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Blu-ray vs. HD DVD (2008) - Page 13

post #481 of 2640
Quote:
Originally Posted by Cam'ron View Post

Do you think anyone is going to care enough to upgrade from 1.1 to 2.0 just so they can link to the internet. OMG I can go directly to a website where I can buy stuff from the movie! Wowee! Most people don't care about PiP to go 1.1 let alone go 2.0 for internet bonuses.

That's not what it's for. Content providers can keep adding new features to their films for as long as they please, like new ways to view the film or additional behind the scenes material. Is it gimmicky? Yeah, sort of. Do I want to drop $400 on a player that won't ever be able to use internet-based features? No. Do I want to manually apply firmware upgrades to my player on a regular basis for compatibility with current titles because my player has no ethernet port? Hell no.

Quote:
Originally Posted by marzetta7 View Post

Panasonic already will have a 2.0 player on the market in the coming months. Did you and Corey miss that post? So, your obvious complaints are somewhat moot, as 2.0 players will have what you are looking for.

What's the price, Marz, and when will it be available?
post #482 of 2640
Quote:
Originally Posted by Elixir View Post

oh wow, bring your fanboy a55 over to any other neutral gaming forum and watch this paragraph get torn to shreds.

the 360 has already proven it has better graphical capabilities. the ps3's cell is a b/tch to program for and you constantly see cross platform games look and even play better on the 360. i mean for god sakes i know this is an apple forum and its usually anti-microsoft everything but seriously all it takes is a quick peak around any gaming blog, magazine, or site to see how the ps3 has been received.

the best games of this generation have been on the 360. UT didn't even sell well on the ps3, i'm sure its a decent game and the online will be infinitely better on the 360 but thats all you have? UT and Uncharted? sad.

the whole disk storage hoopla has already been deflated. also, the higher resolution myth has been debunked and with added insult (360 games are known to have higher frame rates).

honestly, where have you been man? you need a serious update.

AAA 360 titles
Halo 3 (best selling game of 2007)
Bioshock (game of the year 2007)
Gears of War (game of the year 2006)
Mass Effect
Forza 2
Crackdown
Dead or Alive 5
Saints Row
Dead Rising
Project Gotham Racing 3


just to name a few.

All you have is it's hard to program for... That's because MS developers are second rate hacks. The 360 has not proven anywhere it has better graphical capabilities. The disc space thing... ?? How could that be debunked? Everybody knows the 360 Max size for game content is standard DVD so what 8, 9 GB's. Your the one who seems to be the fanboy. The big difference between the 360 and the PS3 is the system. THe PS3 system is starting to show why it's better. The 360 is the same platform that the original XBOX was. Developers didn't have to learn much of anything new when it came out because it was almost identical. The PS3 is a totally new system architecture. Some of the early games were not optimized for the system properly, but all the new ones are showing their superiority. Madden is a perfect example. It had it's spots where full optimization and even shadow casts were not achieved, but in the places developers understood how to do the programming it was technically superior. Time Shift. 360 version online barely moves from what I hear. once multiple players start shifting time the whole server is drained, and lags like it's dragging dead bodies. PS3's new CELL processors has not showed that problem one bit when I've played. What's this about UT3 sales? There are more active PS3 servers for this game than I have ever seen in a PC or Mac Version, and they also just finished making a change that allows user created MOD's on the console version. Where is that 360 version? Hardly...
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post #483 of 2640
It's not a video game mom, It's a video game system!
post #484 of 2640
Quote:
Originally Posted by onlooker View Post

All you have is it's hard to program for... That's because MS developers are second rate hacks. The 360 has not proven anywhere it has better graphical capabilities. The disc space thing... ?? How could that be debunked? Everybody knows the 360 Max size for game content is standard DVD so what 8, 9 GB's. Your the one who seems to be the fanboy. The big difference between the 360 and the PS3 is the system. THe PS3 system is starting to show why it's better. The 360 is the same platform that the original XBOX was. Developers didn't have to learn much of anything new when it came out because it was almost identical. The PS3 is a totally new system architecture. Some of the early games were not optimized for the system properly, but all the new ones are showing their superiority. Madden is a perfect example. It had it's spots where full optimization and even shadow casts were not achieved, but in the places developers understood how to do the programming it was technically superior. Time Shift. 360 version online barely moves from what I hear. once multiple players start shifting time the whole server is drained, and lags like it's dragging dead bodies. PS3's new CELL processors has not showed that problem one bit when I've played. What's this about UT3 sales? There are more active PS3 servers for this game than I have ever seen in a PC or Mac Version, and they also just finished making a change that allows user created MOD's on the console version. Where is that 360 version? Hardly...

