id Software co-founder criticizes Apple stance on iPhone games

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  • Reply 41 of 71
    solipsismsolipsism Posts: 25,726member
    Quote:
    Originally Posted by JeffDM View Post


    As much as I dislike the lame popularity contests, XBox360 has done pretty darn well, despite nvidia2008's protestations otherwise.



    From everything I've read the XBOX 360 has been a money pit for MS. It has cost them billions and despite the head start of a year the Wii--which is being sold for profit--is easily outselling the 360.
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  • Reply 42 of 71
    Quote:
    Originally Posted by solipsism View Post


    3) Who keeps their entire library on a phone? The iPhone came out as an industry leader in cell phone storage capabilities. It's the capacity as the high-end Nano. Even Nokia is now following Apple by adding 8GB NAND to their N95.



    Not strictly true. Samsung had an 8GB phone out 18 months ago, using a microdrive! and Nokia's first 8GB phones came out before the iPhone did here but not in the USA. Call that one a draw especially as Nokia's 8GB phones dropped the SD card slots.



    But calling them an industry leader when they're behind in so many other aspects and it was pretty logical if they're slamming an iPod in there too just seems farcical. The other guys needed the large storage for actually doing stuff with their phones like allowing more software, taking large mega pixel photos and video. That it took them so long to get there is quite depressing but Apple will have to increase their storage too when the iPhone can actually do the same.
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  • Reply 43 of 71
    addaboxaddabox Posts: 12,665member
    Quote:
    Originally Posted by aegisdesign View Post


    Not strictly true. Samsung had an 8GB phone out 18 months ago, using a microdrive! and Nokia's first 8GB phones came out before the iPhone did here but not in the USA. Call that one a draw especially as Nokia's 8GB phones dropped the SD card slots.



    But calling them an industry leader when they're behind in so many other aspects and it was pretty logical if they're slamming an iPod in there too just seems farcical. The other guys needed the large storage for actually doing stuff with their phones like allowing more software, taking large mega pixel photos and video. That it took them so long to get there is quite depressing but Apple will have to increase their storage too when the iPhone can actually do the same.



    Doing a really good job of storing, playing back and presenting music, photos and video isn't "actually doing stuff"?



    So that the other guys "needed" the large storage for actually doing stuff, but Apple just "slammed an iPod in there" so having high end storage isn't good enough? Because music playback isn't doing stuff? Or is doing too much stuff? What?
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  • Reply 44 of 71
    gongon Posts: 2,437member
    Quote:
    Originally Posted by nvidia2008 View Post


    Despite being the last bastion of OpenGL commercial big-title gaming, iD software as per Carmack is slowly slipping into irrelevance.



    Just consider the biggest PC and console titles of this holiday season: NeedForSpeed:ProStreet, BioShock, Crysis, MassEffect, UnrealTournament3, FearXP2[Perseus], Command&Conquer3. Pretty much all DirectX PC, PS3/Xbox360, Cider-on-Mac, etc.



    You are going to have to unroll the chain of deduction a bit here because I have absolutely no idea how paragraph #1 is supposed to follow from paragraph #2.



    As well, paragraph #2:s list sounds more like a personal preference of some kind than a genuine "biggest titles of the holiday season". C&C3 was out in middle of spring and made little waves even then. Perseus Mandate is the second expansion pack to a FPS from 2005. Et cetera.
    Quote:

    iD having to make iPhone games shows their desperation. There's always Java on Nokia and stuff like that. Why aren't they big in that market???



    This ranks a solid "WTF".



    Companies enter new markets when they smell profits. How they perceive their existing business faring in the future has little to do with it.



    And as to why a company that announced setting up a mobile division a week ago is not yet big in the mobile market? It's a mystery if I ever saw one.
    Quote:
    Originally Posted by nvidia2008 View Post


    Bootcamp WinXP2Pro or Vista(heavenforbid) on MacBookPro or iMac24", and Apple has virtually all the PC gaming *in the world* covered. Simple as that.



