Raycer graphics coming soon, but not in the form we were hoping.
I just got some info on how Apple is planning to use the Raycer graphics chips. Unfortunately, they aren't going to do anything for aqua or quartz. What they are doing is combining it with the North bridge chip, connected directly to the processor, so the processor can offload mpeg2 decoding and encoding as well as quicktime playback, directly to the Raycer GPU. By doing this apple can significantly increase performance for video rendering in things like Final Cut, iMovie, DVD Studio Pro, and iDVD. By offloading this graphics work to the raycer chip, the processor and video card are free to do other things, even play video games while encoding a DVD, though obviously with a slight performance hit. Although I only got this news today, this work has been going on since last summer, and was hoped to be completed last january. Since it wasn't finished, its hoped to be ready by July. This obviously requires a new board design, which we all know is going to happen this summer whether G5s come out or not. Apple has to redesign the board for their DDR ram, and ATA /133 implementation. The last sentence I don't have proof of, but i think everyone expects that at least. My source tells me the raycer part is supposed to benefit all the product lines, so it should be making its way down to the imac and laptops eventually as well. We can only hope now that 10.2 has some serious graphics improvements, since we won't be getting any hardware help.
[ 04-10-2002: Message edited by: DansG3 ]</p>
[ 04-10-2002: Message edited by: DansG3 ]</p>
Comments
1. How much would these chips add to the cost of a Mac that it would make its way into the consumer products?
2. Would programmers have to specifically code for these GPUs or will the OS take care of data distribution?
3. Although this info is in line with the rumors about Apple taking on the high-end film market, how reliable do you think your source is?
<strong>Sounds interesting... but I have a few questions:
1. How much would these chips add to the cost of a Mac that it would make its way into the consumer products?</strong><hr></blockquote>
Well, its supposed to be integrated with the northbridge chip, so i don't think the added costs will be too prohibitive, but my source was only one of the programmers, so i doubt he knows costs.
[quote]2. Would programmers have to specifically code for these GPUs or will the OS take care of data distribution?[/qb]<hr></blockquote>
Good question, I'll see what i can find out about this from him. If anyone else has other questions that i should ask let me know, but bear in mind my source is only a programmer, so he doesn't have all the details.
[quote]3. Although this info is in line with the rumors about Apple taking on the high-end film market, how reliable do you think your source is?[/qb]<hr></blockquote>
I definitely trust the source, but above and beyond what i've already told you, I'm not sure he knows much more. He was very surprised at how much i knew already, and only filled in the details.
[ 04-10-2002: Message edited by: DansG3 ]</p>
But when you say that he is one of the programmers, at what level? Within Apple itself or third-party developer? When he is direcly involved in the development of the chip integration, does he think the MWNY deadline can be met?
Did you hear this specifically, or are you just infering this? In other words, is there any reason that the chip couldn't do both?
[quote] What they are doing is combining it with the North bridge chip, connected directly to the processor, so the processor can offload mpeg2 decoding and encoding as well as quicktime playback, directly to the Raycer GPU. By doing this apple can significantly increase performance for video rendering in things like Final Cut, iMovie, DVD Studio Pro, and iDVD. By offloading this graphics work to the raycer chip, the processor and video card are free to do other things, even play video games while encoding a DVD, though obviously with a slight performance hit.<hr></blockquote>
Any info on exactly how/at what speed the Raycer GPU is going to be connected? Any idea of performance (i.e. by how much will encoding be sped up)?
[quote]
This obviously requires a new board design, which we all know is going to happen this summer whether G5s come out or not.
<hr></blockquote>
Does your source happen to know anything about this issue (G5 or not)?
Not happening and not needed. the fastest mac compresses MPEG 2 faster than real time. it's only going to improve from here on just using the main CPU. The added cost of a dedicated chip for those specific tasks would be a complete waste
<strong>If Apple wanted to do this they would not have had to buy raycer. they could have just integrated an existing C-Cube MPEG chip and been done with it. They would have never wasted time optimizing for altivec, etc.
Not happening and not needed. the fastest mac compresses MPEG 2 faster than real time. it's only going to improve from here on just using the main CPU. The added cost of a dedicated chip for those specific tasks would be a complete waste</strong><hr></blockquote>
Hmm, I'm not so sure. He mentioned the integration with FCP3, and the realtime effects in that probably could use the abilities of that chip. It doesn't seem like it's just for encoding, but also rendering type functions. ( like that technical description? It only gets worse from here folks.)
Also, while I'm sure the CPU can handle it just fine, it sure would be nice not to have to dedicate a big part of my clock cycles.
And with the Raycer technology already developed, wouldn't Apple just have to match it up with the Northwood tech? There doesn't seem to be the same R&D investment here, so it would seem like the chips could be produced fairly inexpensively.
Besides, what a great way to go after the video markets. Apple can demonstrate that they truly understand what that market wants and needs. (Not that I know what they want and need, of course
Anyway, just wanted to post in defense of a semi-reasonable rumor before the thread goes down the tubes.
Again.
[edit]
Further, if the cost is low, ( and right now we dont' know what it is ), then why not put it in? It's a marketing gimmick for one, and other vendors could begin coding to take advantage of it too. Well, they could later, I mean.
[ 04-11-2002: Message edited by: tsukurite ]</p>
I think Apple is trying become SGI pt II
<hr></blockquote>
Dunno, sonds pretty unlikely for several reasons:
- As programmer said, any modern graphics card already offloads much of the DVD decoding stuff.
- IIRC Raycer never had anything to do with MPEG2 or related technology.
- The hardcore-gamer-and-DVD-producer-in-one who needs to get top FPS in Quake while rendering complex videos doesn't sound like a very likely target market to me very much.
Bye,
RazzFazz
[ 04-11-2002: Message edited by: RazzFazz ]</p>
A chip like this would make more of a difference than another CPU.
[ 04-11-2002: Message edited by: CCR65 ]
[ 04-11-2002: Message edited by: CCR65 ]</p>
[quote] Originally posted by DansG3:
directly to the Raycer GPU. <hr></blockquote>
If the chip is a GPU, then wouldn't it mean it could do rendering, 3d work, and play games? This would offload a fair amount of work off the processor, and AGP graphics card, and it is a great idea, if you really do mean GPU that is.
[ 04-11-2002: Message edited by: mattyj ]</p>
<strong>I dunno much about this, or anything technical really, 'cept for what I read from the likes of all of you, which means, more than likely even what I know is wrong, but DSP seems to remind me of audio. Doesn't OSX support 5.1 channel high-res audio? Yet macs continue to languish with basically 48Khz 2 channel CD quality audio. A programmable DSP that could decode/encode say, DTS or DD might be a good thing, no? I realize anyone authoring a Professional DVD is going to have the sound encoding done on a seperate and expensive system, but is there a way this function could end up on the mac itself ???</strong><hr></blockquote>
Digital out would be nice to start with!
<strong>If the chip is a GPU, then wouldn't it mean it could do rendering, 3d work, and play games? This would offload a fair amount of work off the processor, and AGP graphics card, and it is a great idea, if you really do mean GPU that is.
[ 04-11-2002: Message edited by: mattyj ]</strong><hr></blockquote>
How do you think the GPU <-> DSP loadbalancing should be done?
One thing's for sure, if the next motherboard update doesn't have any Raycer like benefit from it, I feel pretty certain that nothing from Apple ever will.
Steve