Originally posted by Chucker
Then Steinberg was bullshitting you. CubaseSX, as far as I know, still uses QuickDraw. Apple hasn't been optimizing QuickDraw for many years; it's a dying technology, no news there. Steinberg needs to switch to Quartz 2D, which as of Panther was indeed slower than QuickDraw. With Tiger, that has changed -- Quartz 2D is now faster.
Would Quartz 2D Extreme make it even faster? Yes. But that requires absolutely no intervention from developers. All developers need to do, and were supposed to do for many years now, is transition to Quartz 2D instead of QuickDraw.
Chucker -> Steinberg have re-written the drawing guts, it is now Quartz 2D, since Cubase SX3.1. There has been a small improvement running 3.1 in Tiger, however we ARE waiting for Quartz 2D Extreme to be enabled by Apple and this will provide us a significant improvement. I thought this was already explained??
The main point was Quartz 2D Extreme was a "PROMISED" feature of Tiger, it has now been completely discarded after we have payed for Tiger purely to get faster graphics in Cubase. The major annoyance here is, we are ALWAYS waiting. Waiting for Apple to fix this, waiting for steinberg to fix that, waiting for this an that to be implemented and working, waiting, waiting, fsckin waiting, like 5 years and the mofo's still can't get this shit sorted. Now what we have to wait another 2 years while these muppets transition from PPC to x86? We waited patiently on Mac OS 8/9x for years waiting for a freeze free, stable midi timing and a bugless Cubase. OS X was to be the savior. More like a bunch of dreams and broken promises.
I just wish someone would write fresh dedicated multi tasking multithreaded SMP Midi/Audio Operating System without all the networking, printing, and fancy CPU draining UI's, built to run on a dedicated platform with midi UART chips on board like the old Atari and point to point I/O busses with loads of RAM.