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SixtyForce

post #1 of 76
Thread Starter 
Anyone gotten it to work? It was slow on my iBook so I waited, bided my time, and bought a miniPowerBookG4 with 640 RAM. Yet with nothing else running it's still too slow with all my favorite games like MarioKart, Super Smash Bros, Zelda, etc. Yes Brad I own them.

Anyone else tried these games, and what system are you on? By the looks of screenshots on Gerrit Goosen's site it looks like some people have been getting it to work for quite a while. I just want to be rad and get a USB controller and play smash bros and mario kart on the road with my PB.

Also what's his email I noticed it's almost his birthday again and I want to say keep up the good work and all that jazz.
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post #2 of 76
Thread Starter 
dp
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post #3 of 76
Yeah...he's known to release a update to sixtyforce every 3rd of April. But rumor has it that this may not happen this year. He's apparently very busy and doesn't have much time to work on sixtyforce. I'd love to be pleasantly surprised with a release that'll blow me away in terms of speed and compatibility but I really doubt this will happen.

Also, HID support is apparently in according a guy on mac.emuscene.com that knows Gerrit. Everything else is still a bit of an unknown. I suppose that with the Zelda screenshot, Gerrit has no choice but to release sixtyforce with the Zelda support (even if it's been rumored, once again, that by adding Zelda compatibility, other games broke.)
post #4 of 76
Thread Starter 
Thanks for the info. I can't imagine the amount of work it takes to make an emulator. I'd gladly pay for SixtyForce. I just wanted to know if it's just me or if everyone else is seeing the slowness. Sound stutters in MarioKart but when it's off it almost runs normally, about 80% speed. Most games won't open. Super Smash Bros opens but it insanely slow.
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post #5 of 76
Quote:
Originally posted by Aquatic
Thanks for the info. I can't imagine the amount of work it takes to make an emulator. I'd gladly pay for SixtyForce. I just wanted to know if it's just me or if everyone else is seeing the slowness. Sound stutters in MarioKart but when it's off it almost runs normally, about 80% speed. Most games won't open. Super Smash Bros opens but it insanely slow.

Well things are looking very grim for a birthday release.
post #6 of 76
heh.. I've tried 60force with Mario 64 and it runs ok... accept it runs like sh*t with sound on...Once you disable the sound it runs like butter....err as smooth as butter I should say. heh. Try experimenting with the different settings. Yeah I saw that screenshot.... He's even told me in the past that hes working on getting it work with Zelda Majora's Mask... Theres also another N64 emulator that may not be as good but its worth a try in my opinion. Its called Mupen64. Its under heavy developement that last time I checked... They released a new version recently... Check it out here.
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post #7 of 76
Thread Starter 
What system are you using? I also see weird artifacts in Mariokart, like white squares under the cars. And you can't change the keys in SixtyForce..It's April 4th I'm hoping Gerrit comes back to SixtyForce sometime! It's 80% there. It looks like Mupen isn't able to play regular games yet.
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post #8 of 76
Mario 64 is really the only game I've been able to play acceptably on it.
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post #9 of 76
Yeah that was the first game the Big N released for it.... So I'm not surprised that that's the first game that working well... That screenshot looks promising though....
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post #10 of 76
Thread Starter 
What system is everyone using? I was blown away by the slowness. I have a G4 867 with 640 RAM and 10.2.4. Considering Gerrit's low-level emulation I was expecting it would play realtime on my iBook, but when it wouldn't I was understanding, the original iBook does have some major handicaps. But not the PBG4 12"...
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post #11 of 76
Ive got the "snow" 2001 600 Mhz model iBook with 384 MB of RAM... I havent f*cked around with 60force in a while so.... heheh..
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post #12 of 76
12" screen
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post #13 of 76
Quote:
Originally posted by Aquatic
Considering Gerrit's low-level emulation I was expecting it would play realtime on my iBook...