you're honestly deranged. UT3 is going to play just as good and may even look better on the 360. the modding is a different story since xbox live is strict on user created content. frankly, i could careless about the modding.

i mean where in the world is the ps3 starting to show that its a better system?

xbox live- better
games- better (both financially and critically)
content- better (movie downloads, arcade games)

the only area hte ps3 is beating the 360 is in the hd movie department. once and hopefully soon when bluray is the standard microsoft can go ahead and either install a player in future 360's or provide an external drive like they did for hd-dvd.

oh and here some more concrete examples

Quote:
Ex Harmonix Developer Jason Booth on the PS3:
I read various game forums from time to time, and often see gamers complaining about 'lazy ports' to the ps3. They often mention how the ps3 is the most powerful game console and blame developers working on the console for doing a bad job. Sony has all of these people duped by impressive marketing spin, and I'm often amazed at how potent this type of rhetoric proves to be. For those unaware, I'm going to break it down simply and explain exactly why ports to the ps3 will never be as good as their 360 counter parts, and why most ps3 exclusives will likely continue to suck. First, lets debunk a few common misconceptions:

"The PS3 is more graphically advanced than the 360"

Fill rate is one of the primary ways to measure graphics performance - in essence, it's a number describing how many pixel operations you can perform. The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance. Additionally, the shader processing on the ps3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the ps3 than it does on the 360. And I'm not talking about small differences here, we're talking roughly half the pixel pushing power.

"Ok, fine, but the cell is like, super powerful"

In theory, sure, but in reality it doesn't work out that way. Game code simply doesn't split well across multiple processors. You can probably find a way to split a few things off fairly easily - put the audio on one processor, animation on another; but generally the breakup is always going to leave several of the SPUs idle or underutilized. On top of that, it's usually not CPU speed that restricts the visuals in games - it's fill rate.

"Uh, Blue Ray!"

Great for watching movies, but not so great for games. Getting data off the blue ray drive takes about twice as long as it does to get the same data off the 360's DVD drive. That translates into longer load times, or god forbid if your streaming from disk, tighter constraints on the amount of data you can stream.

"But it's got a lot more space than DVD"

Ok, you got me there - it does have a lot more space, and there is the potential to use that to do something cool, but thats unlikely to be realized in any useful way. There are tons of compression techniques available for data and I'd personally rather be able to get my data faster than have more of it. Most developers who use the entire Blue Ray drive are doing it to work around other problems with the ps3 such as it's slow loading - for instance, in Resistance: Fall of Man, every art asset is stored on disk once for every level that uses it. So rather than storing one copy of a texture, you're storing it 12 times. If you took that entire game and removed all the duplicate data, it would likely fit on a DVD without any problem. They do this to speed up load times, which, as I pointed out before, are painfully slow on the ps3. So in this case, the extra space is completely wasted.

"Once developers figure out the PS3 they'll maximize the hardware and it will be amazing"

I suspect a small number of PS3 only developers will optimize the hardware to do something cool. However, this will be an exception to the rule, and will likely involved game designs that are specifically designed for the hardware and funded by Sony. If those will prove to be fun or not is another question.

Most of the performance centric research into the PS3 has been around making it easier for developers to get the same level of performance you get out of the 360 naturally. For instance, some developers are using those extra SPU's on the cell to prepare data for the rendering pipeline. Basically, they take the data they would normally send to the graphics chip, send it to an SPU which optimizes it in some manner, then send it to the graphics chip. So, once again we see an 'advantage' in hardware being used to make up for a disadvantage in another area - a common theme with the ps3. And this introduces an extra frame of latency into the equation, making controller response slower.

So, the common theme is this; developers must spend significantly more time and resources getting the PS3 to do what the 360 can already do easily and with a lot less code. Lets look at how this translates into practical realities for a moment:

Why the PS3 version often pails in comparison to the 360 version, and why exclusives often suck:

As outlined above, getting equivalent performance out of the PS3 requires a lot of work unique to the platform, and in many cases, even with all these tricks, you still won't see equivalent performance. Thus, many ps3 games have simplified shaders and run at lower native resolutions than the 360 versions. On top of this, there is shrinking incentive to do this work; the PS3 isn't selling.

