What in the hell are you talking about? You can still buy a PS2 if you like, and I'm going to venture a guess and say you can even still buy a PS1. That doesn't mean you can play PS3 games on them.
Are you just trying to say that Apple should make it clear, say by color of case, or some other means, which generation of iPod/iPhone you are holding in your hands?
Apple will, as long as technology improvements allow, upgrade their devices every year at a minimum. Some, such as yourself don't like it. I, for one, do. Keep the bleeding edge bloody, I say.
What I am saying is Apple is selling two models of the iPhone, and three models of the iPod touch that look identical to the end user, but are each very different hardware, to the end user, apart from storage space there is nothing to tell them apart. For users of a gaming console, they do not want to have to upgrade their hardware every year to be able to play the latest game, that is why they purchased a console.
Go down to a shop and have a look at the PS2, then have a look at the PS3, do they look them same? Go look at their games as well, very different as well.
It is tough to take a handheld design like the iPhone and change it so it looks different. Especially for Apple. They carried the PowerBook design well into 2008. Perhaps they should put a generation underneath the memory size on the back of the device though. From a glance you couldn't tell, but after a simple inspection of the back of the device you could easily see which version it was.
A computer is different than a gaming console. If Apple doesn't understand gaming, then they should be in it.
What I am saying is Apple is selling two models of the iPhone, and three models of the iPod touch that look identical to the end user, but are each very different hardware, to the end user, apart from storage space there is nothing to tell them apart.
Actually dude you need to give it up seeing your quote made my point.
"It's the full UE3. Obviously textures, geometry and shaders aren't going to be as complex as they are in Gears of War for example - but they could be if the hardware was fast enough.
That's the whole point. In ~4 years this thing could be as fast as an Xbox 360, which means that you could have something that looked like Gears of War 2 on your phone.
Take care,
Anand "
Four years you must be joking. That is a lifetime when it comes to technology. Talking about what might happen in four years.
I think everyone is trying to explain to you how games on a handheld gaming device can't be compared to a desktop or laptop. You're dumping on the technology cause it doesn't compare with your gaming machine. That would be relevant if you could carry your gaming machine around in your pocket but since this is not the case your point was not even worth noting.
The Unreal engine uses the custom UnrealScript language for much of the game control
- which is a run-time interpreted language
- I wonder how Apple will react to this, given that 3rd party interpreters are specifically banned from the App Store
That's a good point, they will probably have to find a way to compile the Unrealscript parts into non-bytecode binary. It's been done with ScummVM. It makes sense to do this from a performance standpoint too.
If they do get rejected from the store because of the interpreter, it will go to another platform (like the Zune) and it will be Apple's loss.
And every single one of them can run the iPhone OS v3.0 despite the original iPhone being in its third year.
I haven’t got all day otherwise I’d list all the Android variations and stipulations.
Lol that must be the sound of a jet engine going right over your head because you just said the exact same thing jfanning has been arguing this entire time.
Fragmentation
You can develop for the higher hardware but you'd be out of luck if you were using older hardware (ring a bell with android?) this would effect sales and piss off a lot of users who can't readily make the distinction between the platforms...go out and buy a new touch only to realize it don't even work with whatever app you want.
If Apple was serious about the platform for gaming the hardware needs to stagnate a bit, upgrading storage is fine things like the cpu/gpu need to be high caliber to last a few years without needing a direct spec refresh (would hurt profits margins slightly initially until the hardware becomes cheaper to manufacture). Atleast a 3 year minimum for hardware, it looks to be a 2 year currently but we'll find out whenever the new iphone releases.
It takes quite some time for high caliber games to be made, they spend atleast a year (mostly two years+) in the oven from high profile and production studios, so if you actually want something beyond simple games and something along the lines of zelda, gran turismo, god of war (just played this game was amazing can't wait for GoW3) Apple isn't on the right track yet, unless games like Vampires (the menu/text heavy "game") is all it takes to blow your mind...
