Originally Posted by Stucarius
If I were a Bioware parent company stock holder I would be really pissed that poor development has led to abandoning hundreds of millions of dollars as a result of an uninformed 20th cen bias.
It's not Bioware's fault entirely though. Games are built on engines that work best for a certain kind of gameplay. If the engine developers don't target Macs, the game developers can't either. In the case of Old Republic, the HeroEngine hasn't been developed for the Mac.
KOTOR 1, 2 and Jade Empire used Bioware's Odyssey Engine so Mac versions are no problem.
There should be no problem with Mass Effect as it's based on the Unreal 3 engine but apparently there were contractual agreements that determined which platforms it could target - this is why it can't even get on game streaming services that are platform agnostic. It was a Microsoft exclusive for a while so restricted from the PS3 too and they aren't getting ME1.
Unless the HeroEngine developers port their software to the Mac, I'd say an SWTOR port will never happen. Your best bet would be to contact them about it:http://www.heroengine.com/
I personally don't get why MMORPG developers aren't targeting tablets more. There are RAM limitations and storage constraints but people can far more easily sit with an iPad for hours than at a computer desk and the touch interaction would add a lot to the gameplay. They all use fast solid-state storage too so loading times shouldn't be all that bad.