Quote:
Originally posted by sunilraman
Originally posted by dojobi
I like the sound of this virtualisation. I hadn't read much on it to be honest, but if it's as seamless as you say, then I'm all for it.
Can't help you on the freecell front, unfortunately. I understand her addiction, though
heh. yeah. i'm fairly impressed with vmware, compared with just virtual PC in the past. also the Wine open source project has even more potential, as there is no thin client layer at all.
imagine if you could put onto mac os X86 a directx9.0+ library and PC games run seamlessly on it. yes, death of Mac PPC games, but think of the possibilities, everyone....
now think of openGL 2.0 library on mac os X86. now think of game developers going, hmm.. if i write for openGL 2.0 on windows x86, writing for linux x86 and mac x86 is not too much of a stretch... yeah, excellent, f** directX. YEAH.
virtualisation is somewhat in its infancy with regards to games, but for standard apps it is pretty sweet. vmware workstation 5 "multiple snapshot" feature is a million times better and more efficient than the old technique of "ghosting"
Originally posted by dojobi
I like the sound of this virtualisation. I hadn't read much on it to be honest, but if it's as seamless as you say, then I'm all for it.
Can't help you on the freecell front, unfortunately. I understand her addiction, though

heh. yeah. i'm fairly impressed with vmware, compared with just virtual PC in the past. also the Wine open source project has even more potential, as there is no thin client layer at all.
imagine if you could put onto mac os X86 a directx9.0+ library and PC games run seamlessly on it. yes, death of Mac PPC games, but think of the possibilities, everyone....
now think of openGL 2.0 library on mac os X86. now think of game developers going, hmm.. if i write for openGL 2.0 on windows x86, writing for linux x86 and mac x86 is not too much of a stretch... yeah, excellent, f** directX. YEAH.
virtualisation is somewhat in its infancy with regards to games, but for standard apps it is pretty sweet. vmware workstation 5 "multiple snapshot" feature is a million times better and more efficient than the old technique of "ghosting"
It all sounds pretty ideal, doesn't it?
Don't forget though that virtualization doesn't come without cost. It's like partitioning your cpu. There's a question of how efficient it will be. How powerful each partition will be.
So we could have a virtual OS X partition, and a Vista partition. Each will occupy perhaps 40% of the cpu's power. Whoop de do.
There are times when that might work well, and times when it won't.
Darwine is also great, but it doesn't run all programs, and even less games. It's a long way to all of the Windows API's, and they will have to do more for Vista. If your program needs an API that hasn't been brought over, you're out of luck. You have to write in, and hope that they will work on it. The Crossover project that coming over to OS X from Linux is great too, but it suffers from the same problems.
A VPC will work better than any of those other schemes. With the Mac on the same type of cpu, the speed loss is minimal, and graphics and sound drivers are fairly easy. Pretty close to full speed can be attained, as the other OS (X) is mostly running on idle when this is working ( I mean that it doesn't see this as a heavy workload, just another program). With a dual cpu machine, you may hardly notice the difference, while still retaining the advantages.
Dual booting, which was a very easy thing to do in X is not so onerous. If Windows will run on these machines without any schannigans, then you might get a full speed experience, with all drivers.
Each one has it's advantages and disadvantages.
Several different methods could be used on one machine. They are not mutually exclusive. Depending on what you want to do and the level of convenience for the task.
You might want to run Office on Darwine or Crossover. Games on a dual booted Windows. Drag and drop Access files from Windows Office into inDesign on the Mac OS in a VPC.
And then there's Linux.
It could be interesting.







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to which i say, WTF? well somebody just violated their NDA big time by handing Os X86 to a major magazine that then published their testing 