Lol that must be the sound of a jet engine going right over your head because you just said the exact same thing jfanning has been arguing this entire time.
Except for the fact that he?s saying the complete opposite of what everyone is saying. A year-over-year, linear progression is not a multi-vendor lateral move with varied-I/Os, multi-OSes versions with multple UIs fragmented over many devices sold side-by-side as newly arrived devices with more coming on the market every month.
It takes quite some time for high caliber games to be made, they spend atleast a year (mostly two years+) in the oven from high profile and production studios, so if you actually want something beyond simple games and something along the lines of zelda, gran turismo, god of war (just played this game was amazing can't wait for GoW3) Apple isn't on the right track yet, unless games like Vampires (the menu/text heavy "game") is all it takes to blow your mind...
Except for the fact that he’s saying the complete opposite of what everyone is saying. A year-over-year, linear progression is not a multi-vendor lateral move with varied-I/Os, multi-OSes versions with multple UIs fragmented over many devices sold side-by-side as newly arrived devices with more coming on the market every month.
The UI has very little effects on apps made, and most devices can be upgraded to newer versions they just haven't (be it device manufacturer or carrier dictation). The issue comes directly from app development where you can't take advantage of specific features because it aint offered, and in game development that is a no no, isn't that why Gameloft bailed from Android? Right now I can't see many huge blockbuster titles coming to the iPhone/Touch with the way it is now. The UE3 engine is a huge step but this is gonna be available on more than just Apple devices so the luster has already fallen in my eyes.
Quote:
Originally Posted by hill60
You fail to grasp the quality and calibre of games available right now on the iPhoneOS platform from major publishing houses.
Still the quality of games aint up to snuff with what's on the market NOW and what's down the pipeline from competitors in the mobile gaming industry. Real Racing fails to even hold a candle to what is Gran Turismo, and lord knows Metal Gear for iPhone and Metal Gear Peacewalker aren't even remotely in the same category, do you not want the same production value from your games?
If any smartphone manufacturer wants me to retire my PSP and use solely my phone for mobile gaming they are going to need to do a helluva lot better than any of them are now.
Give me Need for Speed Drift on an iPhone 3GS or iPod Touch it TRASHES AND THRASHES IT!
Quote:
Originally Posted by ifail
Still the quality of games aint up to snuff with what's on the market NOW and what's down the pipeline from competitors in the mobile gaming industry. Real Racing fails to even hold a candle to what is Gran Turismo, and lord knows Metal Gear for iPhone and Metal Gear Peacewalker aren't even remotely in the same category, do you not want the same production value from your games?
If any smartphone manufacturer wants me to retire my PSP and use solely my phone for mobile gaming they are going to need to do a helluva lot better than any of them are now.
I've looked at and used the DS on the sofa. It's too small.
I could see myself gaming and surfing on the iTab. 9-10 inches, baby. It's where it's at.
C64 emulator on an iTab. Would rock my world.
Lemon Bon Bon.
Just trying to figure if a C64 or any type of emulator even passes Apple app store approval process? Would the same rules apply for the iTablet? Surely the iTablet will not be a full implementation of OS X.
All you gotta do is click on the youtube links I posted to SEE FOR YOURSELF
how the quality of the graphics during gameplay is actually higher on the iPhone games than on your precious Gran Turismo.
Where are the smoking tyres, the lens flares as the car rounds a corner into the sun, the sparks as cars collide, etc?
They are noticeably absent from the Gran Turismo clip, yet quite distinct in Real Racing and NFS Shift as in the latest version of NFS see the SHIFT part as in the 13th instalment in the NFS franchise from EA Games who certainly aren't one of the small players.
It's a long way from a "text based vampire game", wtf was that all about, anyway?.
I think the tablet is going to be the ultimate casual gaming device. Apple will finally rule gaming as it sees off the PSP, the DS and the whole niche PC gaming rig scene.
