Quote:
Originally Posted by
Hudson1 
I have a hard time thinking of potential uses for a Mac in which a MacPro is "total over-kill" yet a mini "doesn't cut it". Just what are you trying to run that requires this mythical mini-tower yet a mini can't handle and a MacPro is total over-kill? If you're talking about hard core games, well Apple has pretty much said people buy consoles for games, not computers.
Here in NYC, where office and desk space is at a premium a Mac Pro is just too big, physically. In this case, size and too much of it, DOES matter. I simply do not have the space for a MacPro. My office is 7' x 7'.
I use VectorWorks for 2D and 3D, Photoshop and a few other 3D apps. I know lots of architects, lighting designers, video, audio and graphic designers who work with similar tools and would love one. Most everyone I know use a MacBook Pro. Some have one MacPro to use as a heavy lifter for rendering, etc.. In this case, running these types of apps, a mini simply does NOT have the raw power to handle it. And these days, being able to crank out work quickly is crucial, especially with clients' shrinking budgets!
The mini is a great machine for what it is, a headless MacBook, but a small footprint machine, with quad or octo-core processors, a serious graphics card, an internal 2-disk RAID and a spare PCI slot would be fantastic!
Besides, an intermediate sized headless Mac would be a great "switcher" machine, too.