The code needed to make the PS3 work is most likely only useful to you on the PS3, as the types of tricks you need to do to make the thing perform are very unique to the platform and unlikely to be useful on any other architecture now or in the future. These issues all stem from unbalanced hardware design, and any future hardware that is this unbalanced will likely be unbalanced in a completely unique way.

Finally, there's the problem of resources. Game Development is, at it's heart, a resource management challenge. Given finite resources, do I have these five engineers work on optimizing the PS3 version to look better, or do I use them to make the game play better and fix bugs? Do I change my design to fit with what the PS3 hardware does well, or simply run the game at a slightly lower resolution on the PS3 to make up for it? Developers striving to push the PS3 hardware have often sacrificed their game in the process.

This post might come across as a lot of Sony bashing, but it's just the reality from the trenches. Sony let their hardware be designed by a comity of business interests rather than a well thought out design that would serve the game development community. They are going to loose hard this round because of it, and I hope that in the next round they take lessons from this round and produce a more balanced and usable machine.


all you've given me is sony marketing spin. seriously, if i wanted to hear that kind of rebuttal i could go listen or read one of their famously asinine PR persons.
post #485 of 2640
Quote:
Originally Posted by onlooker View Post

That is such bull shit. The PS3 is a better system, and the gameplay proves it. UT3 can not even fit on an 360 Disk. When and if the 360 version comes out the game is going to be smaller than the PS3 version, Lower resolution, less Maps, less content. Confirmed!, Uncharted on the 360... Not a chance. All the texture Maps in full HD resolution, and take up over 20GB of disk. Not going to happen. TimeShift on the 360... Plays like shit. That's what everybody says. The System can not handle the game. PS3.. Flawless. So don't give me that PS3 is a bogus system nonsense.

I just read that MLB '08: The Show has 10GB of just dialogue.
post #486 of 2640
Quote:
Originally Posted by Elixir View Post


all you've given me is sony marketing spin. seriously, if i wanted to hear that kind of rebuttal i could go listen or read one of their famously asinine PR persons.

It's funny, I can tell that if you were to play almost any PS3 game, your pride would get in the way of you enjoying it.

You CAN NOT say it has better games. That is opinion. Don't act like it is fact. I have both consoles. I don't need to argue with you why the PS3 is better. Do you own one? If not, back off, and take your pride with you.


Cheers.
post #487 of 2640
For the record, Microsoft has already stated that they will DEFINITELY not make a Blu-ray add on for the 360, or have anything to do with it for that matter.

And for the record, the PS3 hardware is far superior. The 360 hardware blows.

33% Failure rate? No thanks.
post #488 of 2640
Quote:
Originally Posted by Galley View Post

I just read that MLB '08: The Show has 10GB of just dialogue.

I assume you are being sarcastic, but Rockstar said that there were many things they couldn't do with GTA IV because of disc space limitations. Going forward, apparently, Rockstar is doing games more exclusively for the PS3.

Game enjoyment is totally opinion bases, I have had all three. I found the Wii too gimmicky, I don't want to way a controller at the screen all the time. I was paranoid of hardware failures from the 360 and don't like FPS. Elixir, not one of those games you listed off appeal to me in any way shape or form, does that mean I think the 360 blows? Not really. I could care less, I have a PS3 that I am confident will last a long time through gaming and movie watching.

Anyways, back to the topic at hand...
post #489 of 2640
Why are you guys arguing about 360 Vs. PS3? Surely everyone knows the Wii is where it's at

Personally I have no interest in games, but the PS3 is still interesting for its blu-ray and streaming capabilities. The only thing is, how come no one ever mentions the fact that the PS3 is seriously butt-ugly? I hope Sony is working on a revision.
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post #490 of 2640
I had to split your post up sorry.

Quote:
Originally Posted by Elixir View Post

you're honestly deranged. UT3 is going to play just as good and may even look better on the 360. the modding is a different story since xbox live is strict on user created content. frankly, i could careless about the modding.

i mean where in the world is the ps3 starting to show that its a better system?

#1 How on earth is going to look better? Will it be the 640x480 texture map's vs. the PS3's HDRI Textures? Hmmm..? Will it be all the Maps that can not fit in the game? Will it be the game modes that they may not even be able to include?
Tell me how the hell it's supposed to look better when they have already talked about dropping it all together for the xbox because it's limiting their game?