Weird to think. But I can see the iPhone and the Tablet seeing off consoles as well. Possibly. If Apple actually put a Radeon 8500 in the Apple TV...it would be goodnight vienna to the opposition with the iPhone/Tablet and ATV.
Apple just need the tablet and atv to link up to the app store with tv subs...to link up the triangle. Game over.
Lemon Bon Bon.
great line of thought
Quote:
Originally Posted by masstrkiller
That simply will not happen. Apple may have a gamers device on its hands though not intended, the idea that Apple could unseat traditional consoles is not going to happen. An Apple tablet may be many things after it comes to market, even a gamers device, but consider the price will likely be $599 and up and this is too much to ask for a gamers device.
Consider you are talking about Apple who has had no interest in gaming until the success of the ipod touch and iphone, I do not see Apple trying to push the Apple TV as a gamers device. Having the Apple tablet and the iphone devices tied to the Apple TV will certainly help the Apple TV product be more appealing but saying that it will see off consoles is an overstatement.
it won't happen till it happens
Quote:
Originally Posted by hill60
Bwahahahahahaha!
why my biuddy bo
do you
wahahahahahaha ??
are you really laffing out loud
or showing us you scored points ??
you seem to know a little gaming and its platforms
so cool your jets and repost so i can understand how this gaming stuff works ..
All you gotta do is click on the youtube links I posted to SEE FOR YOURSELF
how the quality of the graphics during gameplay is actually higher on the iPhone games than on your precious Gran Turismo.
Where are the smoking tyres, the lens flares as the car rounds a corner into the sun, the sparks as cars collide, etc?
They are noticeably absent from the Gran Turismo clip, yet quite distinct in Real Racing and NFS Shift as in the latest version of NFS see the SHIFT part as in the 13th instalment in the NFS franchise from EA Games who certainly aren't one of the small players.
It's a long way from a "text based vampire game", wtf was that all about, anyway?.
wow trying to type text in these forums boxes are ridiculous it took me almost three minutes to scroll down to the bottom of your response and type this on this 3GS.
I just played the real raci gti demo and NFS, they both f*cking suck. I mean I they are good phone games but yet fail in comparison to competitors. I do know someone who hasnt played GT on PSP and that would be you.
Now, show me a quality game worth that is better than anything on any platform...dont worry ill wait.
Comments
Now where is the Unreal 3 Engine for the Mac!?
OK, great.
Now where is the Unreal 3 Engine for the Mac!?
Gaming on a Mac? Surely you jest.
What in the hell are you talking about? You can still buy a PS2 if you like, and I'm going to venture a guess and say you can even still buy a PS1. That doesn't mean you can play PS3 games on them.
Are you just trying to say that Apple should make it clear, say by color of case, or some other means, which generation of iPod/iPhone you are holding in your hands?
Apple will, as long as technology improvements allow, upgrade their devices every year at a minimum. Some, such as yourself don't like it. I, for one, do. Keep the bleeding edge bloody, I say.
What I am saying is Apple is selling two models of the iPhone, and three models of the iPod touch that look identical to the end user, but are each very different hardware, to the end user, apart from storage space there is nothing to tell them apart. For users of a gaming console, they do not want to have to upgrade their hardware every year to be able to play the latest game, that is why they purchased a console.
Go down to a shop and have a look at the PS2, then have a look at the PS3, do they look them same? Go look at their games as well, very different as well.
It is tough to take a handheld design like the iPhone and change it so it looks different. Especially for Apple. They carried the PowerBook design well into 2008. Perhaps they should put a generation underneath the memory size on the back of the device though. From a glance you couldn't tell, but after a simple inspection of the back of the device you could easily see which version it was.
A computer is different than a gaming console. If Apple doesn't understand gaming, then they should be in it.
A computer is different than a gaming console. If Apple doesn't understand gaming, then they should be in it.
