OS X Tiger API vs Avalon API
Hi,
Please, avoid religios comments.
I am not an expert in OS X programming, but I'd like to see what are the strengths in OS X API in comparison to Windows API. Where does OS X loose?
For example, windows says Avalon technology is cool. Is the a comparable OS X technology?
Please, avoid religios comments.
I am not an expert in OS X programming, but I'd like to see what are the strengths in OS X API in comparison to Windows API. Where does OS X loose?
For example, windows says Avalon technology is cool. Is the a comparable OS X technology?
Comments
Originally posted by bazad
For example, windows says Avalon technology is cool.
Yeah, and if you read it on the Internet, it has to be true...
Wow, Windows says that it's future tech is cool, gotta run out and get some of that...
Can never have enough cool...
;^p
Avalon is Longhorn's new graphics API that is comparable to the Quartz/Quartz Extreme/Quartz 2D Extreme/Quartz Composer suite. We've all but the last two of those for a couple of years now.
You can find more information at http://developer.apple.com/graphicsimaging/
And, we now have CoreImage and CoreVideo in 10.4... for which Longhorn doesn't have an answer, I believe. Could be wrong.
Quartz 2D Extreme does pretty much the same thing, although it doesn't highlight the 3D aspect as much as Microsoft is hyping it up in Avalon.