Originally posted by alcimedes
2. variable pricing structure for different length tracks. they have 15 second bits that are $1. wtf. those should be a nickle. sometimes they're a bridge between songs, whatever. a 15 second track should never be $1.
3. in the case of Meddle (which i was going to buy). it's a cd with 6 tracks. $1 per track, up through echoes. (which is 23 min. long) you CAN'T BUY ECHOES. that's retarded. so it's $5 for the first 5 tracks, $12 for the CD. echoes costs $7. wtf.
Yeah, there are some oddities. I think they intentionally make one of the tracks unavailble individually if buying each song would be cheaper than buying the album. I guess it makes sense - lots of albums have maybe 3 or 4 tracks, and if they're 99¢ each, that's an awfully cheap album compared to what it would be in the store.
On the other hand, lots of albums have maybe 25 two-minute tracks, and it's much much cheaper to buy the album if you'd otherwise buy more than a few of the individual tracks (that is, if it's not a partial album
BTW, I found an album for $180. A complete Bill Evans recordings on Verve. 277 songs.
Here's an idea: Make the tracks equal to the proportion of the cost of the album they represent. So if an album is $15 in the store, and there are 15 tracks, make each track $1, and then sell the album at a discount (say $10). If an album has 3 tracks and is $15 in a store, then each track is $5 but again the whole album is $10. If an album has 30 tracks, make each track 50¢.
Could that work? I dunno, there are some oddities, but overall I guess the 99¢/each plan is simple and straightforward in most cases.