I used to think you were just dimwitted but this thread has shown how much of a troll you are trying to be. To the ignore list with you.
I used to thin you were just dimwitted but this thread has shown how much of a troll you are trying to be. To the ignore list with you.
Troll, I'm no more a troll than you are. Fine add me there, I lost all respect for you months ago.
Black or white back, grey writing iPhone 3G
Black or white back silver writing iPhone 3GS
What I am saying is Apple is selling two models of the iPhone, and three models of the iPod touch that look identical to the end user, but are each very different hardware, to the end user, apart from storage space there is nothing to tell them apart.
Aluminium back iPhone.
Black or white back, grey writing iPhone 3G
Black or white back silver writing iPhone 3GS
And every single one of them can run the iPhone OS v3.0 despite the original iPhone being in its third year.
I haven?t got all day otherwise I?d list all the Android variations and stipulations.
Actually dude you need to give it up seeing your quote made my point.
"It's the full UE3. Obviously textures, geometry and shaders aren't going to be as complex as they are in Gears of War for example - but they could be if the hardware was fast enough.
That's the whole point. In ~4 years this thing could be as fast as an Xbox 360, which means that you could have something that looked like Gears of War 2 on your phone.
Take care,
Anand "
Four years you must be joking. That is a lifetime when it comes to technology. Talking about what might happen in four years.
I think everyone is trying to explain to you how games on a handheld gaming device can't be compared to a desktop or laptop. You're dumping on the technology cause it doesn't compare with your gaming machine. That would be relevant if you could carry your gaming machine around in your pocket but since this is not the case your point was not even worth noting.
Go Troll somewhere else.
The Unreal engine uses the custom UnrealScript language for much of the game control
- which is a run-time interpreted language
- I wonder how Apple will react to this, given that 3rd party interpreters are specifically banned from the App Store
That's a good point, they will probably have to find a way to compile the Unrealscript parts into non-bytecode binary. It's been done with ScummVM. It makes sense to do this from a performance standpoint too.
If they do get rejected from the store because of the interpreter, it will go to another platform (like the Zune) and it will be Apple's loss.
And every single one of them can run the iPhone OS v3.0 despite the original iPhone being in its third year.
I haven’t got all day otherwise I’d list all the Android variations and stipulations.
Lol that must be the sound of a jet engine going right over your head because you just said the exact same thing jfanning has been arguing this entire time.
Fragmentation
You can develop for the higher hardware but you'd be out of luck if you were using older hardware (ring a bell with android?) this would effect sales and piss off a lot of users who can't readily make the distinction between the platforms...go out and buy a new touch only to realize it don't even work with whatever app you want.
If Apple was serious about the platform for gaming the hardware needs to stagnate a bit, upgrading storage is fine things like the cpu/gpu need to be high caliber to last a few years without needing a direct spec refresh (would hurt profits margins slightly initially until the hardware becomes cheaper to manufacture). Atleast a 3 year minimum for hardware, it looks to be a 2 year currently but we'll find out whenever the new iphone releases.
It takes quite some time for high caliber games to be made, they spend atleast a year (mostly two years+) in the oven from high profile and production studios, so if you actually want something beyond simple games and something along the lines of zelda, gran turismo, god of war (just played this game was amazing can't wait for GoW3) Apple isn't on the right track yet, unless games like Vampires (the menu/text heavy "game") is all it takes to blow your mind...
Lol that must be the sound of a jet engine going right over your head because you just said the exact same thing jfanning has been arguing this entire time.
Except for the fact that he?s saying the complete opposite of what everyone is saying. A year-over-year, linear progression is not a multi-vendor lateral move with varied-I/Os, multi-OSes versions with multple UIs fragmented over many devices sold side-by-side as newly arrived devices with more coming on the market every month.