Quote:
Originally Posted by Elixir View Post

xbox live- better
games- better (both financially and critically)
content- better (movie downloads, arcade games)


PS3 Store, and FREE online play, has everything xbox live does, other than movie downloads, and it's free. There are downloadable Demo's (like the new Grand Turismo that I got tonight), and downloadable Arcade games is not exclusive to he XBOX. I Have Tekken 5 Dark Conflict. Joust, Mortal Combat 2, and Rampage that all came from the PS3 store, and I also got my copy of Warhawk there. The PS3 store has seen 7 or 8 updates in the month I've had my PS3, and the not only does sony keep adding content they also add features. They have downloadable Movie trailers, and I would imaging Movies themselves will be next. Don't forget it's free!!!!

Quote:
Originally Posted by Elixir View Post

the only area hte ps3 is beating the 360 is in the hd movie department. once and hopefully soon when bluray is the standard microsoft can go ahead and either install a player in future 360's or provide an external drive like they did for hd-dvd.
............................

Microsoft has already stated they are not going to have a Blu Ray add on for the 360. Your system is already falling behind as games get bigger, and better, but all you've figured out is how to do is pretend that the PS3 didn't recently pass the 360 in gaming so you try and bullshit your way through it. Not going to work. .
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post #491 of 2640
i'm asking you where its falling behind? i mean all i get from people in here is "going to", thats the card the ps3 crowd has been playing since day 1. and yes i have played plenty of ps3 titles. again, i reference you to industry wide reports, blogs, journals, reviews, critics, fan reaction... do you want me to do the googling?

i gave you a list of games, a list of critically acclaimed games for both systems and you are still sitting here telling me the 360 is falling behind.... where!?

enough with your UT argument because when it comes out for the 360 and it looks as good or better i will shove it so far down your throat. have you played a game called GEARS OF WAR???? the game of the year for 2006? the highest selling Epic game EVER? i think you should check it out.

you're really fooled with the bluray aren't you? the bluray storage has does nothing positive to the ps3's gaming experience as of yet, nothing. its hoopla, they want to push bluray into homes, it does nothing for gaming. the ps3 store is mediocre, and the FREE online play is pure sh/t. i mean when has a free SERVICE ever been decent? its like the ps2 network with a new coat of paint. you dont even have unified voice chat for christ sakes lmao. maybe you should go back and read why the orange box was rated so high for the 360 compared to the ps3, ya know do some research or something.

microsoft said they dont have plans for bluray right now and they will continue supporting hd-dvd. this does not mean they will never bring bluray over to the 360, after all this is microsoft we're talking about.
post #492 of 2640
Quote:
Originally Posted by onlooker View Post

That's because MS developers are second rate hacks.
...
The 360 is the same platform that the original XBOX was. Developers didn't have to learn much of anything new when it came out because it was almost identical.

There are some dev teams where they are entirely separate. There are others where the PS3 and XBox 360 devs overlap quite a bit.

The reason the 360 is easier to code for isn't because its the same as the XBox (easily disproven) but because Microsoft has a superior toolchain. They are a software not a hardware company. The 360, from a dev perspective, beats the PS3 for the same reasons that Apple products are much easier and better than Sony products. The software is a lot better.

While the PS3 hardware is much nicer and the buuild quality much higher...I like the 360 exclusives much better. I also like the fact that if I were so inclined I could build an indy game for the 360.

MS did a lot of stuff right and their marketshare in comparison to the XBox has reflected that. The RRoD and DVD limitation is reflected in marketshare numbers as well. Had MS managed perfect execution, the PS3 would be worse off. Eventually I'll get a 360 when it goes all 65nm and no more RRoD. For now, I'm getting a PS3 and will play Mass Effect at a friend's house.
post #493 of 2640
Quote:
Originally Posted by onlooker View Post

#1 How on earth is going to look better?

UT3 will look bad on the PS3 because Epic is incompetent, that is what the whole Silicon Knights lawsuit is about.

And I have both PS3 and 360 hardware, the 360 is like a tinker toy compared to the PS3. Microsoft shouldn't be in the hardware business - they suck. Mr H - have you even seen a PS3? Beauty is in the eye of the beholder, but I have them right beside each other on my shelf and the 360 is outclassed in my eye (and my wife's).

Now, I'm not ditching the 360 since it has so many games, but when it dies (and it will die, every 360 ever made is defective) it won't be replaced by another one. The wii is cool also, but it has a short shelf life (mine has sat idle for months).
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post #494 of 2640
Quote:
Originally Posted by onlooker View Post

PS3 Store, and FREE online play, has everything xbox live does, other than movie downloads, and it's free.

