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OH GOD!!!!! [iWalk] - Page 15

post #561 of 588
[quote]Originally posted by JLL:
<strong>

Animated? Take another look. The only thing that's animated is the handwritten text - none of the screens are animated.</strong><hr></blockquote>

Thats his point. If you animate one screen, why not do them all?

-Paul
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post #562 of 588
15 Pages now?? Can we all agree that discussion of this topic is over? IT IS FAKE! Can someone lock the thread?

-Paul
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post #563 of 588
[quote]Originally posted by JLL:
<strong>

Animated? Take another look. The only thing that's animated is the handwritten text - none of the screens are animated.</strong><hr></blockquote>

the whole bootup movie in animated. that's the point of that clip.
post #564 of 588
[quote]Originally Posted by psantora

15 Pages now?? Can we all agree that discussion of this topic is over? IT IS FAKE! Can someone lock the thread?<hr></blockquote>

Could not agree more. Lets drop the iWalk shiit and wait till what is released come Monday.
post #565 of 588
Leave my thread alone
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post #566 of 588
[quote]Originally posted by PB G3:
<strong>Leave my thread alone </strong><hr></blockquote>

heeh,
Sure, but its not my descision. I was just asking everyone if they have had enough. I have.

-Paul
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post #567 of 588
Didn't know that PB G3 took his threads so seriously. Geeze.
post #568 of 588
This thing could have been fabbed easily by someone with access to the right equipment. And I believe that the german dude who runs spymac does this sort of thing for a living.

I bet someone with expertise in fabbing mock ups could do this in an afternoon.

Alternatively, it could actually be a real Apple prototype, albeit non-working. If so this doesn't mean a thing, since Apple surely has tons of prototypes that never see the light of day. Ive's and his dept. make design mock-ups for a living, it's their job to have many designs to show execs, and then the execs choose the one that they like.

It looks to me like this was fabbed by someone outside Apple. That large knob on the front is inconsistent with Apple's recent designs. Take the iPod as an example, it's controls are FLAT, so that it can fit in a pocket or a leather case. That knob is unncesscary, and surely if Ives had designed it, the controls would be flat, much like the iPod's controls that everyone has raved about.

Spymac are full of sh!t. It will be fun to see their iWalk rumor disproven on Monday, and to see how they handle it.
post #569 of 588
Even if it most likely turns out to be complete crap, there's more evidence of the iWalk then there is of a G5.

Sad but true.
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post #570 of 588
G5 evidence is from multiple sources. This iWalk is only supported by spymac, isn't it?

[ 01-04-2002: Message edited by: Junkyard Dawg ]</p>
post #571 of 588
k...time for me to chip in.

I will not tell you if there will be an iwalk at SFMW or not, because like the rest of u, I realy dont know. But I will tell you how to do the iwalk movie, since there is a big discussion about it:

First of all. This is very well done, and not just done by using photoshop and AE. It is done by people that work with CG, but it has not taken two persons more then one week to do (that is what it would take us if we shoul do it).

Theese are the prefered applications to use:
...A 3D software with a good raytracing and radiocity rendering engine. (Can be Lightwave Softimage or Max but probably not Maya).

...a compositor application. In this case Commotion would be prefered instead of AE5 since it also has the tools for the "textwriting" part. And Commotions rotoscopeing is much better to layering up the fingers in the front of iwalk.

...Adobe Photoshop for making the material for the animation in the display. And for making the textures.

...either a cameramatchmoveingplugin to the 3D software or a stand alone application for it. (It can also be done manually, but it is very good in the movie so an application for it has been used).

How to do it:
1. Come up with the idea and draw out a storyboard for tha action and the shoot.

2. Art Direction of the iwalk. This is the brilliant part of the movie. The person that draw up the iwalk is a skilled and very good industrialdesigner. No doubt about that. This part of the job also includes reasearch.
Probably this has been growing in the back of somebodys mind for a long time, but i´d say about two days full time to draw all the sketches...

2. Taking raw footage.
Time for this is no more then 30 min for two persons...if storyboard is done previously
The actor is holding a peace of wood that has the same size as the model if the iwalk will have, but it is painted green or blue.

