Adobe ships Flash 10.1 to mobile device makers

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  • Reply 41 of 148
    cimcim Posts: 197member
    Quote:
    Originally Posted by Balsak View Post


    I don't understand the recent hype, I've had flash on my phone for weeks (Droid Incredable)



    Basically preforms really well, except games run choppy. However it never seems to affect the phone, so scrolling and zooming are smooth, response time is the same. Games are somewhat unplayable at this point tho, only the lower end games can be played well. But Adobe did a great job not letting it affect the system, I noticed no performance drop when using flash even while running choppy games. Although this also could be great cpu management by android.



    Web-based apps work great. For example I wanted to know how fast my internet connection is, and used http://www.speedtest.net/ which works flawless on my phone. I got around 2Mb/s DL and 0.4Mb/s with two bars 3G. Told me it was average for my ISP (Verizon). Cool.



    This is a good example of an cross platform flash app (speedtest) as its already used on desktops and soon multiple mobile platforms. Basically a flash developer can make an App once and have it available to most all mobile devices + any other computer running flash.



    Another advantage is that I can play any embedded video, whether it be from youtube or anywhere right from my browser. This has helped me a lot.



    Overall Adobe did a great job, if you don't have flash yet you may not believe that they were able to implement it so well, but once you really try it out you'll see how smooth it runs. And I only have 2.1 so far, Android 2.2 is supposed to increase my performance by like 430% or something crazy.



    I was very impressed. When I got flash about a month ago it completely changed the way I use my mobile device, it becomes closer to being a substation for a full blown computer every month. I think Apple is secretly refining it, and going to release is as a big feature of iOS 4.1 with really cool add features, that would be very Apple-like.



    Thanks for the advertisement, Adobe employee.
  • Reply 42 of 148
    balsakbalsak Posts: 17member
    Quote:
    Originally Posted by CIM View Post


    Thanks for the advertisement, Adobe employee.



    Lol Actually I just realized the Incredible runs flash lite 4, which shows up as 10.1 on adobes website but only runs flash 9 content and some of flash 10. Turns out Flash 10.1 increased graphics and sounds performance, so my gripes about choppy games may go away when 10.1 hits. From my experience with it, its well implemented, have you had the chance to test it out yet?
  • Reply 43 of 148
    nicolbolasnicolbolas Posts: 254member
    Quote:
    Originally Posted by Jetz View Post


    If that's true (and not I'm saying it is or isn't) then Apple didn't make the decision to ban Flash from Appledom for the sake of its users, but did so for the sake of its business interests. Nothing wrong with that. But they should be honest about it.



    agreed it was for business interests (less free flash game, more people buy apps).



    someone said something about it improving and Apple excepting it- not happening due to apps
  • Reply 44 of 148
    john galtjohn galt Posts: 960member
    Quote:
    Originally Posted by CIM View Post


    Remind me why Flash is necessary? Anyone?



    Advertisements.



    The fact that Google earns more advertising revenue from simple, nonintrusive text ads than the combined revenue of all newspaper and magazine advertisements seems to escape the idiots who pay for Flash ads though.



    ClickToFlash ensures I never see them.



    Then there's porn...
  • Reply 45 of 148
    balsakbalsak Posts: 17member
    Quote:
    Originally Posted by nicolbolas View Post


    agreed it was for business interests (less free flash game, more people buy apps).



    someone said something about it improving and Apple excepting it- not happening due to apps



    This is true, Apple's business model with the iPhone is all App Store, all exclusive, all 30% cut. But with iAd looking like a success Apple can afford to embrace flash, as iAd revenue will make up for lost profit of the App Store. And flash will sell more phones == More Ad profit.



    Apple getting into the Ad business mean they are going to start caring more about market share. iPhone platform is very profitable now, they can take some risks.
  • Reply 46 of 148
    dlcmhdlcmh Posts: 43member
    Quote:
    Originally Posted by Balsak View Post


    Web-based apps work great. For example I wanted to know how fast my internet connection is, and used http://www.speedtest.net/ which works flawless on my phone. I got around 2Mb/s DL and 0.4Mb/s with two bars 3G. Told me it was average for my ISP (Verizon). Cool.