Movie downloads I think are a nice capability. Sony wont approach the XBox Live until Home gets released. Once that's here then for gaming there will be parity if not superiority depending on how well Home works.
post #495 of 2640
Quote:
Originally Posted by e1618978 View Post

Now, I'm not ditching the 360 since it has so many games, but when it dies (and it will die, every 360 ever made is defective) it won't be replaced by another one.

Er, why? Isn't it free and the warranty extended to, what is it? 3 years?
post #496 of 2640
Quote:
Originally Posted by e1618978 View Post

Mr H - have you even seen a PS3?

Yes. It's a horrible bulging monstrosity.

Quote:
Originally Posted by e1618978 View Post

Beauty is in the eye of the beholder, but I have them right beside each other on my shelf and the 360 is outclassed in my eye (and my wife's).

I wasn't making any comparison to the 360. The 360 is ugly in its own way and is certainly more flimsy.
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post #497 of 2640
Quote:
Originally Posted by e1618978 View Post

UT3 will look bad on the PS3 because Epic is incompetent, that is what the whole Silicon Knights lawsuit is about.

).

Epic has proven time and time again why they are a premier developing company. the unreal engine has now powered 2 consecutive games of the year (gears of war 06, and bioshock in 07) coincidently both xbox 360 exclusives.

unreal tournament 3 already proved a good port can be done on the ps3 but with much investment and work. its going to be interesting to see how well it looks on the 360 considering it was written for the PC before the PS3.
post #498 of 2640
Quote:
Originally Posted by Elixir View Post

Epic has proven time and time again why they are a premier developing company. the unreal engine has now powered 2 consecutive games of the year (gears of war 06, and bioshock in 07) coincidently both xbox 360 exclusives.

unreal tournament 3 already proved a good port can be done on the ps3 but with much investment and work. its going to be interesting to see how well it looks on the 360 considering it was written for the PC before the PS3.

Neither bioshock or gears of war were on the PS3 - it is the PS3 version of the engine that sucks so harshly, but maybe is sucks less than it did (I didn't realize that UT3 was out for the PS3 yet, and it got good reviews on gamespot - but that could just be paid for reviews).

Quote:
Originally Posted by vinea View Post

Er, why? Isn't it free and the warranty extended to, what is it? 3 years?

Well, I am an early adopter, so I only have half of that left - if it dies under warranty then fine, but they have been sending broken refurbs back to people who return the 360 under warranty.
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post #499 of 2640
Quote:
Originally Posted by e1618978 View Post

Neither bioshock or gears of war were on the PS3 - it is the PS3 version of the engine that sucks so harshly, but maybe is sucks less than it did (I didn't realize that UT3 was out for the PS3 yet, and it got good reviews on gamespot - but that could just be paid for reviews).

.

i dont understand what you're saying. you said silicon knights sued epic, which they did but they did over an xbox 360 exclusive as well. in my opinion i think silicon knights just had their own problems with the engine and decided to pass their blame off on epic.

epics engine has powered a few games and even their own to critical and mass success soo????

UT3 on the ps3 is probably the best looking port (which there aren't many) on the system. COD4 also looks pretty good on the ps3. again, i remind you that many ports to the ps3 have looked like pure junk, even coming well after the 360 version.

a recent port called Lost Planet that came out over a year ago on the 360 has been causing a lot of frustration amongst the ps3 crowd because it has been done so poorly. i reference you back up to my quoting of one of harmonix's programers on to why it may be this way.

UT3 is already out for the ps3 and its coming to the 360 shortly.
post #500 of 2640
Holy cow. Nearly a full page of gamer kid posturing. Could we please stay on topic for the denouement of this multi-year Blu-ray v. HD DVD epic?
post #501 of 2640
Quote:
Originally Posted by Guartho View Post

Holy cow. Nearly a full page of gamer kid posturing. Could we please stay on topic for the denouement of this multi-year Blu-ray v. HD DVD epic?

Gamer kid? I'm 40 with a 20 year old daughter...

Oh - wait a minute, I am "level 40" that's it! We should re-define age to be levels, like in Wow, maybe that would get the respect for elders back into society.

Exlir - for some reason I thought that "too human" was a PS3 game, so you were right - but I still think that Epic will lose the lawsuits.
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post #502 of 2640
So, back on topic.

Sunshine on Blu-ray = holy s***.
post #503 of 2640
Quote:
Originally Posted by Guartho View Post

Holy cow. Nearly a full page of gamer kid posturing. Could we please stay on topic for the denouement of this multi-year Blu-ray v. HD DVD epic?