1. sixtyforce is using high level emulation.
2. Low level emulation is even more processor intensive...if Gerrit used low level emulation for sixtyforce, you'd be getting even bigger slow downs.
post #14 of 76
Thread Starter 
I could swear I read low-level but I can't find it and I don't care. Anyway most games in addition to running at 10% speed have a weird flickering going on. I have 0% success rate so far with 15 or so games. I'll email Gerrit to see what he's doing and of course happy birthday. I wonder how Mupen is coming along?
"Overpopulation and climate change are serious shit." Gilsch
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post #15 of 76
Has anyone tried Muppen? I do not have to many games to test it out with but it seems to have promise...
post #16 of 76
Thread Starter 
Yes. It's shittacular. I know it's .1 but it just quits, no error message or anything, on every single ROM I have. Presents an open dialog at opening, and clicking cancel quits it. It would be nice to be able to click cancel and look and look at the prefs. Oh well I guess it'll be another year before we can play N64 games. If I had a fast enough Mac I'd try emulating a N64 in Virtual PC (yes an emulator in an emulator!)
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"I was really curious how they had managed such fine granularity of alienation." addabox
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"Overpopulation and climate change are serious shit." Gilsch
"I was really curious how they had managed such fine granularity of alienation." addabox
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post #17 of 76
Thread Starter 
Mupen does the same thing on XP. Why are they being retarded? They should help SixtyForce, since it is open source I believe, I saw a link to download .6 soure on gerrit's site. I'm depressed I emailed Gerrit Goosen 10 days ago or something and I guess he's too busy to keep developing SixtyForce or even email his fans
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"I was really curious how they had managed such fine granularity of alienation." addabox
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"Overpopulation and climate change are serious shit." Gilsch
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post #18 of 76
Thread Starter 
I guess SixtyForce is dead.
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post #19 of 76
Quote:
Originally posted by Aquatic
I guess SixtyForce is dead.

Correction...Gerrit, the author is probably dead. sixtyforce is open source. Someone with N64 knowledge should just take the source and keep working on it.
post #20 of 76
Quote:
Originally posted by kim kap sol
Correction...Gerrit, the author is probably dead. sixtyforce is open source. Someone with N64 knowledge should just take the source and keep working on it.

well thats a nice thought...
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post #21 of 76
Quote:
Originally posted by Paul
well thats a nice thought...

What...that Gerrit might be dead?
post #22 of 76
Thread Starter 
kim kap sol is so mean. Gerritt come on! Talk to us at least!
"Overpopulation and climate change are serious shit." Gilsch
"I was really curious how they had managed such fine granularity of alienation." addabox
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"Overpopulation and climate change are serious shit." Gilsch
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post #23 of 76
Thread Starter 
HOLY CRAP PRAISE GOD GERRIT'S ALIVE! It was probably a woman. They take up a lot of time. I can understand.

www.sixtyforce.com

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post #24 of 76
Quote:
Originally posted by Aquatic
HOLY CRAP PRAISE GOD GERRIT'S ALIVE! It was probably a woman. They take up a lot of time. I can understand.

www.sixtyforce.com



a woman? lol what makes you say that?
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post #25 of 76
Ok .. I've been an active follower of the N64 emulation scene both on PC and Mac for about 4 years .. let me clear a few things up ...

Firstly, expect Sixtyforce v0.70 in the next few days .. maybe even tonight/tomorrow. It should be a nice release, bit more speed and compatibility, but not exactly like the emulators on the PC side. Expect to run earlier games like SuperMario64 and Waverace, but none of the greats from Rare such as Goldeneye, Conker, Perfect Dark, Banjo etc. The best thing about this next release is the plugin support .. now people will be able to port graphics plugins to help improve compatibilty. Hopefully there will also be support for audio plugins, because the one Gerrit developed is indeed LLE, which is great but very slow (that's why it slows down so much with sound on).

Second, Mupen is not crap. It has the potential to be the best N64 emulator ever (potentially very fast and compatible) and it's been developed for PC, Linux and MacOS. The current version runs every rom I throw at it on my iBook (you need to know the ucodes for each rom and be patient). It is just very slow at the moment because there is no dynamic recompilier. However the current version in development has a very clever interpreter/dynarec core that has improved speed ALOT. Other things to look forward to in the next release (next month is my guess): a HLE Core-Audio sound plugin from Flea that doesn't hit performance at all (no difference in speed with sound on or off), plugin support for audio, input and graphics, auto-ucode detection, and support for all the greatest games except the likes of Rogue Leader, Naboo ... which have never been emulated on the PC either.