    $2000 for $700 worth of gaming performance with no possibility of upgrade? Covered, eh.
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  • Reply 45 of 71
    apple doesn't take gaming seriously and never has. Until they have a system for the home user with upgradable, off the shelf video cards, gaming on the mac is a pipe dream. It's sad really. There is a whole other market there for them to tap into.
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  • Reply 46 of 71
    Quote:
    Originally Posted by solipsism View Post


    From everything I've read the XBOX 360 has been a money pit for MS. It has cost them billions and despite the head start of a year the Wii--which is being sold for profit--is easily outselling the 360.







    Sales for the 360 have been quite good. And they have been selling them at a profit for awhile now. The Wii so far is just a gimick in my opinion. I own one and wish I had purchased a 360. But neither have anything to do with the topic.
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  • Reply 47 of 71
    solipsismsolipsism Posts: 25,726member
    Quote:
    Originally Posted by Gon View Post


    $2000 for $700 worth of gaming performance with no possibility of upgrade? Covered, eh.



    If you look at from a user who likes to play games every now and then but prefers to use OS X as their man OS then you could say that one is saving $700 since all Macs run WInXP natively.
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  • Reply 48 of 71
    solipsismsolipsism Posts: 25,726member
    Quote:
    Originally Posted by archer75 View Post


    Sales for the 360 have been quite good. And they have been selling them at a profit for awhile now. The Wii so far is just a gimick in my opinion. I own one and wish I had purchased a 360. But neither have anything to do with the topic.



    Are the sales better than the Wii?

    Are you stating that they are in the black now?
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  • Reply 49 of 71
    Quote:
    Originally Posted by solipsism View Post


    Are the sales better than the Wii?

    Are you stating that they are in the black now?



    I don't think that the 360 is selling as many units as the Wii anymore. But it's also been out far longer and everyone who wants one pretty much has one. And the Wii is still selling very strong and won't have any trouble with total number of consoles sold over the 360. But the 360 has sold well and continues to sell well. That's all i'm saying.



    Last numbers I saw puts each 360 sold in the black for more than a year now. Meaning that they are selling each one for more than it costs to make them.



    And most people I know with a Wii, which is well, most people I know, are all bored with it. It's great at first but most games are gimicky and don't work well with the remote. I have free rentals at blockbuster for the year and have been renting a ton of games. I have yet to play one worth buying. I wish it had better graphics and HD support but it is what it is. And online play will improve over time. I'm personally looking forward to mario kart and super smash bros.
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  • Reply 50 of 71
    ID software used to scale - that is - you could play it on any hardware at reduced specs and it would be playable. I remember playing Quake III Arena on my imac 333 for crying out loud. The most popular Mac selling today is the MacBook. Think Rage will play on that?



    Hell no!



    It'll be some barn burner that will require a Dual Xenon tower with a maxed out video card. Guess what? For my work I don't need that and I can't justify spending that much on a system for games when a PS3 will do just as nicely for a fraction of the price.



    Wake me up if his engine can scale for old or less than Cray tech.
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  • Reply 51 of 71
    gongon Posts: 2,437member
    No current engines run well on the Macbook because it has dog-slow graphics hardware, yet you complain about an unreleased engine.

    Quote:
    Originally Posted by mgabrys View Post


    ID software used to scale - that is - you could play it on any hardware at reduced specs and it would be playable. I remember playing Quake III Arena on my imac 333 for crying out loud.



    Quake 3 - 1999

    iMac - 1998

    Rage Pro graphics - high end in 1997
    Quote:

    The most popular Mac selling today is the MacBook. Think Rage will play on that?



    Hell no!



    Macbook GMA graphics - I don't even know what year's high end the X3100 would correspond to, but I'm guessing around 2002

    Rage - 2008
    Quote:

    It'll be some barn burner that will require a Dual Xenon tower with a maxed out video card. Guess what? For my work I don't need that and I can't justify spending that much on a system for games when a PS3 will do just as nicely for a fraction of the price.



    On the contrary, a $200 graphics card will do more than the PS3 will at $400.
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  • Reply 52 of 71
    Quote:
    Originally Posted by addabox View Post


    Doing a really good job of storing, playing back and presenting music, photos and video isn't "actually doing stuff"?



    So that the other guys "needed" the large storage for actually doing stuff, but Apple just "slammed an iPod in there" so having high end storage isn't good enough? Because music playback isn't doing stuff? Or is doing too much stuff? What?