    Speedtest.net is a free app on the iOS platform, and launches way quicker than even on a desktop browser.



    Having said that, I do wonder if the various media streaming sites in the Far East would ever decide to find a way to make their Flash-heavy content run on the iOS devices, case in point, http://mp3.baidu.com
  • Reply 47 of 148
    charlitunacharlituna Posts: 7,217member
    Quote:
    Originally Posted by AppleInsider View Post


    In addition to banning Flash from its mobile Web browsers, Apple also changed the iPhone developer agreement to ban third-party tools that would allow software to be ported from other formats, like Adobe Flash, to native iPhone OS software.



    bit of poor writing here. Because if it is native iOS software, there's no issue.



    It is when you just slap a coat of native code on top of something iOS doesn't support, just as Flash or Java, that it is a problem.
  • Reply 48 of 148
    solipsismsolipsism Posts: 25,726member
    Quote:
    Originally Posted by Balsak View Post


    But with iAd looking like a success Apple can afford to embrace flash, as iAd revenue will make up for lost profit of the App Store. And flash will sell more phones == More Ad profit.



    The exclusion of Flash has nothing to do with seeing Flash as a threat and everything to do with seeing Flash as a hindrance to the iOS platform.



    Think about it...
    1) If Apple won't allow iOS 4.0 backgrounds on the 3G because of performance issues then why would they allow a power, performance and usability suck like Flash on iOS?



    2) If Apple is so hell bent on forcing the App Store as the only way to run apps on the iPhone then why have they funded, adopted, made the most efficient and compliant web browser in the world with an incredible amount of documentation and additions to make it look and act like an iOS app?
  • Reply 49 of 148
    jetzjetz Posts: 1,293member
    Quote:
    Originally Posted by anonymouse View Post


    Vast trove? Yes, those porn site operators do like to remain anonymous.



    Riiiight. Unfortunately, for me, the CBC website live streams World Cup matches using a Flash Player. If somebody can point me to a website that uses an alternative I'd use that.



    I don't get this insinuation that all Flash is porn. youtube uses Flash. Various media websites use Flash....and rightly or wrongly even websites like AI use Flash for ads.



    For the end user like me, content is important. I just want to be able to watch some football. Is that so wrong?
  • Reply 50 of 148
    rot'napplerot'napple Posts: 1,839member
    Quote:
    Originally Posted by Jetz View Post


    One thing to keep in mind is that this is a beta.



    Let's see how this improves as time goes by.



    I was curious if Adobe ever gave a release date?



    Or is this Flash for mobile to be considered a 'perpetual beta'

    even though Adobe might release new and improved Beta versions along the way!



    Which if that is the case, would give Adobe an easy out if problems persist by allowing Adobe to say, "Hey, it's a Beta"!



    Just wondering...
  • Reply 51 of 148
    cimcim Posts: 197member
    Quote:
    Originally Posted by Jetz View Post


    Riiiight. Unfortunately, for me, the CBC website live streams World Cup matches using a Flash Player. If somebody can point me to a website that uses an alternative I'd use that.



    I don't get this insinuation that all Flash is porn. youtube uses Flash. Various media websites use Flash....and rightly or wrongly even websites like AI use Flash for ads.



    For the end user like me, content is important. I just want to be able to watch some football. Is that so wrong?



    YouTube, and most video sites, works without Flash.



    Get a clue.
  • Reply 52 of 148
    nick.bnick.b Posts: 2member
    Quote:
    Originally Posted by Jetz View Post


    Riiiight. Unfortunately, for me, the CBC website live streams World Cup matches using a Flash Player. If somebody can point me to a website that uses an alternative I'd use that.



    I don't get this insinuation that all Flash is porn. youtube uses Flash. Various media websites use Flash....and rightly or wrongly even websites like AI use Flash for ads.