Haha...

Didn't you know that PS3 turns every gamer into an AV enthusiast?... It's illegal to talk about Blu-Ray w/out mentioning PS3.

Kidding aside, PS3 is the most popular Blu-Ray player or blu-ray capable player. It probably the best option, unless you don't mine collecting profile 1.0/1.1/2.0 standalone players as them become available.
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post #504 of 2640
Quote:
Originally Posted by e1618978 View Post

Gamer kid? I'm 40 with a 20 year old daughter...

Oh - wait a minute, I am "level 40" that's it! We should re-define age to be levels, like in Wow, maybe that would get the respect for elders back into society.

Exlir - for some reason I thought that "too human" was a PS3 game, so you were right - but I still think that Epic will lose the lawsuits.

Well crap, I'm just level 39. I guess I need to grind more xp.

I just watched my Blu Ray Copy of Blade Runner last night and all I can say is, damn, that movie aged well.
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post #505 of 2640
Quote:
Originally Posted by Elixir View Post

you're honestly deranged. UT3 is going to play just as good and may even look better on the 360. the modding is a different story since xbox live is strict on user created content. frankly, i could careless about the modding.

i mean where in the world is the ps3 starting to show that its a better system?

xbox live- better

seriously, if i wanted to hear that kind of rebuttal i could go listen or read one of their famously asinine PR persons.


So according to you Live is better, except where its pointed out to you that its not, of which you say "I don't care"

Who is asinine again?

-

and it isn't "I could care less" or even "careless" it is "I couldn't care less"
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post #506 of 2640
Quote:
Originally Posted by Fishyesque View Post

For the record, Microsoft has already stated that they will DEFINITELY not make a Blu-ray add on for the 360, or have anything to do with it for that matter.

And for the record, the PS3 hardware is far superior. The 360 hardware blows.

33% Failure rate? No thanks.

Link to the "no Blu-ray" comment please.

Why are M$ SO against F@H on the 360? it is A:Because we might see which machine completes a set task quicker, and they KNOW the 360 will show its weakness.
Or B:Because the 360 shouldn't be left switched on for 8-12 hours straight.

Remember folks M$ will Kill your kid and not really give a shit, because thats the kind of company they are
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post #507 of 2640
I WANT TO POINT SOMETHING OUT. Blu-ray is important to the games.

Look up La Noire. It's by Rockstar who did GTA.

They said it is impossible to make the game for the 360 due to the sheer size of the game.

Blu-ray is essential. And if UT is a bad port, it IS because the developers are incompetent.
Look at COD4. They had there best developers on the PS3 version. They did an amazing job, and they even said it wasn't difficult. Whoever makes bad ports just aren't trying.
post #508 of 2640
Thread Starter 
Results are in on the FULL YEAR statistics in the Blu-ray vs. HD DVD war (or lack thereof now ) for 2007...

Nielsen/VideoScan Numbers ending January 6th

http://www.nxtbook.com/nxtbooks/ques...1308/index.php

WE: BD-65% HDD-35% YTD: BD-65% HDD-35% SI: BD-62% HDD-38%







It was a great Blu year indeed. I hope Apple makes it even better in '08 with some Blu-ray equipped iMacs, Mac Pros, MacBooks, and MacBook Pros.
post #509 of 2640
Quote:
Originally Posted by Fishyesque View Post

I WANT TO POINT SOMETHING OUT. Blu-ray is important to the games.

Look up La Noire. It's by Rockstar who did GTA.

They said it is impossible to make the game for the 360 due to the sheer size of the game.

Blu-ray is essential. And if UT is a bad port, it IS because the developers are incompetent.
Look at COD4. They had there best developers on the PS3 version. They did an amazing job, and they even said it wasn't difficult. Whoever makes bad ports just aren't trying.


Think I mentioned a while back (last years thread) that aside from the movie studios there are all the GAME studios selling BD discs, thus bringing the pressing cost down for the movie studios.

N64 carts were 8Meg
PS1 CDs were 650Meg
PS2 DVDs were 4-9GB
PS3 BDs are 25-50GB

going from 8meg to 650meg was a stupendous move, who the hell needed THAT amount of data???

