Quote:
Originally Posted by
Marvin 
I hear that a lot but what can you really do with it while not looking at it? Change volume, play/pause, skip tracks. So surely all you'd need are gestures that support this. When a song is playing, a vertical slide is volume up/down, a double-tap is play/stop, a slide left/right skips track.
You can also fast-forward or rewind by holding the prev/next buttons. What would be the gesture for that?
I agree with shamino, and while I can see the full-size iPod becoming a touch-screen device, I think the nano will keep the scroll-wheel for the longest time.
Your gesture idea kinda look nice on paper, but in the real world could be a pain to use.
Let's say I want to raise the volume just a little by making to short vertical upward swipes... Oops, the music stops, it was interpreted as a double tap...
The double-tap gesture would have to be tolerant for small movements because otherwise it would be hard to pull-off. If it's too tolerant the volume gesture would become unresponsive, and it would be easy to make an unintended double-tap while reaching the iPod in your pocket.
The iPhone can differentiate between scroll and tap easily because the flick-to-scroll or drag-to-scroll gestures are much more exaggerated than minute volume adjustments done with the thumb while holding the device.
Even with fine-tuning, I can see these unintended gestures happening too frequently for a device that people mainly buy to play music.
People like tactile feedback. Remember the 3G iPod? There's a reason why Apple stopped using these touch buttons on iPods. A touch based solution makes sense on the iPhone since it benefits so much more from having a bigger screen and controls that can change depending on the application. But on a nano, having a full-face screen would not be that much of a plus. The screen would still be too small for serious video watching, and the majority of nano buyers get it to play music before anything.
Like the old saying goes, if it ain't broken...