GameSmith Announced

in Mac Software edited January 2014
A press release is up at: <a href=""; target="_blank"></a>;

It's a project I've been working closely with since Macworld San Francisco. Basically, it does what GameRanger does, and a lot more. It's cross platform, the technology is already shipping in about a half dozen games, and ladder/tournament play will be handled through the web site. The game itself sends the results of multiplayer games back to a central server, so everything is tracked, just like on

My company, Turbo Rodent, is building the site and WebObjects backend. A proof of concept preview is online at: <a href=""; target="_blank"></a>;

It's sort of the next step in multiplayer gaming on the Mac, and it's filling a huge gap that was missing from GameRanger.


  • Reply 1 of 2
    wrong robotwrong robot Posts: 3,907member
    well I hope that this doesn't hurt GR too much, I'm quite fond of GR and I don't want it to go under.(oh wait its based in australia har har har)
  • Reply 2 of 2
    ghost_user_nameghost_user_name Posts: 22,667member
    Well, Scott Kevill doesn't talk to me anymore (we used to be friends _before_ he shipped GR), so I have no idea what his plans are for the future of GR. Almost a year ago he announced OS X Support, but nobody has seen any evidence of it.

    I doubt the developers of games that currently support GR are going to write a patch to support GameSmith, but in the future, if you had to choose between the two, it really doesn't make much sense to choose GR over GameSmith unless you're just too lazy to integrate our API's into your game... and believe me, it's so easy to do.

    We're shooting for a playable beta of the site around MWNY, nothing is tentative yet. If you have any ideas for features and what not, we're taking suggestions and actively welcome feedback

    email: [email protected]
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