3. Modeling the iwalk
3D soft for modeling and PSD for making textures. Total time for this is one day.

4. Making the content of the display.
Photoshop and Commotion during one day.
PSD for making still images, and commotion for layering it al up together and give it some motion. There is a function in Commotion where u paint with a brush on multiple frames in realtime.
That has been used to create the "writing effect"
This is made with one eye at the raw footage all the time.....one day

5. Texturing the iwalk. This includes slaping on the movie made in 4 on a plate inside the iwalk.
This takes half a day...

6. Camera Matchmovment.
Means making the footage allign with 3d Enviroment. Alligning the 3D iwalk is easyer because of the green or blue woodpart decribed erlier...takes half a day

7. Lighting and rendering a 3D layer...
Press "render" and leave it for the night

8. Back to Commotion for final Compositing.
The fingers, hands and arms has to be rotoscoped out in a separete layer. This takes half a day. DONE!!!

9. Sit back and follow a stupid thread in AI that never seems to end....time for that is weeks heheh.


Q: So is it rocketsience?
A: No, any postprod firm can do this easily.

Q: Can a normal person that does not work in the CG industry pull this off?
A: Yes, all the apps can easaly be found on warez servers, and if u have a burning interest off CG and been playing around with 3D and video for a year or two it should be possible but a bit harder.

Q: I have just playd around and done some "burning text" in Photoshop. CanI do it?
A: No! Not a chance...forget it....

Q: Will Steve roll out on stage on a Segway at SFMW?
A: Yepp, he will....

ps. the stuff with the flickering light on the backside of the iwalk is because the person that textured the iwalk forgott to parent the textureplacement node to the iwalk body...

ps2. forgive me for my sloppy english..
post #572 of 588
I would after another look at this product say that the Industial Designer is a genius!!!! If it is just one person....

When I look at it again im starting to feel a bit unsecure about the fakefactor on this one. Even if it is possible to fake the video, the design is just to good to be a one man job...

THATS IT! I HAVE DECIDED TO BELIVE IN iwalk!!!!!
post #573 of 588
[quote]Originally posted by Minguez:
<strong>I would after another look at this product say that the Industial Designer is a genius!!!! If it is just one person....

When I look at it again im starting to feel a bit unsecure about the fakefactor on this one. Even if it is possible to fake the video, the design is just to good to be a one man job...

THATS IT! I HAVE DECIDED TO BELIVE IN iwalk!!!!!</strong><hr></blockquote>

::and so it goes::

-Paul
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People really have got to stop thinking there is only one operating system, one economic system, one religion, and one...
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post #574 of 588
[quote]Originally posted by Minguez:
<strong>k...time for me to chip in.

I will not tell you if there will be an iwalk at SFMW or not, because like the rest of u, I realy dont know. But I will tell you how to do the iwalk movie, since there is a big discussion about it:

First of all. This is very well done, and not just done by using photoshop and AE. It is done by people that work with CG, but it has not taken two persons more then one week to do (that is what it would take us if we shoul do it).

Theese are the prefered applications to use:
...A 3D software with a good raytracing and radiocity rendering engine. (Can be Lightwave Softimage or Max but probably not Maya).

...a compositor application. In this case Commotion would be prefered instead of AE5 since it also has the tools for the "textwriting" part. And Commotions rotoscopeing is much better to layering up the fingers in the front of iwalk.

...Adobe Photoshop for making the material for the animation in the display. And for making the textures.

...either a cameramatchmoveingplugin to the 3D software or a stand alone application for it. (It can also be done manually, but it is very good in the movie so an application for it has been used).

How to do it:
1. Come up with the idea and draw out a storyboard for tha action and the shoot.

2. Art Direction of the iwalk. This is the brilliant part of the movie. The person that draw up the iwalk is a skilled and very good industrialdesigner. No doubt about that. This part of the job also includes reasearch.
Probably this has been growing in the back of somebodys mind for a long time, but i´d say about two days full time to draw all the sketches...

2. Taking raw footage.
Time for this is no more then 30 min for two persons...if storyboard is done previously
The actor is holding a peace of wood that has the same size as the model if the iwalk will have, but it is painted green or blue.

3. Modeling the iwalk
3D soft for modeling and PSD for making textures. Total time for this is one day.

4. Making the content of the display.
Photoshop and Commotion during one day.
PSD for making still images, and commotion for layering it al up together and give it some motion. There is a function in Commotion where u paint with a brush on multiple frames in realtime.
That has been used to create the "writing effect"
This is made with one eye at the raw footage all the time.....one day

5. Texturing the iwalk. This includes slaping on the movie made in 4 on a plate inside the iwalk.
This takes half a day...

