds in Ireland (and some using AD2P headphones...) yet have only seen one person with an iPhone here" and "So that explains why apple has fallen on their faces when it comes to iPhone sales outside of the US, the phone has no value to the consumer at the extreme price they have set for it?" ... and I could go on.

If not I apologize for the insult and will read what you post.

May I ask what a posting from 2008 has to do

1. The state of affairs in 2014?
2. With TS making another false claim?

Also, can you send me a link to that posting, the history I get only goes back to 2011.

Thanks
post #63 of 95
Quote:
Originally Posted by fallenjt View Post

With over 500 millions user accounts, I guess Apple cannot ignore Apple TV potential as a game console anymore.

But how to tell how many of those CC holders are gamers? Meaning it could be the parents' kids being the gamers, but not authorised to purchase. That number could be way lower. Way, way, way lower than the # of CC holders Apple has on file.

Thoughts?
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post #64 of 95
Quote:
Originally Posted by jfanning View Post


There are three choices for PC gaming.

Linux - Limited game choice, not a consumer OS
OS X - Limited game choice, Poor performance for gaming compared to Windows (Compare the requirements for a Steam game in Windows versus OS X)
Windows - All the games

You are free to make your own choice

 

It'll be interesting to see what happens when Steam OS is released. Will developers port their games to it? OS X's range of games has increased significantly since Valve release Steam for OS X.  

post #65 of 95
Quote:
Originally Posted by jfanning View Post

May I ask what a posting from 2008 has to do

1. The state of affairs in 2014?
2. With TS making another false claim?

Also, can you send me a link to that posting, the history I get only goes back to 2011.

Thanks

Regarding your posts, it has to do with credibility that's all.

But TS is TS, I love his posts, they are mostly short and punchy 1smile.gif

BTW ... I keep my own personal Hall of Shame going back a long way. I copy and paste the most extreme examples of utterly stupid posts into an archive. One day I will publish a book called "The arrogance of cluelessness" ... 1biggrin.gif My criteria is more about the way they are worded than content, it's ok to be wrong but so many are so sure they are right... 1oyvey.gif
Edited by digitalclips - 5/14/14 at 8:35am
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post #66 of 95
Quote:
Originally Posted by Jexus View Post

One of Microsoft's biggest pushes with the One was the integration of Kinect. It was supposed to be integral to the console, they pushed it so developers would be pressured, or at least have incentive to make games to make use of such capability.

Releasing a Kinectless SKU would have basically damned the Kinect V2 to being nothing more than an expensive accessory that developers would not touch outside of dancing, or other gimmicky games. Now, Kinect will again be scorned as developers will have no incentive once more to make use of it. I assume however that Microsoft has a separate use for Kinect at this point.

Thanks for explaining. Of course now I think about it they programming would obviously be totally different and not transferrable. As to a use, perhaps MS can resurrect the Zune with built in Kinect ... they seem to have a penchant for successful concepts like that. 1biggrin.gif
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post #67 of 95
Quote:
Originally Posted by PhilBoogie View Post

But how to tell how many of those CC holders are gamers? Meaning it could be the parents' kids being the gamers, but not authorised to purchase. That number could be way lower. Way, way, way lower than the # of CC holders Apple has on file.

Thoughts?

My guess, like you, is would be very few are gamers. I have no idea of course, but most AppleTV users I know just want to disconnect from the old system and move to on demand and love the ability to switch between any Apple device and continue where you left off, big screen, iPad or iPhone. The next thing for AppleTV needs to be 4K support I'd say.
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post #68 of 95
Quote:
Originally Posted by Jexus View Post

There is a reason that Japanese companies often outsource localizations or PC ports....that is because most Japanese developers have seldom developed a PC game(PC's were never popular in Japan after the Famicon release). See the awful port that was Dark Souls Prepare to die edition.

So what of anything you've written refutes the statement that PC gaming is not as problem free as console gaming? The fact that you think game X sucks or Country Y outsources PC ports is simply trying to explain WHY PC gaming is not as smooth as console gaming, not that it isn't more annoying than it should be sometimes.

Consoles can be annoying too but it's a lot more just turn on and play than PC gaming often is.
post #69 of 95
Quote:
Originally Posted by digitalclips View Post


BTW ... I keep my own personal Hall of Shame going back a long way. I copy and paste the most extreme examples of utterly stupid posts into an archive. One day I will publish a book called "The arrogance of cluelessness" ... 1biggrin.gif My criteria is more about the way they are worded than content, it's ok to be wrong but so many are so sure they are right... 1oyvey.gif

Could you release that through iBooks please? I'm out of touch with the physical world... 1smoking.gif
Quote:
Originally Posted by digitalclips View Post

My guess, like you, is would be very few are gamers. I have no idea of course, but most AppleTV users I know just want to disconnect from the old system and move to on demand and love the ability to switch between any Apple device and continue where you left off, big screen, iPad or iPhone. The next thing for AppleTV needs to be 4K support I'd say.

