Quote:
Originally posted by onlooker
I can understand that, and why lemon insano is freakin', but wasn't apple the first to use OGL outside of SGI? I think they should have some serious experience with OGL. Were also forgetting the guys from raycer graphics. Those guys were supposed to be the OGL dev's from heaven. Didn't they design the Quarts engine?
I can understand that, and why lemon insano is freakin', but wasn't apple the first to use OGL outside of SGI? I think they should have some serious experience with OGL. Were also forgetting the guys from raycer graphics. Those guys were supposed to be the OGL dev's from heaven. Didn't they design the Quarts engine?
I doubt they were the first after SGI, but they were certainly early adopters; they were the first PC vendor to ship OpenGL AFAIK.
However, as I mentioned above, a correct and complete OpenGL implementation that is designed for accuracy is going to lose speed benchmarks to a limited implementation optimized for speed at screen resolution, with the difficult routines left off. But if you're actually doing 3D work, you will prefer the former implementation no matter how much slower it is rendering the "Quake subset," because it is accurate and complete.
As for the sources of the information I provided, I can only say that it's all public, and it's been gleaned over a few years of reading information on the subject all over the place. The truth is out there.

"...within intervention's distance of the embassy." - CvB
Original music:
The Mayflies - Black earth Americana. Now on iTMS!
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Original music:
The Mayflies - Black earth Americana. Now on iTMS!
Becca Sutlive - Iowa Fried Rock 'n Roll - now on iTMS!
"...within intervention's distance of the embassy." - CvB
Original music:
The Mayflies - Black earth Americana. Now on iTMS!
Becca Sutlive - Iowa Fried Rock 'n Roll - now on iTMS!
Original music:
The Mayflies - Black earth Americana. Now on iTMS!
Becca Sutlive - Iowa Fried Rock 'n Roll - now on iTMS!






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