Also read this paragraph: 'The decision to support Metal isn't necessarily all or nothing; the A7 installed base is already large enough to be able to entice developers to create a Metal-enhanced port of their existing titles to offer an optimized version for A7-equipped devices."
Nobody is getting the idea of a "proprietary API that locks developers in" from reading the article. Concern trolls are dragging that out on their own from their toolbox of cliche Apple complaints.
Where did you get that notion from, it's extremely obvious that Metal will be available to those developers who want to use it but defiantly won't be required. Nvidia does the same thing with their mobile GPU's, they offer libraries and other low level programing enhancements that greatly improves performance, offer advanced shaders, FAA, etc. Example; Stream uses these enhancements in order to run games like Doom 3 and Half Life 2 on tablets or handhelds with the Nvidia Tetra 4 and K1 processors.
By the way I wasn't comparing the Nvidia Tegra 4 or K1 to the A7 with Metal, just saying that their are enhancements available to programmers like the A7, developers aren't required to use them but their available to those who want to use the full potential of the hardware.
Edited by Relic - 6/17/14 at 5:32am