Apple job description mentions multi-touch, cameras, remotes
Apple Inc. in a new job posting has put out a call for qualified software engineers to help further the development of its multi-touch technology not only for future iPhones, but also digital cameras and remote controls.
Initially discovered by writer John Gruber, the job listing for a Prototype Application Design Engineer specifically demands a recruit to help develop early software to "showcase new technologies, user interface concepts and system usage concepts" inside the company.
The posting for the Human Interface Design group does not mention individual projects, but is nonetheless oriented towards "new technologies" and actively encourages a future employee to design technology that would result in new patents.
While the HID team's efforts in multi-touch input are recognizable through the iPhone and should translate to a Newton-like tablet next year, the reference to cameras points to a possible revival of the company's normally subdued efforts in imaging.
Apple has incorporated cameras into the iPhone, iSight, and most of its recent Mac lineup, and may only be pointing to these products with the posting. However, the firm's most concentrated work appeared more than a decade ago with the QuickTake camera range (pictured below).
The essentially rebranded Kodak unit was one of the first digital cameras available in the US and broke ground for the transition from film, though it was outsold by more popular offerings from dedicated camera manufacturers and ultimately cancelled by returning chief Steve Jobs while he refocused the company on its core computer business.
The company's development of remotes has been lower-key in recent memory and is summarized by the six-button Apple Remote included with nearly all Macs, universal iPod docks, and the Apple TV media hub. Nonetheless, the electronics giant has previously filed patents for touchscreen remotes and similar devices that would include a software interface for remote control instead of physical buttons.
Initially discovered by writer John Gruber, the job listing for a Prototype Application Design Engineer specifically demands a recruit to help develop early software to "showcase new technologies, user interface concepts and system usage concepts" inside the company.
The posting for the Human Interface Design group does not mention individual projects, but is nonetheless oriented towards "new technologies" and actively encourages a future employee to design technology that would result in new patents.
While the HID team's efforts in multi-touch input are recognizable through the iPhone and should translate to a Newton-like tablet next year, the reference to cameras points to a possible revival of the company's normally subdued efforts in imaging.
Apple has incorporated cameras into the iPhone, iSight, and most of its recent Mac lineup, and may only be pointing to these products with the posting. However, the firm's most concentrated work appeared more than a decade ago with the QuickTake camera range (pictured below).
The essentially rebranded Kodak unit was one of the first digital cameras available in the US and broke ground for the transition from film, though it was outsold by more popular offerings from dedicated camera manufacturers and ultimately cancelled by returning chief Steve Jobs while he refocused the company on its core computer business.
The company's development of remotes has been lower-key in recent memory and is summarized by the six-button Apple Remote included with nearly all Macs, universal iPod docks, and the Apple TV media hub. Nonetheless, the electronics giant has previously filed patents for touchscreen remotes and similar devices that would include a software interface for remote control instead of physical buttons.
Comments
I suppose multitouch might make cameras easier to use. But if you're not doing advanced controls and using complex features, current cameras are very easy to use as it is.
The iPhone/iTouch platform barely needs to add anything to make a really nice product that blows away a Pronto remote. I really don't like Apple's current remote for home use. The size is necessary for portability, but otherwise it's too uncomfortable. A super remote with Apple's iTouch screen would be nice.
The Mac Tablet is coming!!!!!
The Mac touch is coming (i.e. the tablet)
11" widescreen or you get the chop el Stevo
The Mac touch is coming (i.e. the tablet)
11" widescreen or you get the chop el Stevo
Serious question (i.e., not trying to be be cute-sy or snarky or double-entendre-ish or anything else -- the question is meant to be answered as asked): What is so magical about 11 inches?
As for the tablet idea....I have to agree: WTH is so magical about 11"? Why not make it smaller? like 10.5"?
The Mac Tablet is coming!!!!!
I'm actually focusing on the secetion about remotes; I have the feeling that iPhone and iPod Touch (via software updates) might be given additional funcionality to serve as remotes for Front Row on Macs and as remotes for the appleTV.
They're going to need infra-red output for that.
They're going to need infra-red output for that.
They could use Bluetooth. It's in AppleTV for *some* reason.
Would a WiFi remote work well? It might be laggy.
Serious question (i.e., not trying to be be cute-sy or snarky or double-entendre-ish or anything else -- the question is meant to be answered as asked): What is so magical about 11 inches?
I have personally researched this jazz, 11" just seems the perfect size for this device. Small, but not "too" small. 11" and 13mm-15mm thin would be ultra-portable, yet it would have a large enough display to get stuff done on it, as in light-work. Other than that 11" makes for a great portable movie player, great web-browsing, great large email client etc. If it's not 11, then it better not be smaller then 10". If I'm gonna bother carrying around an 8" tablet, then I'd rather carry a way more useful 10 or 11 inch one.
11" with a very thin frame, a very small bezel, and a very light, cool, aluminum form-factor would still feel very small in the real world - in a good way.