So, the near future is very bright for N64 emulation (finally).

HS
post #26 of 76
Quote:
Originally posted by HippyShoes
Ok .. I've been an active follower of the N64 emulation scene both on PC and Mac for about 4 years .. let me clear a few things up ...

Firstly, expect Sixtyforce v0.70 in the next few days .. maybe even tonight/tomorrow. It should be a nice release, bit more speed and compatibility, but not exactly like the emulators on the PC side. Expect to run earlier games like SuperMario64 and Waverace, but none of the greats from Rare such as Goldeneye, Conker, Perfect Dark, Banjo etc. The best thing about this next release is the plugin support .. now people will be able to port graphics plugins to help improve compatibilty. Hopefully there will also be support for audio plugins, because the one Gerrit developed is indeed LLE, which is great but very slow (that's why it slows down so much with sound on).

Second, Mupen is not crap. It has the potential to be the best N64 emulator ever (potentially very fast and compatible) and it's been developed for PC, Linux and MacOS. The current version runs every rom I throw at it on my iBook (you need to know the ucodes for each rom and be patient). It is just very slow at the moment because there is no dynamic recompilier. However the current version in development has a very clever interpreter/dynarec core that has improved speed ALOT. Other things to look forward to in the next release (next month is my guess): a HLE Core-Audio sound plugin from Flea that doesn't hit performance at all (no difference in speed with sound on or off), plugin support for audio, input and graphics, auto-ucode detection, and support for all the greatest games except the likes of Rogue Leader, Naboo ... which have never been emulated on the PC either.

So, the near future is very bright for N64 emulation (finally).

HS

Awesome.. I can't wait. Thanx for that insight HS..
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post #27 of 76
Quote:
Originally posted by Proud iBook Owner 2k2
a woman? lol what makes you say that?

Gerrit's girlish looks probably. And his high heel shoes.
post #28 of 76
Thread Starter 


And kim kap sol how do you know that, I don't see those anywhere on his site.:P

He's the man..

Mupen crashes on opening ROMs on XP SP1 on a 3ghz Dell with gigs of RAM and a plain vanilla installation (I love my roommate, er, his computer ) and my 10.2.6. I have not seen a working N64 emulator. I have also been looking for years. I don't know why, it's a 100 mhz system, and my PowerBook 12" maxed out should be enough to handle it. I have faith that Gerrit's esp with these new plugins will eventually be THE emulator. HID support for programming controllers will be great, maybe I'll even get an Adaptoid from www.adaptoid.com .. it's nice and portable. All these half emulators are useless, why doesn't the community team up and support one? I'd say SixtyForce since it's the closest to done. One day hopefully it will become the main emulator, like SNES9X is for SNES or RockNES is for the NES. I would pay for SixtyForce 1.0!
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post #29 of 76
Not sure why you're having trouble with Mupen .. it seems to work fine for most people .. except slow. You shouldn't expect much from a 0.01 release anyway I guess. \

I have to disagree with this .. "I have faith that Gerrit's esp with these new plugins will eventually be THE emulator".

I would put my money on Mupen. Mainly because of the compatibility. Hacktarux is already emulating so many parts of the N64 that Gerrit hasn't even looked at .. this has resulted in amazing compatibilty so early on in the development. If you could get it running on your machine you'd be amazed .. mariokart, perfect dark, zelda, goldeneye, conker, literally every game I have. Now he just has to work on speed. Whereas Gerrit took a different approach - emulating the basic N64 functions and coding a nice dynarec, which gets the early N64 games working at speed, but it's a huge amount of work to improve compatibility to the infinitly more advanced games.

Mupen also has plugin support that conforms to the N64 emulator standard so it's nice and easy to port PC plugins. 64ce will have plugin support, but it's not standard \

Not to knock Gerrit (and not that he would care anyway, because 64ce isn't exactly in "active development") but Mupen out-classes 64ce in every area already, except speed. And I predict that will change as soon as the next Mupen release.

