[quote] And how long do you think developers would remain in business who ignore their customers' wishes? (can you say "Quark"? I knew you could! {RIP, Fred Rogers!}). <hr></blockquote>
The developers would remain in business for the simple fact they are still pleasing the %97 who aren't using OS X, and they will still be using their software as usual. If they halt OS X and Macs can emulate out of the box, the developers' software is still available to all, so what concern is it to the developers. So what? It's %3 of the market and they are still making the other %97 content. Quark is still around, but the Mac community is very angry with them. They seem pretty unconcerned overall with the way they've neglected (and bashed) OS X, and that's even WITHOUT making the software available (on OS X).
I know that the numbers aren't exactly a %3 to %97 ratio between Mac and PC for specific software titles or developers, but what I'm saying is that the relationship is very small->big.
[quote] If the demand is there, the developers will supply it. Do you think graphics professionals would accept an "adequate" version of PhotoShop knowing they could get a significant speed boost with an OS X native version? <hr></blockquote>
No, graphics (or video, or 3D) proffesionals most certainly would not. But the developers can save money and satisfy the large majority of Windows users. The Mac marketshare is so small that it wouldn't make a huge impact on the success of the developer. Again, they are still making the large majority happy. Plus they can justify themselves with compatibility under emulation, no matter what the difference in performance. Macs are already trailing in performance and it wouldn't be much different.
As it stands, OS X already gets the shaft with many programs. Everyone optimizes for Windows and Intel and such and there are plenty of times when the OS X version doesn't match up. If this happens, we have little choice but to accept it (grind your teeth) or leave it (move to Windows).
[quote] Look at how many have been abandoning the Mac for the improved speeds in the x86 world in the last couple of years. Teenagers would demand OS X native versions of their favorite games so they can brag about their framerates in Doom VIII or whatever. Raw speed is a major selling point in many markets - even when it is actually irrelevant. IMO, that is the point that you are missing. <hr></blockquote>
I think hardcore gamers who aren't completely attached to Windows would switch for the performance, if the games were there. But I'm not so sure that they will be. Remember we still only have %3.
I don't think it's fair to say that the people who have moved to Windows moved simply because of performance. And I don't think its fair to say that everyone would suddenly switch when Apple's machines are the ones doing the ass kicking. Yes some people would, because they rely on high performance to get their work done to make the money to put the food on the table, and I'm not denying it. But plenty of people use computers for every day things and will be content with slower and cheaper PCs.
[ 03-01-2003: Message edited by: FrostyMMB ]</p>
The developers would remain in business for the simple fact they are still pleasing the %97 who aren't using OS X, and they will still be using their software as usual. If they halt OS X and Macs can emulate out of the box, the developers' software is still available to all, so what concern is it to the developers. So what? It's %3 of the market and they are still making the other %97 content. Quark is still around, but the Mac community is very angry with them. They seem pretty unconcerned overall with the way they've neglected (and bashed) OS X, and that's even WITHOUT making the software available (on OS X).
I know that the numbers aren't exactly a %3 to %97 ratio between Mac and PC for specific software titles or developers, but what I'm saying is that the relationship is very small->big.
[quote] If the demand is there, the developers will supply it. Do you think graphics professionals would accept an "adequate" version of PhotoShop knowing they could get a significant speed boost with an OS X native version? <hr></blockquote>
No, graphics (or video, or 3D) proffesionals most certainly would not. But the developers can save money and satisfy the large majority of Windows users. The Mac marketshare is so small that it wouldn't make a huge impact on the success of the developer. Again, they are still making the large majority happy. Plus they can justify themselves with compatibility under emulation, no matter what the difference in performance. Macs are already trailing in performance and it wouldn't be much different.
As it stands, OS X already gets the shaft with many programs. Everyone optimizes for Windows and Intel and such and there are plenty of times when the OS X version doesn't match up. If this happens, we have little choice but to accept it (grind your teeth) or leave it (move to Windows).
[quote] Look at how many have been abandoning the Mac for the improved speeds in the x86 world in the last couple of years. Teenagers would demand OS X native versions of their favorite games so they can brag about their framerates in Doom VIII or whatever. Raw speed is a major selling point in many markets - even when it is actually irrelevant. IMO, that is the point that you are missing. <hr></blockquote>
I think hardcore gamers who aren't completely attached to Windows would switch for the performance, if the games were there. But I'm not so sure that they will be. Remember we still only have %3.
I don't think it's fair to say that the people who have moved to Windows moved simply because of performance. And I don't think its fair to say that everyone would suddenly switch when Apple's machines are the ones doing the ass kicking. Yes some people would, because they rely on high performance to get their work done to make the money to put the food on the table, and I'm not denying it. But plenty of people use computers for every day things and will be content with slower and cheaper PCs.
[ 03-01-2003: Message edited by: FrostyMMB ]</p>