6. Camera Matchmovment.
Means making the footage allign with 3d Enviroment. Alligning the 3D iwalk is easyer because of the green or blue woodpart decribed erlier...takes half a day

7. Lighting and rendering a 3D layer...
Press "render" and leave it for the night

8. Back to Commotion for final Compositing.
The fingers, hands and arms has to be rotoscoped out in a separete layer. This takes half a day. DONE!!!

9. Sit back and follow a stupid thread in AI that never seems to end....time for that is weeks heheh.


Q: So is it rocketsience?
A: No, any postprod firm can do this easily.

Q: Can a normal person that does not work in the CG industry pull this off?
A: Yes, all the apps can easaly be found on warez servers, and if u have a burning interest off CG and been playing around with 3D and video for a year or two it should be possible but a bit harder.

Q: I have just playd around and done some "burning text" in Photoshop. CanI do it?
A: No! Not a chance...forget it....

Q: Will Steve roll out on stage on a Segway at SFMW?
A: Yepp, he will....

ps. the stuff with the flickering light on the backside of the iwalk is because the person that textured the iwalk forgott to parent the textureplacement node to the iwalk body...

ps2. forgive me for my sloppy english..</strong><hr></blockquote>

I dare any one to do this and not get CRAP!!!

Minguez this goes for you x2 because you say you know what you are talking about.

Just make a movie of an "ibox" and have it say "thentro, you are wrong and this proves you are a dumb smiznit"
post #575 of 588
Yo PBG3... It's over.

The iWalk is fake. We all see that you have one of the largest threads on the AI forums. Congrats. But it's time to move on.
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post #576 of 588
Not until I've added something....uh...I've been sick and missed the last two days...uh...

It's a fake!

Actually the thing that bothered me about the movies was not from pixel by pixel analysis, but from the general feel of "orchestration" that it has. It is almost too clear. That could be a function of genuine post-production to clean up raw footage, but it doesn't have the awkwardness of real homemade video.

I would vote for a similar device from Apple AND a thin client LCD device as well and they WOULD make money. The salvation of Apple is no longer in its GUI, Windows is just barely good enough. The salvation of Apple is in the "hub" and every hub needs spokes...lots of spokes, to make each device more value-added. The secret of Sony's success is keep makin' spokes (devices) until you have enough of them in people's houses that they think of you for cameras and TV's and computers, etc.

So even if we get 1.5+gig dual processor G5's, the big news that will put Apple where no PC has gone before will be the spokes - either Apple branded or partnered with someone else.

MacGregor

PS It would be great if everyone also stopped taking the Apple website teasers so literally. They smack of marketing wonks, not tech nerds.
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post #577 of 588
The videos are posted at this site:

<a href="http://homepage.mac.com/iwalkisfake/" target="_blank">http://homepage.mac.com/iwalkisfake/</a>
post #578 of 588
<a href="http://homepage.mac.com/a_holck/say_hallo_to_iJerk.mov" target="_blank">Check this movie out!</a>
post #579 of 588
[quote]Originally posted by a holck:
<strong><a href="http://homepage.mac.com/a_holck/say_hallo_to_iJerk.mov" target="_blank">Check this movie out!</a></strong><hr></blockquote>

That's too funny. Thanks!
post #580 of 588
well, like i said, what, three pages back... it might be a fake, but i WANTED to believe, and sometimes that's all that matters.
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You're made to feel as if your love's a crime.
Nothing worth having comes without some kind of fight.
Gotta kick at the darkness 'til it bleeds daylight.

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When you're lovers in a dangerous time,
You're made to feel as if your love's a crime.
Nothing worth having comes without some kind of fight.
Gotta kick at the darkness 'til it bleeds daylight.

-...
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post #581 of 588
Excellent a holk!!!!
The Mother of all flip-flops!!
Support our troops by educating yourself and being a responsible voter. Democracy and Capitalism REQUIRE Intelligence and Wisdom if they are to be worth a damn beyond...
Reply
The Mother of all flip-flops!!
Support our troops by educating yourself and being a responsible voter. Democracy and Capitalism REQUIRE Intelligence and Wisdom if they are to be worth a damn beyond...
Reply
post #582 of 588


Im keeping that one... a holck..

lol...

E PLURIBUS UNIX
-----------------------------
post #583 of 588
I am in awe a holck.
Like O My Gosh
How did you get your hands on another iWalk!!!!