    In a way, yes it is but you're not actually doing much with the storage space since you need a Mac/PC to get data on there. The other phone makers have approached it from the angle that you actually create content on their phones which other than photos, you don't with an iPhone. That's what I meant by using the storage to actually do stuff. If I just wanted an 8GB iPod, an iPod does it better for less IMHO.



    I'm sure they'll get there though. Or hope they let other people fill the gaps at least. Carmac seems to think not from his perspective but I'm not sure why anyone would want to play Doom style games on a phone with no joypad controller. I've had Doom on my phone (SE P910i) which has a stylus based screen and a keypad - it's unplayable IMHO.



    However, if someone gets a ScummVM port running on the iPhone like I've got on my p910i, then we're talking. Lucas Arts style adventures are perfect games for phones IME.
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  • Reply 53 of 71
    Marvinmarvin Posts: 15,584moderator
    Quote:
    Originally Posted by Gon View Post


    a $200 graphics card will do more than the PS3 will at $400.



    As long as you already have the $2000 workstation of course.



    Even then, you can't be sure of a better gaming experience. First if you do get a Mac, you have to install Windows. Then install the game, which at about 4GB+ each these days takes about 15-20 minutes before you get started. You might even have to reboot as some PC games have copy protection (with things like Orange Box, you'll even have to suffer using Steam again). Then you'll have to face up to the fact that there aren't close to the same selection of good games on the PC as on a console. Then you can easily get DirectX errors or performance variation during play if you don't get the multitude of settings right.



    The plus side to PC gaming is the games tend to be much cheaper. If the PC version sells for £29 and it's so easy to develop for the XBox360, why does the 360 game cost about £49? I guess they are maybe factoring in the cost of losing money from the console but it's still a pretty high premium per game so that has to be weighed up in the comparison. But despite the lower cost of PC gaming and being able to use a keyboard and mouse, I find console gaming overall to be far more enjoyable.
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  • Reply 54 of 71
    gongon Posts: 2,437member
    Quote:
    Originally Posted by mgabrys View Post


    So I guess the Nintendo Wii must be fucked because obviously no good games could be realeased for it because it's the weakest of the 3 consoles out there in terms of graphics. Oh forget that it's selling truckloads - it's weak so - nope - impossible to put games on it. Yep - end of story.



    How's the Wii related to anything we're discussing here?
    Quote:

    Fuck off already. You didn't refute a single bit of my argument in your astute line by line bullshit.



    Like there was anything of quality to refute in your argument.



    You whine about a yet unreleased iD game not running on the Macbook, say it's iD's fault, and present Quake 3 on iMac as a case of "when iD was still doing it right", when in fact iD has not changed what they do. Apple equipped its mainline computers with decent graphics technology back then. Now they opt for five year old tech.



    edit: if you mean the whole game industry, then I somewhat agree. There should be more games with low hardware requirements, and true crossplatform games, in those genres and styles of game where it is doable easily. iD, however, has always specialized in another direction entirely. I don't ask for steak at a bakery any more than I ask a low-requirement RTS engine (for instance) from iD.
    Quote:

    Oh and shove that card up your ass. Unless I can load software on a card - it's going to cost more than a PS3.



    A lot of people do already own a computer for some other purpose. Even building one from scratch to match a current console in power doesn't cost more than about $700.
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  • Reply 55 of 71
    Quote:
    Originally Posted by mklos View Post


    Yeah, because millions of people spend $200-$300 on a device just so they can play games! :rolls eyes:



    Like the gameboy? The PSP? The Wii?



    Or Maybe they spend more on things like the XBox 360 and Playstation 2 & 3.



    When Steve "personally" doesn't like something, then he implements in a half assed fashion.



    Doesn't like TV? See Apple TV.

    Doesn't like games? See iPhone games and Mac gaming market.



    Specific games are just as large as hollywood blockbusters and are ways to move hardware. Just ask Microsoft with the sales of Halo 2 and Halo 3.



    Those have HUGE numbers. Steve is being stupid to ignore them.
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  • Reply 56 of 71
    solipsismsolipsism Posts: 25,726member
    Quote:
    Originally Posted by planetWC View Post


    When Steve "personally" doesn't like something, then he implements in a half assed fashion.