Where are the people that said that now? - posting in forums about how the 360 will be fine with 9GB limit
It REALY IS last gen.
I don't see how an anti M$ stance can be seen as a bad thing on an Apple forum I really can't!

nagromme - According to Amazon: "SpongBob Typing Tutor" is outselling Windows
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I don't see how an anti M$ stance can be seen as a bad thing on an Apple forum I really can't!

nagromme - According to Amazon: "SpongBob Typing Tutor" is outselling Windows
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post #510 of 2640
Quote:
Originally Posted by Walter Slocombe View Post

Think I mentioned a while back (last years thread) that aside from the movie studios there are all the GAME studios selling BD discs, thus bringing the pressing cost down for the movie studios.

N64 carts were 8Meg
PS1 CDs were 650Meg
PS2 DVDs were 4-9GB
PS3 BDs are 25-50GB

going from 8meg to 650meg was a stupendous move, who the hell needed THAT amount of data???

Where are the people that said that now? - posting in forums about how the 360 will be fine with 9GB limit
It REALY IS last gen.

Haha Wow, thanks for that data. That's a very good point.
post #511 of 2640
Thread Starter 
post #512 of 2640
Quote:
Originally Posted by vinea View Post

Movie downloads I think are a nice capability. Sony wont approach the XBox Live until Home gets released. Once that's here then for gaming there will be parity if not superiority depending on how well Home works.

I'm excited about home. It looks stellar. I have the video saved on my PS3, and I usually erase them once I've watched them but this one was particularly interesting. I wonder if Sony has done any demo's at CES about it?
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post #513 of 2640
Blu-ray Group Touts Interactivity
Quote:
Originally Posted by Author: STEPHANIE PRANGE


Posted: January 7, 2008


Sony hosted a press event at its booth today during the Consumer Electronics Show touting new interactive features being incorporated into the Blu-ray Disc format.

BD Live features will allow consumers to play games, hear live commentary and even create their own avatars to insert into a film, among other networking activities.

Sony's VP of advanced technologies Don Eklund demonstrated downloading a low-res movie on a Blu-ray Disc to the PlayStation Portable through the PlayStation 3. He also demonstrated sending a ring tone to a phone through a connected Blu-ray Disc.

The event came on the heels of Warner Home Video’s recent announcement that it will release its films exclusively on Blu-ray.

“The evidence is growing at a rather rapid rate that Blu-ray is dominating the field,” said critic Leonard Maltin, who hosted the event.

He interviewed producer Dean Devlin about the benefits of digital filmmaking and Blu-ray. Devlin noted that Godzilla had only two Technicolor prints; thus, the majority of moviegoers saw it in a less-than-perfect state on film.

“Now, with Blu-ray, for the first time people will be able to see it the way it was meant to be seen,” he said.

Devlin also praised the interactivity options on the new high-def format.

“It’s just going to expand that universe so much more,” he said.

“[A film] is no longer frozen in time,” Maltin added.

Later Monday evening, at a Blu-ray Disc press conference, the four Blu-ray-only studio presidents were joined by a fifth member: Warner Home Video president Ron Sanders. All the presidents predict a swift end to the format war and said it is incumbent for them to refocus their energy on educating consumers about high-def media.

20th Century Fox Home Entertainment’s Danny Kaye predicted that in 2008, consumer spending on Blu-ray Disc software will hit $1 billion, and an estimated 10 million Blu-ray playback devices, including PlayStation 3 consoles, will be in U.S. homes.

Speakers at the Blu-ray event also said that while Blu-ray awareness among consumers was 26% at the end of 2006, it’s now at 80%.

In response to a question from a member of the audience about whether Warner had been paid by Blu-ray to drop its support for HD DVD, Sanders chuckled and said, “I wish.”

“Any payment would just be a drop compared to getting it wrong in the consumer marketplace,” Sanders said.
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post #514 of 2640
In case you were wondering, Sony has learned nothing from its war with HD-DVD.

The Blu-Ray fanboys no doubt feel satisfied, knowing that Sony will now use a decade worth of Blu-Ray royalties to come up with all sorts of proprietary nonsense, with huge helpings of DRM.
The evil that we fight is but the shadow of the evil that we do.
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The evil that we fight is but the shadow of the evil that we do.
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post #515 of 2640
Quote:
Originally Posted by Cam'ron View Post

I assume you are being sarcastic, but Rockstar said that there were many things they couldn't do with GTA IV because of disc space limitations. Going forward, apparently, Rockstar is doing games more exclusively for the PS3.

Anyways, back to the topic at hand...

