New iPhones, and the greatest ever cull of Mac games on the AppleInsider Podcast
Ahead of next week's iPhone event, William Gallagher and Mike Wuerthele talk about what's definitely coming and what's definitely not. Plus Mike talks about why the move to macOS Catalina is going to permanently break an awful lot of games.
Not long to wait now.
We thought it would be a quiet week as everyone waits for Apple's September 10 event, but Victor's going to regret being away for this one, as AppleInsider writer William Gallagher and editor Mike Wuerthele discuss:
Also, you've listened to the podcast, you know Apple, and you know AppleInsider. Could you be just the type of journalist we're looking for? We're growing, check out who we need for the team.
We like reader email too -- send us your comments and concerns!.
The show is available on iTunes and your favorite podcast apps by searching for "AppleInsider." Click here to listen, subscribe, and don't forget to rate our show.
Listen to the embedded SoundCloud feed below:
Feedback and comments are always appreciated. Please contact the AppleInsider podcast at [email protected] and follow us on Twitter @appleinsider, plus Facebook and Instagram.
Not long to wait now.
We thought it would be a quiet week as everyone waits for Apple's September 10 event, but Victor's going to regret being away for this one, as AppleInsider writer William Gallagher and editor Mike Wuerthele discuss:
- More games are going to be cut off than ever before in Apple history.
- The move to a 64-bit macOS Catalina is going to strand an untold number of games and some will be lost forever.
- Use our guide to finding out what 32-bit apps, including Steam games, you still have on your Mac. And check it out right now.
- How Apple likes to produce its events and what that means for the devices we'll see next week
- Mike calls the odds on the one other device that could make it next week, the rumored update to Apple TV
- Give us a break, we haven't had the 2019 iPhones yet, and here are new rumors for a mid-cycle "iPhone SE 2" between those and the 2020 releases
- Samsung has finally released the Galaxy Fold, just not so you'd notice -- and perhaps never will
- Signify, nee Phillips Lighting, has brought out more Hue bulbs, plus new smart plugs which may be in time to save William yanking out what remains of his hair after HomeKit woes
- Developers have been telling AppleInsider how and why Apple's Catalyst is simply not ready for prime time
Also, you've listened to the podcast, you know Apple, and you know AppleInsider. Could you be just the type of journalist we're looking for? We're growing, check out who we need for the team.
We like reader email too -- send us your comments and concerns!.
The show is available on iTunes and your favorite podcast apps by searching for "AppleInsider." Click here to listen, subscribe, and don't forget to rate our show.
Listen to the embedded SoundCloud feed below:
- Do this right now: check which of your Mac apps are 32-bit and won't work in macOS Catalina. Our guide shows you how to find out the state of any app, even Steam games, wherever they are on your Mac
- How to update your Steam install to 64-bit before macOS Catalina
- What to expect at Apple's September 10 event -- and what not to
- Apple is again said to be planning an "iPhone SE 2", though, if true, it sounds more like an iPhone 8 to us
- Samsung finally launches the Galaxy Fold, in Korea
- Signify unveils Hue smart plug and button, plus bulbs and an updated Hue Go
- Apple's Catalyst polarizes developers ahead of iOS 13, Catalina launch
Feedback and comments are always appreciated. Please contact the AppleInsider podcast at [email protected] and follow us on Twitter @appleinsider, plus Facebook and Instagram.
Comments
Only two of the couple dozen games on my machine will continue to run. Halo and Age of Empires will both die. There's really no reason for this.
...Victor, of course, always does an exemplary job.
It was good to hear William in the driver's seat, so to speak. He did a wonderful job.
Mike's take on things was really informative and to the point. Really enjoyed listening to him, again.
I thought William's comment, on the HomePod, was insightful. "If Apple makes a second gen., then it's a success." Seems obvious after hearing it, but never really thought of it that way.
I'll be applying William's logic to all future Apple products.
BTW, I'm using a refurbished 3 year old Se ($200), it matches my rose gold MacBook...yes, it's important!
Mike's comment, "if you lay an Se on top of the Xs it's about a 1/4 inch, or so, on all sides bigger" was illuminating.
Hmmm, off to the Apple store tomorrow to check it out!
I digress, I was amazed at the weight difference between my previous 5c (Apple white) and the 5/Se. My first impression of the X and the R was, they seemed considerably heavier.
Anyway...always look fwd to Friday. It's one of my favorite podcasts. This one was a pleasant surprise!
I applaud Apple in going to 64 bit, it will clean out a lot of riff-raff out of the App Stores!
But, then most of us put them in cases, which adds even more size. So, it's worse than the core product in real-world use.
Is the X smaller than the 7 or 8? Because my wife has an iPhone 7, and IMO, it is too big. I could deal with it if I have to, maybe, but I'd not enjoy it as much (and I'll resist buying one as much as possible).
I also don't get the 'we've/Apple has just moved on' from that market sentimentality. To me, that's kind of like the car companies trying to justify making just cross-over SUVs because they sell a bigger percentage of them. So what? 'Never crossing 10%' as Mike said, is still a heck of a lot of phones. Couple that with the fact that they didn't make it a proper iPhone sibling (but instead a budget model) and maybe that percent was a self-fulfilling outcome.
But, even if it wasn't, why wouldn't you cater to that 10% market, rather than making your entire lineup focus on the 90%, leaving that 10% behind? Do we really need a half-dozen bigger phone models? Why not just figure out which phone has the highest percentage, then, and cut the rest of the lineup all together. Think of the R&D and production costs that would save Apple! Everyone can just learn to conform to that model that people's wallets have voted for.
I do!
I think we've been thinking smaller should be cheaper. I think what you are saying is that smaller is smaller, and having something with the top-of-the-line capabilities in an iPhone 5 sized chassis might find another unfulfilled market segment, even if it had a top-of-the-line price??