Palm is back
http://live.gdgt.com/2009/01/08/live...ces-2009/#more
Finally, a mobile OS that actually looks better than iPhone.
From Palm, who'd a thunk it?
C.
Finally, a mobile OS that actually looks better than iPhone.
From Palm, who'd a thunk it?
C.
Comments
http://live.gdgt.com/2009/01/08/live...ces-2009/#more
Finally, a mobile OS that actually looks better than iPhone.
From Palm, who'd a thunk it?
C.
Holy shat Nova or whatever it's called passes the eyeball test. Very good looking at first blush. I will have to see videos to ascertain how functional it is.
The phone market is HEATING UP! Good for us all.
Holy shat Nova or whatever it's called passes the eyeball test. Very good looking at first blush. I will have to see videos to ascertain how functional it is.
The phone market is HEATING UP! Good for us all.
I particularly like...
Notifications and System Wide Search.
They look more useful than Cut and Paste if you ask me.
C.
We need a video!!!!!
The improvements other devices may make are mainly things the iphone could do via a software update from Apple.
It still lacks an ipod and it's all web apps. Web apps are not proper apps and fall very short of what low level apps are capable of. If it doesn't have anything beyond HTML, CSS, JS etc, it will fail badly.
We don't know what graphics processor it has either.
It's good that other devices are progressing but every one I've seen is riding the wake from the iphone.
The physical keyboard is redundant or they didn't implement the software one properly.
Is there video on the web of the demo? With a smartphone these days static pictures only tell half the story. I want to see it in action to see how it works and how responsive it is.
Those who did see the demo were impressed though.
Apple should be working on matching some of these details.
Well it has a speedy processor, cut&paste, runs Flash, MMS, better camera with flash, and multitasking.
Apple should be working on matching some of these details.
Oh I think Apple is going to fly right on by those features.
Does have A2DP though.
but we could get stuff from this
like syncing notes, to do lists, VOICE DIALING, cut and paste, etc
but being on the sprint network cuts off GSM, and by the time they get to apple nations, apple will have time to kick butt this june with iphone V3
with hidden video camera (as per patent), and address the shortcomings provided by users and corps as above, also we don't have the price or side by side comparison.
the devil's in the details
We don't know what graphics processor it has either.
It is powered by a TI OMAP3 SOC, which has an ARM Cortex A8 CPU, a C6x DSP for multimedia acceleration and a PowerVR graphics processor. OMAP3 also contains a dedicated hardware image processor for the digital camera. With the DSP it is capable of recording H.264 video at 24fps VGA.
This combo is a generation ahead of the Samsung SOC in the iPhone. Apple has to update the iPhone hardware to get to the same level of performance.
It is powered by a TI OMAP3 SOC, which has an ARM Cortex A8 CPU, a C6x DSP for multimedia acceleration and a PowerVR graphics processor. OMAP3 also contains a dedicated hardware image processor for the digital camera. With the DSP it is capable of recording H.264 video at 24fps VGA.
This combo is a generation ahead of the Samsung SOC in the iPhone. Apple has to update the iPhone hardware to get to the same level of performance.
Well the pre is not going to be out until late in the first half of this year. Apple probably has the next generation iPhone hardware in the lab.
It is clear that there is a whole lot of "Apple" in the genes of Palm's new device. It will be really interesting to see Apple's response to this... on many levels.
http://i.gizmodo.com/5126961/awww-so...ll-be-over-200
When Peter Kafka asked if the Palm Pre's price would be less than the iPhone's $199, Palm CEO Ed Colligan replied, "Why would we do that when we have a significantly better product?"
Sincerest apologies to those who had their hopes up for a cheaper, multi-touch smartphone: It looks like the Palm Pre may cost more than $200.
They will NOT have a better product than the iPhone 3rd revision I will damn near guarantee it. Shit by summer of this everyone selling $200 phones will have the PowerVR or Tegra class graphics and the newer ARM, Qualcomm or whatever cores.
If this was shipping today it'd be pretty damn exciting. If I have to wait 4-6 months for it then it's just a hail mary pre-announcement.
You will not be able to overcome the effects of iTunes the app store and Apple marketing though this phone is a valiant effort by Palm. A company that has been seemingly lost for quite some time.
Get a load of this hubris
http://i.gizmodo.com/5126961/awww-so...ll-be-over-200
They will NOT have a better product iPhone 3rd revision I will damn near guarantee it. Shit by summer of this everyone selling $200 phones will have the PowerVR or Tegra class graphics and the newer ARM, Qualcomm or whatever cores.
If this was shipping today it'd be pretty damn exciting. If I have to wait 4-6 months for it then it's just a hail mary pre-announcement.
You will not be able to overcome the effects of iTunes the app store and Apple marketing though this phone is a valiant effort by Palm. A company that has been seemingly lost for quite some time.
Of course you're absolutely right. When a company says something will be released in the second half of a year, and you are IN that year, you can expect it on the last day of that half of the year. That puts the release of the pre in the latter part of June. Right about the time that iPhone gets updated.
