[QUOTE]Originally posted by ResThat was a typo on my part: it should have said over 30% (the PC gaming industry accounts for about 1/3 of all software revenue).
Actually, you were correct the first time. PC games accounted for 1/3 of PC software revenue in 2003 but 1/2 of all software units shipped. (Google is your friend.) Interestingly, though, PC game revenue has declined for each of the past 2 years while console game revenue has increased.
Couple of other interesting Google tidbits, as long as I'm being pedantic:
1. According to this article
, most computer gamers purchase games that are generally non-demanding of a video card: "Computer gamers, however, most often purchased strategy games (27.1%), childrens entertainment games (14.5%) and shooter games (13.5%), followed by family entertainment titles (9.5%), role-playing games (8.7%), sports titles (5.8%), racing (4.4%), adventure (3.9%), and simulation games (3.5%)."
So if you assume *all* "shooter" games are too demanding for the new iMac's video system (a pretty unrealistic assumption) and that the other categories work OK, at least 70% of all games purchased are no problem at all for a new iMac (and probably a much higher percentage).
2. The 10 best-selling PC software titles in the US in 2003 were, according to NPD Group
Intuit's TurboTax 2002 Deluxe
Symantec's Norton AntiVirus 2003
Intuit's TurboTax 2002
Symantec's Norton AntiVirus 2004
Intuit's TurboTax State 2002 Multistate 45
H&R Block's TaxCut Deluxe 2002
Microsoft Windows XP Home Edition Upgrade
Microsoft Office XP Student and Teacher Edition
H&R Block's TaxCut State2002
Symantec's Norton Internet Security 2003
Looks like the big PC market isn't gamers, it's tax-preparers