    Doesn't like TV? See Apple TV.



    What is wrong with the AppleTV? When it came out most media extenders didn't have a HDD for storage, HDMI output or 802.11n. As an owner of 3 different media extenders prior to the AppleTV I can say that the interface and reliability of those devices were absolute crap.



    If you are referring to iTunes Store video content, that has nothing to do with quality of content that can be played on the AppleTV. That is a separate issue. Also, the AppleTV's sales are on par with TiVO sales this year. When Apple gets video rental straightened out and ups the video quality then that "hobby" will become their 4th leg.
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  • Reply 57 of 71
    Wow, and I thought *I* was being brash. This debate is heating up!



    WARNING: RAMBLING HERE



    For the record, the only thing I can think of that is relevant right now is, what is the monthly cost of your gaming experience?



    Be it mobile, handheld, console, web, PC, Mac, Windows-on-Mac.



    Let's factor in what is the monthly cost of your gaming experience involving iD software? I don't play QuakeWars, don't like the Quake4/Doom3 engine, so for me, iD and Carmack is irrelevant now.



    Fair enough I played Quake4 one or two years ago. Was okay, but not great.



    According to Wikipedia Carmack's signature mobile game was 2005's "Doom RPG".

    http://en.wikipedia.org/wiki/Doom_RPG



    Indeed the PC games I mentioned I like are personal preference. Nonetheless it is highly likely for racing games on PC, Windows-On-Mac, [hopefully soon] Mac(Cider), NeedForSpeed: ProStreet is definitely a big, big, big title.



    Given my PC specs below (in my signature) I can play ProStreet on MAX settings at 1024x768, the icing on the cake is I can run 8x AntiAliasing. Visuals are crisp yet smooth, gently glowing, yet with hard shiny damage effects, nice smoke and crashes and high-speed racing, etc.



    What is the reasonable equivalent of Xbox360, PS3 resolution? About 1280x720 progressive, for the most part. 1080i fudging not counted.



    Take an iMac 24", MacBookPro, 1280x720 resolution, and you can play smooth and nice most PC games for the next THREE YEARS. Of course, each year with new games released that year you reduce your game detail settings.



    As Solipism says. How much do you save *each* year by using a MacBookPro or iMac24"? By not having to build, setup, maintain and run a separate gaming PC or console? An interesting point for reflection.



    Mac, Windows-On Mac gaming with MacBookPro. 1280x720 resolution 2x to 8x AntiAliasing:

    2008: Runs all the latest games at 85% of MAX detail settings

    2009: Runs all the latest games at 65% of MAX detail settings

    2010: Runs all the latest games at 35% of MAX detail settings



    If you think of a 2010 game at 35% of that-then-MAX detail settings,

    combined with a lot of dual-core gaming CPU optimisations,

    Even a 2008 MacBookPro at 2010 wouldn't be too bad.



    Compress your Mac purchase cycle to 2 years, say 2008,2009,

    new one start of 2010, and the MacBookPro as an all-round

    Windows, Mac, Gaming machine, is really not that bad.

    Monthly expense for 15" 2.6ghz over 24months (excluding software costs)

    is US$166 per month. (15" 2.6ghz, 4GB RAM, 256mb nVidia 8600MGT,

    AppleCare)
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  • Reply 58 of 71
    jeffdmjeffdm Posts: 12,954member
    Quote:
    Originally Posted by nvidia2008 View Post


    What is the reasonable equivalent of Xbox360, PS3 resolution? About 1280x720 progressive, for the most part. 1080i fudging not counted.



    I have a few PS3 games that is the full 1080p, razor sharp too.
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  • Reply 59 of 71
    Fair enough. I'm just pissed that Sony is advertising their TVs as "Full 1080 HD" when this generic term/logo covers both 1080p and 1080i.
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  • Reply 60 of 71
    Quote:
    Originally Posted by JeffDM View Post


    I have a few PS3 games that is the full 1080p, razor sharp too.



    Curious, which games are these? I'll keep a lookout for them where PS3 is demo'ed.
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