Have a browse.
http://www.youtube.com/results?searc...q=iphone+games
It takes quite some time for high caliber games to be made, they spend atleast a year (mostly two years+) in the oven from high profile and production studios, so if you actually want something beyond simple games and something along the lines of zelda, gran turismo, god of war (just played this game was amazing can't wait for GoW3) Apple isn't on the right track yet, unless games like Vampires (the menu/text heavy "game") is all it takes to blow your mind...
Except for the fact that he’s saying the complete opposite of what everyone is saying. A year-over-year, linear progression is not a multi-vendor lateral move with varied-I/Os, multi-OSes versions with multple UIs fragmented over many devices sold side-by-side as newly arrived devices with more coming on the market every month.
The UI has very little effects on apps made, and most devices can be upgraded to newer versions they just haven't (be it device manufacturer or carrier dictation). The issue comes directly from app development where you can't take advantage of specific features because it aint offered, and in game development that is a no no, isn't that why Gameloft bailed from Android? Right now I can't see many huge blockbuster titles coming to the iPhone/Touch with the way it is now. The UE3 engine is a huge step but this is gonna be available on more than just Apple devices so the luster has already fallen in my eyes.
You fail to grasp the quality and calibre of games available right now on the iPhoneOS platform from major publishing houses.
Have a browse.
http://www.youtube.com/results?searc...q=iphone+games
Still the quality of games aint up to snuff with what's on the market NOW and what's down the pipeline from competitors in the mobile gaming industry. Real Racing fails to even hold a candle to what is Gran Turismo, and lord knows Metal Gear for iPhone and Metal Gear Peacewalker aren't even remotely in the same category, do you not want the same production value from your games?
If any smartphone manufacturer wants me to retire my PSP and use solely my phone for mobile gaming they are going to need to do a helluva lot better than any of them are now.
http://www.youtube.com/watch?v=pAysP1HM6Z4
Will we see Gran Turismo on another platform besides Sony... NO
Will we see Halo on a Playstation... NO
You fail again by bringing up platform exclusive titles.
http://www.youtube.com/watch?v=Ii4T1GaHDsE
You failed again when you said this:-
"unless games like Vampires (the menu/text heavy "game") is all it takes to blow your mind..."
In fact everything about you is a fail, including your user name.
Hey you talking about this gran turismo???
http://www.youtube.com/watch?v=L328K6hFg9Q
Bwahahahahaahhaa!!!
TOTAL
EPIC
FAIL
Give me Need for Speed Drift on an iPhone 3GS or iPod Touch it TRASHES AND THRASHES IT!
Still the quality of games aint up to snuff with what's on the market NOW and what's down the pipeline from competitors in the mobile gaming industry. Real Racing fails to even hold a candle to what is Gran Turismo, and lord knows Metal Gear for iPhone and Metal Gear Peacewalker aren't even remotely in the same category, do you not want the same production value from your games?
If any smartphone manufacturer wants me to retire my PSP and use solely my phone for mobile gaming they are going to need to do a helluva lot better than any of them are now.
You fail
http://www.youtube.com/watch?v=pAysP1HM6Z4
Will we see Gran Turismo on another platform besides Sony... NO
Will we see Halo on a Playstation... NO
You fail again by bringing up platform exclusive titles.
http://www.youtube.com/watch?v=Ii4T1GaHDsE
You failed again when you said this:-
"unless games like Vampires (the menu/text heavy "game") is all it takes to blow your mind..."
In fact everything about you is a fail, including your user name.
Hey you talking about this gran turismo???
http://www.youtube.com/watch?v=L328K6hFg9Q
Bwahahahahaahhaa!!!
TOTAL
EPIC
FAIL
Give me Need for Speed Drift on an iPhone 3GS or iPod Touch it TRASHES AND THRASHES IT!
End yourself for all of humanity please.
Your counter argument is "we can't get quality titles, so ill pick a subpar nfs and act like its awesome".
Gtfo and take your halo ripoff nova with you.
EDIT: to further highlight your ignorance, please show where I said anything about playing proprietary first party titles on the iphone.