It is powered by a TI OMAP3 SOC, which has an ARM Cortex A8 CPU, a C6x DSP for multimedia acceleration and a PowerVR graphics processor. OMAP3 also contains a dedicated hardware image processor for the digital camera. With the DSP it is capable of recording H.264 video at 24fps VGA.
This combo is a generation ahead of the Samsung SOC in the iPhone. Apple has to update the iPhone hardware to get to the same level of performance.
It really depends on the which OMAP3 SOC they are using. With the camera being 3 MP, I would be suspicious of it being an OMAP 3410, which is the one without a 3D graphics core. Also, the development platform is CSS, HTML, and Javascript. That's what it is currently at least. I don't think you'll be seeing 3D games on the thing anytime soon.
Not to worry though, Nokia is doing the exact same thing. The Tube 5800, the N97, and I think even the N96 don't have 3D hardware either.
Looks like Jon Rubenstein has been hard at work at Palm since leaving Apple's iPod division.
It is clear that there is a whole lot of "Apple" in the genes of Palm's new device. It will be really interesting to see Apple's response to this... on many levels.
Yes. I'm half tempted to think that Apple has a legal case as the gesture bar and inductive charging are in Apple patent filings: Inductive charging patent filing and touch sensitive screen edges patent filing, all while Rubenstein was at Apple I'm sure. And of course there are so many iPhone UI and Mac OS X things in the Palm Pre (rubber banding, zooming) one wonders if it was Rubenstein that did the changes or it was Palm proper.
Anyways, good for Palm. I've used Palm devices (Palm III and Treo 650) for over 10 years. It's good to see then do some things so nice, even if they had to be led. The more they press Apple, the better. One thing I really like is the keyboard based searching.
I've got my doubts that they can survive even with the Pre, but at least they are really trying here.
For instance, the "gesture pad", or whatever they call it. The demo shows dragging (slowly) upward from below the screen to invoke this slightly weird floating palette of primary apps. When the Palm lady is showing it off, it doesn't actually seem to work very well, plus it's just.... odd. She runs through a few other gestures, but the interaction of pad gestures, button, screen taps and things zooming in and out from the "deck" just looks confusing. Also, you flick upwards on the pad to both expand and collapse the app launcher, which seems a bit counter-intuitive.
And I thought web-based apps were tawdry and half-assed when Apple tried to pass them off as the development environment?
Like I say, it's all in the actual user experience. If the gestures and UI cues flow naturally, it could be great. If things like the gesture pad are finicky or poorly implemented, maybe not so much.
And, of course, there are the things we don't know, like cost and battery life.
At the very least, it makes me hope Apple upgrades the screen for the next gen iPhone, to something with increased res, contrast and color gamut.
I guess you'd have to play with one to get a feel for the particulars, but: the video demo of some of the UI stuff strikes me as trying a little too hard to differentiate, just for differentiations sake.
The cards interface is a decent UI implementation I think. It's like CoverFlow, but with running applications. I thought about this awhile back for the iPhone. It would be nice for 2 to 6, maybe 8, open cards. Apple could do the same thing with the iPhone, or they could just implement expose with some kind of 3 finger gesture, if they ever let 3rd party apps run in the background. (I'm half expecting it actually when a 256 MB RAM iPhone ships.)
For instance, the "gesture pad", or whatever they call it. The demo shows dragging (slowly) upward from below the screen to invoke this slightly weird floating palette of primary apps. When the Palm lady is showing it off, it doesn't actually seem to work very well, plus it's just.... odd. She runs through a few other gestures, but the interaction of pad gestures, button, screen taps and things zooming in and out from the "deck" just looks confusing. Also, you flick upwards on the pad to both expand and collapse the app launcher, which seems a bit counter-intuitive.
Didn't notice that. Got a go check it out.
And I thought web-based apps were tawdry and half-assed when Apple tried to pass them off as the development environment?
The supposed difference is the CSS, HTML and javascript are the OS's native languages, and doesn't require a web browser to run in. They use webkit to render everything. It's "webOS" afterall. There are quite a few who are skeptical of this actually, and there are quite a few Palm faithful hoping Palm did it right.
Like I say, it's all in the actual user experience. If the gestures and UI cues flow naturally, it could be great. If things like the gesture pad are finicky or poorly implemented, maybe not so much.
We'll see. Looks good to me so far. Better than TouchFlow, Touchwiz, and the other gizallion WM overlays. I'd use it and be fine with it.
And, of course, there are the things we don't know, like cost and battery life.
Oh, price is easy to predict. It's going to be $600 to $700 unlocked and $400 to $500 locked in the first 3 months. Palm has priced every Treo this way since they started, except I'm adding about $100 to everything since its new and great, while the Treo is, well, a boring Treo.
Battery life? I predict 4.5 hours of talk time, 4 hours of web/video/wifi time. They aren't fitting a big battery in that thing.
At the very least, it makes me hope Apple upgrades the screen for the next gen iPhone, to something with increased res, contrast and color gamut.
Yup! I waiting to see how this PA Semi acquisition turns out, and a 4" 720x480 screen would be sweet!