Moved: Quartz Extreme doomed?

Posted:
in Future Apple Hardware edited January 2014
<a href="http://www.theregister.co.uk/content/4/26125.html"; target="_blank">This article</a> in The Register might be trouble if Apple are hoping QE will speed up X.



[quote]

In January we revealed that Microsoft had acquired a chunk of SGI's graphics portfolio. At the time we mused if the Beast had a plan to scupper OpenGL.



This was taking paranoia too far, wise heads told us.



But in the minutes of the OpenGL developer meeting, it's clear that Microsoft has staked an IP claim on portions of the OpenGL spec, and it's willing to license it's patents on RAND terms.



"Microsoft believes they have patent rights relating to the ARB_vertex_program extension. They did not contribute to the extension, but are trying to be upfront about it. They're offering to license their IP under reasonable and nondiscriminatory terms; will license rights to the extent necessary, provided a reciprocal license is granted to MS. Granted on 1:1 basis for OpenGL 1.3, 1.4, and earlier versions. Contact Dave Aronson for more specifics ... Microsoft does believe they have IP claims against fragment shaders, too."



This gives the first public indication that hardware manufacturers are beginning to rub up against Microsoft's patent portfolio. Whether the Beast's goal is to kill OpenGL with kindness, or simply to let the GPU manufacturers know who's da boss, we don't know. The wording is misleadingly benign: non-discriminatory licenses are only non-discriminatory until there's some discrimination.



And right now it's too early to say. All we can see is the shark's fin.



But we'll be keeping our eyes on two patents filed by SGI - which created OpenGL - particularly this one and this one. If we discover that these have been assigned to Microsoft, it may be time to leave the beach entirely.



Any views from Linux developers or OpenGL developers on non-Microsoft platforms?

<hr></blockquote>



Could Apple fight back on the grounds of prior art or will OpenGL soon be ClosedGL?



[ 07-10-2002: Message edited by: Amorph ]</p>

Comments

  • Reply 1 of 6
    bodhibodhi Posts: 1,424member
    I think OpenGL is software, not hardware.
  • Reply 2 of 6
    tsukuritetsukurite Posts: 192member
    [quote]Originally posted by Bodhi:

    <strong>I think OpenGL is software, not hardware. </strong><hr></blockquote>



    But it could seriously effect hardware vendors, videocard companies in particular. The chips are made to support the OpenGL spec. If M$'s claims can hold water, it'll put the big hurt on any vendor that wants to support/use OpenGL. As far as Apple goes, if QE uses either of these functions (and you can probably bet that they do) then M$ has a legal method to eviserate one of the biggest features of their competitor's flagship product. Of course M$ would let Apple use DirectX...what's that? It doesn't work in Mac OS? Oh, my stars! How horrible! Well in works in Windows you know. *wink,wink. nudge,nudge* <img src="graemlins/bugeye.gif" border="0" alt="[Skeptical]" />



    Plus, M$ can claim (rightfully, darn it) that they are merely protecting their intellectual property. With malicious intent, to be sure, but it would be legal.



    But M$ would never do that, right? Nahhh. They've turned over a new life. Everyone knows that.
  • Reply 3 of 6
    sc_marktsc_markt Posts: 1,402member
    My gut feeling is that this is not good for Apple.
  • Reply 4 of 6
    blackcatblackcat Posts: 697member
    [quote]Originally posted by sc_markt:

    <strong>My gut feeling is that this is not good for Apple.</strong><hr></blockquote>



    Or Nvidia.

    Or ATi.

    Or Matrox.

    Or Linux....



    I'm just hoping it isn't legal, patents are funny things.
  • Reply 5 of 6
    hmurchisonhmurchison Posts: 12,425member
    My gut says Microsoft doesn't need this after being bombarded with anti trust cases. I think QE and Apple are fine.
  • Reply 6 of 6
    amorphamorph Posts: 7,112member
    Since this impacts a whole lot of things, not just future Apple hardware, I'm going to move it to General Discussion.
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