Funny that. Continuing on a different device is what Bill Gates had imagined some 10 years ago. He had a system installed in his $60M US west coast home, and wanted to release this to the world through Windows. Never came to be.

As for 4K, I think it's way too early for the masses. There simply is too little content shot in 4K.
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post #70 of 95
Originally Posted by jfanning View Post
2. With TS making another false claim?

 

Once again, if you were able to disprove me, you would have done it by now.

 

I cited everything I have posted. You either do the same or refrain from the libel, please.

 
Also, Watch Dogs hasn't been released yet. 

 

Having what to do with anything? It comes out in two weeks. The game has been in print for at least two more. It’s done. Finished. Finalized. In the can. They’ve already announced the resolutions at which it’s playable. Standard insane huge resolution with great graphics on computers, garbage on consoles because they’re absolutely terrible at what they’re supposed to be designed to do.


Edited by Tallest Skil - 5/14/14 at 9:03pm
post #71 of 95
Quote:
Originally Posted by RichL View Post

It'll be interesting to see what happens when Steam OS is released. Will developers port their games to it? OS X's range of games has increased significantly since Valve release Steam for OS X.  

Hopefully they will, it will be the best bet towards getting a PC console
post #72 of 95
Quote:
Originally Posted by digitalclips View Post

Regarding your posts, it has to do with credibility that's all.

Again, in what context can you use a posting from 2008? It is six years ago, things have changed
Quote:
Originally Posted by digitalclips View Post

But TS is TS, I love his posts, they are mostly short and punchy 1smile.gif

Ok, this explains a lot.
Quote:
Originally Posted by digitalclips View Post

BTW ... I keep my own personal Hall of Shame going back a long way. I copy and paste the most extreme examples of utterly stupid posts into an archive. One day I will publish a book called "The arrogance of cluelessness" ... 1biggrin.gif My criteria is more about the way they are worded than content, it's ok to be wrong but so many are so sure they are right... 1oyvey.gif

I imagine TS will feature quite a bit in your book
post #73 of 95
Quote:
Originally Posted by Tallest Skil View Post

Once again, if you were able to disprove me, you would have done it by now.

Um, yes I have, you said
Quote:
The fact that they can do 1080p60 when Microsoft and Sony are often limited to 720p30, even for 1st party and AAA games is just a plus.

I am still waiting on you to list all the PS4 games limited to 720p30 that you claimed there are.

Quote:
Originally Posted by Tallest Skil View Post

I cited everything I have posted. You either do the same or refrain from the libel, please.

You are posting anonymously, there can be no libel
Quote:
Originally Posted by Tallest Skil View Post

Having what to do with anything? It comes out in two weeks. The game has been in print for at least two more. It’s done. Finished. Finalized. In the can. They’ve already announced the resolutions at which it’s playable. Standard insane huge resolution with great graphics on computers, garbage on consoles because they’re absolutely terrible at what they’re supposed to be designed to do.

As already stated, there is a difference between a $500 gaming PC, and a $2000 gaming PC. The $500 won't be playing it at full resolutions. A console is an appliance, it just works, and they work great at what they are designed to do, playing games. Also, they may release a PC to up the resolution/framerate as per other games.
post #74 of 95
Originally Posted by jfanning View Post
You are posting anonymously, there can be no libel

 

Sure thing. :no:

 
As already stated, there is a difference between a $500 gaming PC, and a $2000 gaming PC.

 

Yes, the $500 one has better graphics output than either the PS4 or the Xbone, and the $2000 one has LUDICROUSLY better graphics output than either the PS4 or the Xbone.

 
The $500 won't be playing it at full resolutions.

 

Define “full”. Of course it will. The GTX 760 BLOWS AWAY both consoles at resolutions higher than 1080p. And it’s certainly not the only one.

 
A console is an appliance, it just works, and they work great at what they are designed to do, playing games.

 

“Great” is subjective here.

 
Also, they may release a PC to up the resolution/framerate as per other games.

 

Oh, yes, that’s just what we need, yet ANOTHER gimped PC version ported from the console version that doesn’t take advantage of the fact that the game is no longer constrained by pathetic hardware requirements. Gee, thanks. :rolleyes:

post #75 of 95

The reason MSFT now has a sku without kinect is because it lost the perception war with Sony by mismanaging the value proposition with their targeted audience and as a result, neither developer or consumer really cares about kinect.

 

Now, Kinect could be killing the console market if Microsoft leveraged their advanced cloud technologies by including Bing "cortana" as the primary brain behind kinect instead of dedicating 10% of GPU resources to kinect functions. This 10% is the bottleneck to 1080p or consistent 60fps gameplay. 

post #76 of 95
Quote:
Originally Posted by Tallest Skil View Post

Sure thing. 1oyvey.gif

You do know what anonymous means? If you want me to libel you, post your real name.
Quote:
Originally Posted by Tallest Skil View Post

Yes, the $500 one has better graphics output than either the PS4 or the Xbone, and the $2000 one has LUDICROUSLY better graphics output than either the PS4 or the Xbone.