Cutliff: Our dialogue is huge. We've always received comments that we've had the best dialogue in any sports game. Do some things get behind? Maybe a little bit, but our goal was to have people talking as they do in real life. We didn't want them to interrupt a comment that was going on if it wasn't an important situation. So comments might lag, but sometimes that's done on purpose to sound more like a true to life broadcast. Our dialogue has expanded exponentially. We have over ten gigs of audio. It's by far the largest script that's ever been done; it's a huge script. We have a full-time scriptwriter that writes all year long, so we've added that much more this year. The script gets larger every year.
Source
post #516 of 2640
Quote:
Originally Posted by Walter Slocombe View Post

So according to you Live is better, except where its pointed out to you that its not, of which you say "I don't care"

Who is asinine again?

-

and it isn't "I could care less" or even "careless" it is "I couldn't care less"


don't be a douchebag, please. the modding option in UT3 still has not proven to be very popular. If epic wants to do something similar on the 360 they can. halo 3 has a stripped down version of modding called forge.

you're taking that and creating an entire scenario where ps3's network offers a better solution to the xbox live. all of this in spite of industry wide acceptance that the ps3 network is far behind the xbox live service.

i guess i should stop cuz its just like arguing with a wall, or maybe like talking about osx's superiority over vista in a pro-PC forum.
post #517 of 2640
Quote:
Originally Posted by Elixir View Post

don't be a douchebag, please. the modding option in UT3 still has not proven to be very popular. If epic wants to do something similar on the 360 they can. halo 3 has a stripped down version of modding called forge.

you're taking that and creating an entire scenario where ps3's network offers a better solution to the xbox live. all of this in spite of industry wide acceptance that the ps3 network is far behind the xbox live service.

i guess i should stop cuz its just like arguing with a wall, or maybe like talking about osx's superiority over vista in a pro-PC forum.

I want you to respond to what he said about the space issues, and those stats he posted.

And I want you to respond to what I said about La Noire.
post #518 of 2640
Quote:
Originally Posted by Galley View Post

Cutliff: Our dialogue is huge. We've always received comments that we've had the best dialogue in any sports game. Do some things get behind? Maybe a little bit, but our goal was to have people talking as they do in real life. We didn't want them to interrupt a comment that was going on if it wasn't an important situation. So comments might lag, but sometimes that's done on purpose to sound more like a true to life broadcast. Our dialogue has expanded exponentially. We have over ten gigs of audio. It's by far the largest script that's ever been done; it's a huge script. We have a full-time scriptwriter that writes all year long, so we've added that much more this year. The script gets larger every year.
Source

Hot damn, that is awesome. I had the Show 07 and I will get 08 fo sho. Hopefully Sony improves on the jaggies and overall presentation, but it was my fav baseball game to date.

PS. Fishyesque, you totally missed my post about Rockstar in all this damn bickering between you and Elixir.

I hope more and more games start taking advantage of the addition disc space for improved audio, bigger maps, etc.
post #519 of 2640
Quote:
Originally Posted by Frank777 View Post

IThe Blu-Ray fanboys no doubt feel satisfied, knowing that Sony will now use a decade worth of Blu-Ray royalties to come up with all sorts of proprietary nonsense, with huge helpings of DRM.

This is getting old. Panasonic has at least as many patents in Blu-ray as Sony, and there are 20+ others involved.
JLL

95% percent of the boat is owned by Microsoft, but the 5% Apple controls happens to be the rudder!
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JLL

95% percent of the boat is owned by Microsoft, but the 5% Apple controls happens to be the rudder!
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post #520 of 2640
Quote:
Originally Posted by Fishyesque View Post

I want you to respond to what he said about the space issues, and those stats he posted.

And I want you to respond to what I said about La Noire.

what space issues? there is yet to be a game where the bluray drive was truly needed. did you not read the post where i quoted the developer from harmonix?

the new GTA is going to be a massive game and it had no problem getting exclusive content to the 360 that the ps3 will not have on launch. again, space is not an issue.

you know whats an issue? the insane load times the ps3 has. do you know what they did? i'm sure someone with a ps3 could tell ya. they make you download 5gb worth of an update to decrease the load times.

it seems like a lot of people in here are still stuck on initial launch sony pr spin. for example, a few posts above someone was touting the "true hd capabilities" of the ps3. yeah, remember when they said their games would be running 1080p? nope, nada. most of their games barely run native 720p for christ sakes! and usually they run on lower frame rates! 360 games have been running 60fps, while most ps3 games run 30fps.

i thought these things were already widely known by everyone. i'm guessing its just the type of crowd in this thread that doesnt really care or follow the industry....must be, all this stuff is out there if you look.
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