Quote:
Originally Posted by
Mr. H 
No, that is not boogas' logic.
His logic is that the overall market split is about 50/50 desktop to laptop, but Apple is only selling 1/3 desktops. i.e., relative to the number of laptops they are selling, Apple aren't selling "enough" desktops (it should be 1/2, not 1/3).
The gap between laptop sales and desktop is closing.
From today's 8-K
Desktop Sales total Units: 817,000
Portables Sales total Units: 1,347,000
That's not 1/3rd Desktop and 2/3rds Portable.
Desktops: 37.75%
Portables: 62.25%
Q3 2007
Desktop Sales total Units: 634,000
Portables Sales total Units: 1,130,000
Desktops: 35.94%
Portables: 64.06%
The change(deltas) for both desktop and laptop were 29% and 19%, respectfully.
Will this trend continue with Leopard? Perhaps. If it does then Apple most likely will pay more attention to it's desktop market. However, not likely until Penryn and Nehalem chipsets are released for their systems.
The next major product upgrades that are overdue include the Mac Pro and XServe product lines.
The rumor of a new MacBook Pro coming out makes more sense when Intel ramps up the new Penryn which they claim run at only 25W.
Mac Pros and Xserves both use Xeons.
http://www.intel.com/technology/arch...e+rhc_45m_hi-k
Hell, Penryn was announced in January 2007 but won't be here until winter 2007 for use.
Next comes Nehalem which is already done.
This paper about Penryn includes what Nehalem will bring which clearly seems perfect for XServes and highend Mac Pros.
http://www.intel.com/technology/arch...whitepaper.pdf
Nehalems dynamic scalability delivers performance on demand through:
Dynamically managed cores, threads, cache, interfaces, and power All three platforms here
Leveraging leading 4-instruction issue Intel Core microarchitecture
technology (Intel Core microarchitectures ability to process up to
4 instructions per clock cycle on a sustained basis as compared to
3 instructions per clock cycle or less for other processors)
Simultaneous multi-threading (Intel Hyper-Threading Technology )
to enhance performance and energy efficiency
Innovative new Intel® SSE4 and ATA instruction set additions
Superior multi-level shared cache
Leadership system and memory bandwidth
Performance-enhanced dynamic power management
Nehalems design scalability will enable optimal price/performance/
energy efficiency for each market segment through:
New system architecture for next-generation Intel processors
and platforms
Scalable performance for from one-to-sixteen (or more) threads
and from one-to-eight (or more) cores
Scalable and configurable system interconnects and integrated
memory controllers -- Xserve.
High-performance integrated graphics engine for client platforms -- MacBook only? We'll have to see how well these system work, but
If Apple produces a future iMac that offers a BTO for it's GPU that isn't weak then that will most likely be what Apple does before it produces a separate mid-tower for the BTO PC user.
Penryn is supposed to do the following:
Quote:
Super Shuffle Engine
Implementing a full-width, single-pass shuffle unit that is 128-bits
wide, Penryn processors can perform full-width shuffles in a single
cycle. This doubles the speed for most byte, word, or dword SSE data
shuffle operations and significantly reduces latency and throughput
for SSE2, SSE3 and Intel SSE4 instructions that have shuffle-like
operations like pack, unpack and wider packed shifts. This capability
will provide a general performance improvement in a broad range of
SSE algorithms.
Fast Radix-16 Divider
Penryn processors provide faster divide performance, roughly
doubling the divider speed over previous generations for scientific
computations, 3D transformations, and other mathematical-
intensive functions. The inclusion of a new, fast divide technique
called radix 16 speeds division in both floating-point and integer
operations. (A radix 4 algorithm computes 2 bits of quotient
in every iteration. Increasing to a radix 16 algorithm allows for
computing 4 bits in every iteration for a 2X reduction in latency.)
All of these improvements will make OpenGL operations increase without Apple having to make any improvements other than leveraging the radix 16 algorithm.
The vector engine improvements will remind people of another 128 bit Vector Engine. Perhaps this time we'll see it more completely utilized?
With Intel steam-rolling along it's clear that Apple's lines will have more updates than what we traditionally expect.
Whether this makes room for a change in the product matrix is up in the air. Sales growth will dictate this option alongside market feedback.