A PS4 is NZ$600. A $500 PC will have on board graphics, you might be able to up it to full HD, but you will need to turn off all the AA, shading etc. And a $2000 is over 3 times more than a PS4, is should produce better graphics or something is wrong.
Quote:
Originally Posted by Tallest Skil View Post

Define “full”. Of course it will. The GTX 760 BLOWS AWAY both consoles at resolutions higher than 1080p. And it’s certainly not the only one.

A GTX 760 is 66% of the price of a PS4, by the time you purchase the rest of the PC you are up to $2000, but for some reason the fact that a $2000 PC can produce better gaming graphics than a NZ$600 PS4 surprises you?
Quote:
Originally Posted by Tallest Skil View Post

“Great” is subjective here.

Only to you.
Quote:
Originally Posted by Tallest Skil View Post

Oh, yes, that’s just what we need, yet ANOTHER gimped PC version ported from the console version that doesn’t take advantage of the fact that the game is no longer constrained by pathetic hardware requirements. Gee, thanks. 1rolleyes.gif

What are you talking about? how does that have anything to do with a game getting a patch released for it?
post #77 of 95
Quote:
Originally Posted by PhilBoogie View Post

Could you release that through iBooks please? I'm out of touch with the physical world... 1smoking.gif
Funny that. Continuing on a different device is what Bill Gates had imagined some 10 years ago. He had a system installed in his $60M US west coast home, and wanted to release this to the world through Windows. Never came to be.

As for 4K, I think it's way too early for the masses. There simply is too little content shot in 4K.

You'll be amongst the first to get a proof. It will take a long time to prune down KDarling and JFanning et al ... 1wink.gif

Bill probably overheard Steve say that. I don't think Gates ever had an original thought in his life other than 'reverse engineer anything Steve's companies do'.

I suspect a lot more is being shot in 4K than you may think. Like color was long before many had color TVs. Youtube already supporting 4K tells me this will move quickly along. It is quite a shock when you see it, I think the average Joe will go for it as soon as costs come down and I suspect Netflix will be offering it sooner than later. It's no gimmick like 3D was.
Edited by digitalclips - 5/15/14 at 2:58pm
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From Apple ][ - to new Mac Pro I've used them all.
Long on AAPL so biased
"Google doesn't sell you anything, they just sell you!"
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post #78 of 95
Quote:
Originally Posted by jfanning View Post

You do know what anonymous means? If you want me to libel you, post your real name.
A PS4 is NZ$600. A $500 PC will have on board graphics, you might be able to up it to full HD, but you will need to turn off all the AA, shading etc. And a $2000 is over 3 times more than a PS4, is should produce better graphics or something is wrong.
A GTX 760 is 66% of the price of a PS4, by the time you purchase the rest of the PC you are up to $2000, but for some reason the fact that a $2000 PC can produce better gaming graphics than a NZ$600 PS4 surprises you?
Only to you.
What are you talking about? how does that have anything to do with a game getting a patch released for it?

You two should get a room 1wink.gif
From Apple ][ - to new Mac Pro I've used them all.
Long on AAPL so biased
"Google doesn't sell you anything, they just sell you!"
Reply
From Apple ][ - to new Mac Pro I've used them all.
Long on AAPL so biased
"Google doesn't sell you anything, they just sell you!"
Reply
post #79 of 95
Quote:
Originally Posted by Tallest Skil View Post

Yes, the $500 one has better graphics output than either the PS4 or the Xbone, and the $2000 one has LUDICROUSLY better graphics output than either the PS4 or the Xbone.

The GTX 760 BLOWS AWAY both consoles at resolutions higher than 1080p. And it’s certainly not the only one.

Someone tested a sub-$500 PC against the consoles:




There doesn't seem to be much difference between them all (if they are locked to certain framerates, that's not necessarily their hardware limit) so building a PC would be a decent option if the games you wanted were available. You also have to get and install an OS and a controller and the PS4 is $399.

Sony's and Microsoft's strategy seems to be working out ok for them sales-wise. Perhaps they could have put in faster hardware but it would cost more and they needed to have target hardware for developers. It looks like the PS4 is based on a 7870:

http://www.extremetech.com/extreme/171375-reverse-engineered-ps4-apu-reveals-the-consoles-real-cpu-and-gpu-specs

Naturally every successive GPU generation is going to get some percentage boost over the last one so PCs will continue to jump ahead but hardly anyone buys desktops so the comparison point for a lot of people is laptop graphics.
post #80 of 95
Quote:
Originally Posted by Marvin View Post

Someone tested a sub-$500 PC against the consoles:

Those videos have sub 500 pounds when they start, which is technically sub US$840
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