Quote:
Originally posted by costique
All I want is that if CoreImage doesn't detect a qualifying GPU, it should tax my CPU. I guess it might not be very trivial, but is there anything an NVidia chip can do while a G3 can't? There are kernel extensions. You might load one if your GPU rulez and load another if it sucks, and the latter will direct the same API to a framework, implemented in CPU alone. Does it sound too ridiculous?
All I want is that if CoreImage doesn't detect a qualifying GPU, it should tax my CPU. I guess it might not be very trivial, but is there anything an NVidia chip can do while a G3 can't? There are kernel extensions. You might load one if your GPU rulez and load another if it sucks, and the latter will direct the same API to a framework, implemented in CPU alone. Does it sound too ridiculous?
No. And Apple even addressed this, by stating that CoreImage will scale down on lesser hardware. Whether that means the effects no longer become real-time, or whether they're disabled, I do not know. But it will still be available in some form.
My brain is hung like a HORSE!
My brain is hung like a HORSE!







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