I've looked at and used the DS on the sofa. It's too small.
I could see myself gaming and surfing on the iTab. 9-10 inches, baby. It's where it's at.
C64 emulator on an iTab. Would rock my world.
Lemon Bon Bon.
Just trying to figure if a C64 or any type of emulator even passes Apple app store approval process? Would the same rules apply for the iTablet? Surely the iTablet will not be a full implementation of OS X.
how the quality of the graphics during gameplay is actually higher on the iPhone games than on your precious Gran Turismo.
Where are the smoking tyres, the lens flares as the car rounds a corner into the sun, the sparks as cars collide, etc?
They are noticeably absent from the Gran Turismo clip, yet quite distinct in Real Racing and NFS Shift as in the latest version of NFS see the SHIFT part as in the 13th instalment in the NFS franchise from EA Games who certainly aren't one of the small players.
It's a long way from a "text based vampire game", wtf was that all about, anyway?.
You Fail.
Another review:-
http://appmodo.com/8034/need-for-spe...nd-ipod-touch/
Bwahahahahahaha!
End yourself for all of humanity please.
Your counter argument is "we can't get quality titles, so ill pick a subpar nfs and act like its awesome".
Gtfo and take your halo ripoff nova with you.
EDIT: to further highlight your ignorance, please show where I said anything about playing proprietary first party titles on the iphone.
I think the tablet is going to be the ultimate casual gaming device. Apple will finally rule gaming as it sees off the PSP, the DS and the whole niche PC gaming rig scene.
Weird to think. But I can see the iPhone and the Tablet seeing off consoles as well. Possibly. If Apple actually put a Radeon 8500 in the Apple TV...it would be goodnight vienna to the opposition with the iPhone/Tablet and ATV.
Apple just need the tablet and atv to link up to the app store with tv subs...to link up the triangle. Game over.
Lemon Bon Bon.
great line of thought
That simply will not happen. Apple may have a gamers device on its hands though not intended, the idea that Apple could unseat traditional consoles is not going to happen. An Apple tablet may be many things after it comes to market, even a gamers device, but consider the price will likely be $599 and up and this is too much to ask for a gamers device.
Consider you are talking about Apple who has had no interest in gaming until the success of the ipod touch and iphone, I do not see Apple trying to push the Apple TV as a gamers device. Having the Apple tablet and the iphone devices tied to the Apple TV will certainly help the Apple TV product be more appealing but saying that it will see off consoles is an overstatement.
it won't happen till it happens
Bwahahahahahaha!
why my biuddy bo
do you
wahahahahahaha ??
are you really laffing out loud
or showing us you scored points ??
you seem to know a little gaming and its platforms
so cool your jets and repost so i can understand how this gaming stuff works ..
thank you
All you gotta do is click on the youtube links I posted to SEE FOR YOURSELF
how the quality of the graphics during gameplay is actually higher on the iPhone games than on your precious Gran Turismo.
Where are the smoking tyres, the lens flares as the car rounds a corner into the sun, the sparks as cars collide, etc?
They are noticeably absent from the Gran Turismo clip, yet quite distinct in Real Racing and NFS Shift as in the latest version of NFS see the SHIFT part as in the 13th instalment in the NFS franchise from EA Games who certainly aren't one of the small players.
It's a long way from a "text based vampire game", wtf was that all about, anyway?.
You Fail.
Another review:-
http://appmodo.com/8034/need-for-spe...nd-ipod-touch/
Bwahahahahahaha!
wow trying to type text in these forums boxes are ridiculous it took me almost three minutes to scroll down to the bottom of your response and type this on this 3GS.
I just played the real raci gti demo and NFS, they both f*cking suck. I mean I they are good phone games but yet fail in comparison to competitors. I do know someone who hasnt played GT on PSP and that would be you.
Now, show me a quality game worth that is better than anything on any platform...dont worry ill wait.