Cell Moves Closer to Reality
Good on ya IBM 
But seriously though, Toshiba, IBM and Sony, are bringin' the Cell PS3 closer to reality.
Some good info here:
http://www.gamespot.com/news/2005/07...s_6129611.html
if you havent already seen it.
Some SDKs using actual Cell chips (not Powermac G5s!
) have already been rolled out. A demo using only ONE of the 7 SPEs
Plus playable demos hopefuly @ Tokyo Game Show September.
Unreal Engine 3 licensing deals with PS3:
check out sample of in-game Unreal3 engine:


<ramble> In the meantime I'm wondering about getting my feet wet with a PS2
PS2 + iMac g5 revB = fun and serious all sorted. need a tv though for the PS2. CRT is fine, should be flat though. ah well, </ramble>

But seriously though, Toshiba, IBM and Sony, are bringin' the Cell PS3 closer to reality.
Some good info here:
http://www.gamespot.com/news/2005/07...s_6129611.html
if you havent already seen it.
Some SDKs using actual Cell chips (not Powermac G5s!

Plus playable demos hopefuly @ Tokyo Game Show September.
Unreal Engine 3 licensing deals with PS3:
check out sample of in-game Unreal3 engine:



<ramble> In the meantime I'm wondering about getting my feet wet with a PS2

PS2 + iMac g5 revB = fun and serious all sorted. need a tv though for the PS2. CRT is fine, should be flat though. ah well, </ramble>
Comments
I'm sensing ENORMOUS delays on both the Xbox 360 and PS3. They're selling chips that don't exist even in working prototype form yet.
Originally posted by Placebo
Those screenshots were taken on the PC/Mac version.
I'm sensing ENORMOUS delays on both the Xbox 360 and PS3. They're selling chips that don't exist even in working prototype form yet.
I'm pessimistic about the PS3 release date, of Spring 2006, but have full confidence that you'll see the XBox 360 on time. In fact, it's quite a nice piece of gear.
Originally posted by sunilraman
Unreal Engine 3 licensing deals with PS3:
check out sample of in-game Unreal3 engine:
Those screens are from an XBox 360 game called "Gears of War".
Not running on PS3 hardware.
Originally posted by Placebo
Those screenshots were taken on the PC/Mac version.
I'm sensing ENORMOUS delays on both the Xbox 360 and PS3. They're selling chips that don't exist even in working prototype form yet.
Um, the PS3 dev kit with 2.4GHz Cell was out a few months ago. The 3.4GHz kit will be out in December, accompanied by more mature SDKs, and blu-ray.
I like this quote from Ken Kuratagi: "We aim to offer a platform that lasts over ten years. . . We are often asked whether we will be able to offer the PS3 at a price befitting a home appliance. All we can say is that we'll do our best. It won't be cheap."
Originally posted by tacojohn
Those screens are from an XBox 360 game called "Gears of War".
Not running on PS3 hardware.
However, Unreal Engine 3, on which Gears of War is based, does run on the PS3.
Originally posted by Placebo
However, Unreal Engine 3, on which Gears of War is based, does run on the PS3.
thanks placebo & spline, those were my points...
1. prototype actual Cell hardware based SDKs are in circulation
2. unreal engine 3, the latest in the family of popular, established engines will be available for PS3
hence, Cell Moves Closer To Reality, unlike xbox360s running off powermac g5s
Originally posted by sunilraman
thanks placebo & spline, those were my points...
1. prototype actual Cell hardware based SDKs are in circulation
2. unreal engine 3, the latest in the family of popular, established engines will be available for PS3
hence, Cell Moves Closer To Reality, unlike xbox360s running off powermac g5s
Not to start a flame war or anything, but the 360 is much closer to reality than the PS3. The developers have beta kits right now according to this article over at IGN.
http://xbox360.ign.com/articles/636/636018p1.html
I'm not a huge fan of either company- I'm personally rooting for Nintendo. I'm Picking up the Revolution the day it's released. Few games are fun these days and concentrate on graphics too much. Hopefully Nintendo will change that/they already have with the DS (great fun that you can't get anywhere else).
Originally posted by tacojohn
Not to start a flame war or anything, but the 360 is much closer to reality than the PS3. The developers have beta kits right now according to this article over at IGN.
http://xbox360.ign.com/articles/636/636018p1.html
I'm not a huge fan of either company- I'm personally rooting for Nintendo. I'm Picking up the Revolution the day it's released. Few games are fun these days and concentrate on graphics too much. Hopefully Nintendo will change that/they already have with the DS (great fun that you can't get anywhere else).
fair enough mate... i'm into racing stuff though, which is one of PS2's strengths (??) and hopefully the PS3 (????)
Originally posted by sunilraman
hence, Cell Moves Closer To Reality, unlike xbox360s running off powermac g5s
Originally posted by tacojohn
Not to start a flame war or anything, but the 360 is much closer to reality than the PS3. The developers have beta kits right now according to this article over at IGN.
It's very much true. PS3 kit is in the hands of developers, too, but it's far from a mature dev. platform at this point - and it's HUGE.
Originally posted by audiopollution
It's very much true. PS3 kit is in the hands of developers, too, but it's far from a mature dev. platform at this point - and it's HUGE.
Supposedly the december release is, for lack of a better term, a "beta." I'm not much of a gamer, but I may buy a PS3 simply as part of the "hack the PS3" initiative. I'm not in a rush, though, to get one until Gran Turismo 5 comes out.
The Xbox 360, at this point, seems like a much better, cheaper, and more-licensed product. No way I'm going to place a product with only UT2k7 and Killzone 2 over a product with UT2k7, Gears of War, Halo 3, and Full Auto.
Originally posted by Placebo
I'm seeing the Cell as an architecture that only Sony's developers truly tap for games. . .
They're sending out the SDK, so presumably not. Moving on, for generic software, the Cell promises to be so fast that you won't need to write it tight. For good software. . . well, good software is always -- and has always been -- written tight, regardless of the platform.
If you have just a tiny bit of patience, you will thank yourself for waiting for the PS3. Given the hardware, and the fact that Sony has plenty of software partners (more than MS), I just can't see how xBox 360 won't become a massively regretful purchase long after the PS3 debuts.
Originally posted by Splinemodel
They're sending out the SDK, so presumably not.
Is every Mac app optimized for the G5? How about multithreaded?
Originally posted by Placebo
Is every Mac app optimized for the G5? How about multithreaded?
I had a longer response that I deleted out of courtesy, but basically it was to the tune of "high level programmers are dolts." The PS3 is a game platform, so there's a lot of control over what gets put on it. Beyond that, I'd still take a game written by dolts on the PS3 vs. a game written by programming rock-stars on the xBox 360 if the PS3 hardware performs the way IBM has tested it to perform. There's also no legacy code, being the PS3 a new platform and the Cell a new ISA, so there aren't going to be monolithic, single threaded cousins to consider.
PS3 vs. xBox 360 won't be like G5 vs G4, or for that matter G4 vs G3. From what we know currently, it should be more like G5 vs. PPC604. In other words, it's a big gap, even at 2.4GHz.