I went the XBox 360 route. The games look awesome in 720p on my 42" Samsung DLP.
I can game wirelessly from the comfort of my couch as opposed to hunched over at the computer station.
There are of course pros & cons to console over PCs. One big pro is standardized hardware and development environment. Of course the flip side is the hardware (other then HDD) cannot be upgraded. But, another plus is over time developers learn to wring more performance out of the hardware because their familiarity with it grows over time.
Another area of contention is input devices. With consoles you have the controller or steering wheel device. With PCs you have these as well as kayboard/mouse input. There are certain games that cannot be played without a keyboard like um, Zork! (just kidding
) Seriously, real time strategy games are keyboard bound because you need to be able to do multiple things quickly (hence the RTS aspect). This would be difficult to impossible on a controller.
For me, I don't want to sink $1K as a starting point to play games, then have to upgrade when the newest "Must have" game comes down the pike. I'd rather use a game console.
There's been a lull in X360 games since its introduction, but with Ghost Recon: Advanced Warfighter out this week and Elder Scrolls:Oblivion out on the 20th I know what I'll be doing with my free time (from midnight to 3AM on Fridays
). Between these two games and Kameo and all the other great games coming out this year I'm very excited to be an X360 owner.
I thought of another pro for the X360. If a game is Live Enabled, then features like voice chat are just there. No fussing with a 3rd party program that may work with your game, or hoping the game developer adds this functionality themselves. Beats trying to type messages to other online players or building a config file to bind aliases and such.