HS
post #30 of 76
Thread Starter 
I don't understand why N64 emulators are slow on a G4. Especially my PowerBook 12" with 640 RAM, nothing else running, niced all the way up -20. Well I wish mupen luck, thank you for your informative post. I still think everyone should team up, maybe have an option in SixtyMupenForce or whatever ( ) to use either a dynamic recompiler or emulate low-level. At least get a better name than Mupen.
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post #31 of 76
Thread Starter 
Quote:
And I predict that will change as soon as the next Mupen release.

And when will that happen? I wonder how...G5s will run Mupen and SixtyForce? And maybe Panther will help us pathetic G4 users.
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post #32 of 76
Quote:
Originally posted by Aquatic
And when will that happen? I wonder how...G5s will run Mupen and SixtyForce? And maybe Panther will help us pathetic G4 users.

Good news .. as I predicted earlier there will be a release this month (July) .. one of Mupen's plugin coders posted in the official Mupen forum .. see here - emutalk.net

Hacktarux, the french programmer of Mupen, was busy all last month with other projects, but is back on track now Then you just got to wait for Flea to port the Unix release to OSX, but he's usually really fast, and gets it out the same day.

HS

PS. I'm sure the next releases of both emus will be pretty sweet on the G5, but dont worry about your G4 .. I'm on a G3 700 (iBook) and I fully expect to run most N64 games at speed once the emulators have matured.
post #33 of 76
Thread Starter 
New Mupen .2 is out. Testing...
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post #34 of 76
[stupid question][ot]
how do I get my old N64 games onto my computer?
[/ot][/stupid question]
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post #35 of 76
Quote:
Originally posted by Paul
[stupid question][ot]
how do I get my old N64 games onto my computer?
[/ot][/stupid question]

lol You need a backup device.. but nowadays those are hard to come by.
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post #36 of 76
Thread Starter 
Yea people and companies make such a big deal out of this but what they don't get or do but are åssholes about is that we already OWN the games we're playing on the comp. I just want them "to go" on my PBG4 12" That Adaptoid controller adapter looks hot.
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post #37 of 76
Quote:
Originally posted by Aquatic
Yea people and companies make such a big deal out of this but what they don't get or do but are åssholes about is that we already OWN the games we're playing on the comp. I just want them "to go" on my PBG4 12" That Adaptoid controller adapter looks hot.

The Adaptoid is a controller adapter.. not a backup device.
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post #38 of 76
Thread Starter 
Quote:
That Adaptoid controller adapter looks hot.

I know. Guess it was a late night huh.

I was commenting about how paranoid companies are about ROMs. I'm still pissed Sony bought Connectix Virtual Game Station. What the hell! We're buying the games! Last time I checked consoles LOSE them money! Aaaach. What're you gonna do.

Anyway, I checked out Mupen .2. It now opens games! Zelda looked a little different. The different modes thing is interesting. It identified my Mariokart as "hacked". It plays with audio and video but it gets literally .3 fps (yes less than 1 fps) on a PBG4 12" with 640 RAM. Maybe 1fps without audio. This is at 640x480 or 320x400 even. Can anyone with a topend G4 tower or G5 test it. Looks good for a .2! Hopefully later this year or next spring it will be playable and then I can pick up a Adaptoid and bring my controllers (i wonder if a hub and 4 would work) and powerbook on the road for MarioParty and Smash in the car on trips. Sweeeet. Next up is a ps 2 os x emulator I hope.
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post #39 of 76
Thread Starter 
New SixtyForce is out. MUCH faster. Still doesn't support game controllers.

Audio Acceleration enables realtime audio and almost realtime video (stutters a bit in Mario Kart) but the audio sounds really weird, like it's going through a buzzsaw and then a toilet and then being compressed with low bit rate mp3. Also the graphics still look shady. Characters in Mario Kart are white shapes. They aren't drawn. Zelda won't open. Super Smash won't. Gerrit is steadily working on a less buggy version though. It's turning in to shareware which I don't mind, I hope it funds him and keeps up development.
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post #40 of 76
Thread Starter 
oops. I'm so excited! New icon woooo
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