OpenGL RGB Color Cube

Posted:
in Genius Bar edited January 2014
I was wondering if anyone knew of any documents that discussed the OpenGL RGB color model in depth,specifically I am looking for information on how the surfaces of constant value and constant saturation are defined.I am looking for something simliar to this:



<a href="http://gimp-savvy.com/BOOK/index.html?node52.html"; target="_blank">http://gimp-savvy.com/BOOK/index.html?node52.html</a>;





that discusses how the RGB color space in GIMP is defined.I would like something that discusses OpenGL instead.Any information would be appreciated.



[ 11-29-2002: Message edited by: Rick1138 ]</p>

Comments

  • Reply 1 of 2
    rraburrabu Posts: 239member
    OpenGL uses the same RGB color model as the one defined in your link. As I understand it, there is only one RGB color model.
  • Reply 2 of 2
    Thanks,that's what I suspect,I just need some confirmation in OpnGL docs.
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