[QUOTE]
Originally posted by ResThat was a typo on my part: it should have said over 30% (the PC gaming industry accounts for about 1/3 of all software revenue).
Actually, you were correct the first time. PC games accounted for 1/3 of PC software revenue in 2003 but 1/2 of all software units shipped. (Google is your friend.) Interestingly, though, PC game revenue has declined for each of the past 2 years while console game revenue has increased.
Couple of other interesting Google tidbits, as long as I'm being pedantic:
1. According to
this article, most computer gamers purchase games that are generally non-demanding of a video card: "Computer gamers, however, most often purchased strategy games (27.1%), childrens entertainment games (14.5%) and shooter games (13.5%), followed by family entertainment titles (9.5%), role-playing games (8.7%), sports titles (5.8%), racing (4.4%), adventure (3.9%), and simulation games (3.5%)."
So if you assume *all* "shooter" games are too demanding for the new iMac's video system (a pretty unrealistic assumption) and that the other categories work OK, at least 70% of all games purchased are no problem at all for a new iMac (and probably a much higher percentage).
2. The 10 best-selling PC software titles in the US in 2003 were, according to
NPD Group:
Intuit's TurboTax 2002 Deluxe
Symantec's Norton AntiVirus 2003
Intuit's TurboTax 2002
Symantec's Norton AntiVirus 2004
Intuit's TurboTax State 2002 Multistate 45
H&R Block's TaxCut Deluxe 2002
Microsoft Windows XP Home Edition Upgrade
Microsoft Office XP Student and Teacher Edition
H&R Block's TaxCut State2002
Symantec's Norton Internet Security 2003
Looks like the big PC market isn't gamers, it's tax-preparers

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