[quote]Originally posted by Badtz:
<strong>natively as in cocoa-based? or carbon-based?</strong><hr></blockquote>The FIRST thing you need to learn is that Carbon and Cocoa are *EQUAL* citizens in the world of Mac OS X. There is a lot of misinformation being spread by the moronic, non-programmer types regarding this subject. Carbon and Cocoa are both equally "native" and neither has any innate performance gains over the other. The problem, though, is that Carbon has gotten a bad reputation because there are so many shoddy carbon ports still out. If the programmers take their time and properly update their code to use the current event model and follow UI guidelines, the result will be a beautiful app thats runs as well if not better than some Cocoa apps. [quote]<strong>i hope doom 3 makes it! *sniff* even though it's over a year away...........</strong><hr></blockquote>Well, John Carmack did
debut the first public videos of Doom III on Macs at a MacWorld event some time ago.
[quote]<strong>how do these games run on the mac os? compared to xp/windows?</strong><hr></blockquote>As with the whole Carbon vs. Cocoa issue, this rests solely of the dedication of the developers. Often, Macintosh ports are considered merely an afterthought and minimal effort is put into them. However, when done properly, Mac games can run pretty well. Plus, there are some excellent Mac-only games like those by Ambrosia Software.
[ 05-30-2002: Message edited by: starfleetX ]</p>