Wow. Thanks for proving it can be faked.

[ 01-05-2002: Message edited by: Odinn5 ]</p>
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post #584 of 588
[quote]Originally posted by admactanium:
<strong>

uhh, hmm, the last time i used photoshop, it wasn't able to pull a moving matte or rotoscope a hand out of a 8 second video clip. maybe your version of photoshop has those functions, if so, let me at that beta. seriously, photoshop? if you had said final cut and after effects or commotion, maybe i'd believe you, because you'd be right. but photoshop can't do any of these things we've been discussing except for the stills.

what you're talking about is video that has been comped and tracked into a video clip while maintaining the reflective properties of the backplate (usually by creating another desauturated layer of the backplate and multiplying it's lightness value). and all the while it's doing that, it's rotoscoping a hand out of this "phantom screen" while animating handwriting recognition that resembled extremely closely the handwriting recognition of my mp130.

get real. it may not be real, but it's not something you just pull of in a couple of days with an inkjet printer. did you notice that the casing is actually clear plastic or lexan? do you think he just whipped up a scrollwheel on his inkjet printer that is amazingly able to print 3d objects like a $50k plastics modeler? hmm?</strong><hr></blockquote>

gee, 14 pages and you *still* haven't managed to figure out that no one doubts that the casing is an undisputed physical object?

It's an empty case at that. No chroma-key paint, no 3d plastics modeler, or any crap like that.

Look at the iJerk movie for a quick demo of how quickly a fake can be whipped up to at least semi-believability. Had the artist spent a little more time making a better case, they would have another iWalk.
post #585 of 588
Has anyone here checked out the Zapruder film?
When they said "Think Different", I ran with it.
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When they said "Think Different", I ran with it.
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post #586 of 588
That people here are spending all this time discussing what we (nearly)all agree is a fake illustrates just how effective Apple has been at shutting down leaks. We don't have a clue what's coming Monday.
post #587 of 588
[quote]Originally posted by Nebrie:
<strong>

gee, 14 pages and you *still* haven't managed to figure out that no one doubts that the casing is an undisputed physical object?

It's an empty case at that. No chroma-key paint, no 3d plastics modeler, or any crap like that.

Look at the iJerk movie for a quick demo of how quickly a fake can be whipped up to at least semi-believability. Had the artist spent a little more time making a better case, they would have another iWalk.</strong><hr></blockquote>

umm, since you're deciding to get snide, i will as well. how does the case not being fake have anything to do with the fact that photoshop doesn't do moving video? i'm not saying that the thing is definitively a real friggin apple device (although i believe it might be), what i'm saying is that the way you're proposing it done and how "easy" it is, is just wrong.

don't be an ass because you claim you could do all this stuff in photoshop and you can't. and in another reply, you tell someone to "pleeze, use photoshop before you make those comments." well, that poster was right, and perhaps they use photoshop more than you. don't assume you're the end-all be-all of photoshop. personally, i've had photos that i've retouched appear in ads in time, people, the new york times, and newsweek. so i've done a bit of retouching work in photoshop. it DOES NOT DO MOVIES.

minguez's way of doing it is mostly correct. while you, on the other hand, offhandedly say it could be done with photoshop, a big chief pad, and an crayon in fifteen minutes and tell everyone that says it's more complicated than that that "the device isn't real!" well gee thanks. maybe it is, maybe it isn't, but at least i know how it WOULD be done. and i would have gone into detail if you had just asked as it seems you really don't know.

also, just because something can be easily faked, does not prove it to be a fake. i can easily fake a shot of you standing at the grand canyon with the right materials. it doesn't mean that you don't have a very similar picture of you at the grand canyon that's legit.

again, i dunno if it's real or not, but all of these expert debunkers talked big about how the shadows were wrong on the apple in the cube photo. and how they could see stamp tool artifacts in the shot of the imac dv se. just presenting a point of view that fakeability does not NECESSARILY discredit.

[ 01-05-2002: Message edited by: admactanium ]</p>
post #588 of 588
all you folks complaining about this thread...

just say no!

go to another thread, go to another site, just go.

if we wanna dream and "fool" ourselves, so be it.

i(Walk) for one "believe".

<img src="graemlins/smokin.gif" border="0" alt="[Chilling]" />

[ 01-05-2002: Message edited by: iBug ]</p>
do i bug u?!?
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do i bug u?!?
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