    For the end user like me, content is important. I just want to be able to watch some football. Is that so wrong?



    I had the same problem with the world cup and having to work. This was the only time i ever wished flash was on my ipad but i got by using the justintv app. It wasn't the best quality but like you said it was better than nothing. (my boss is european and a big football fan so he was alright with it)
  • Reply 53 of 148
    jragostajragosta Posts: 10,473member
    Quote:
    Originally Posted by Jetz View Post


    Riiiight. Unfortunately, for me, the CBC website live streams World Cup matches using a Flash Player. If somebody can point me to a website that uses an alternative I'd use that.



    I don't get this insinuation that all Flash is porn. youtube uses Flash. Various media websites use Flash....and rightly or wrongly even websites like AI use Flash for ads.



    For the end user like me, content is important. I just want to be able to watch some football. Is that so wrong?



    Go ahead and watch football. Just not on a mobile phone - since almost no mobile phones have Flash and the ones that do are reportedly choppy and burn through batteries.



    So far, I've never needed Flash on my iPhone, but if I ever did, I'd just use Logmein to get to my desktop computer and fire up Flash there.
  • Reply 54 of 148
    balsakbalsak Posts: 17member
    Quote:
    Originally Posted by solipsism View Post


    The exclusion of Flash has nothing to do with seeing Flash as a threat and everything to do with seeing Flash as a hindrance to the iOS platform.



    Think about it...
    1) If Apple won't allow iOS 4.0 backgrounds on the 3G because of performance issues then why would they allow a power, performance and usability suck like Flash on iOS?



    2) If Apple is so hell bent on forcing the App Store as the only way to run apps on the iPhone then why have they funded, adopted, made the most efficient and compliant web browser in the world with an incredible amount of documentation and additions to make it look and act like an iOS app?



    1) Your right, flash would not run well on the 3G, or even the 3GS, or even the iPhone 4 depending on how the A4 is clocked. My results were from the droid incredible's 1Ghz snapdragon, very fast cpu which in my experience can run flash with no noticeable slow downs to the phone. While playing flash games I found scrolling and zooming to be smooth, and noticed no changed in response. No death drain on the battery either.



    2) Because they can still control safari to provide content just shy of what a native app can do. HTML 5 can not emulate everything flash can provide. Also HTML 5 is still an interpreted language, unlike flash programs which can be compiled to machine code. HTML 5 can never be as efficient as flash when provide high end content.



    Apple could certainly work with Adobe to get a great flash player on iOS, no doubt. Its whether flash fits into Apple's business model or whatever "vision" they have. But flash seems to work pretty good on android phones so far, can Apple do it better?
  • Reply 55 of 148
    tenobelltenobell Posts: 7,014member
    What Jobs specifically said about his stance on Flash for the iPhone. Is that Apple has limited resources. Apple asked Adobe to show them something that could viably work on the iPhone and Adobe never was able. So Apple made the choice that HTML5 for mobile web development was a better option for Apple to pursue.





    Quote:
    Originally Posted by Jetz View Post


    If that's true (and not I'm saying it is or isn't) then Apple didn't make the decision to ban Flash from Appledom for the sake of its users, but did so for the sake of its business interests. Nothing wrong with that. But they should be honest about it.



  • Reply 56 of 148
    anonymouseanonymouse Posts: 6,857member
    Quote:
    Originally Posted by Jetz View Post


    ... I don't get this insinuation that all Flash is porn. youtube uses Flash. Various media websites use Flash....and rightly or wrongly even websites like AI use Flash for ads. ...



    Well, mostly I was making fun of your "vast trove" comment, which I think isn't really defensible given the nature of most flash content, even excluding porn. (And actually, I expect the porn vendors won't be that long in moving to HTML5.) I can't really think of much, if any, Flash content that I would consider a treasure.
  • Reply 57 of 148
    balsakbalsak Posts: 17member
    Quote:
    Originally Posted by TenoBell View Post


    What Jobs specifically said about his stance on Flash for the iPhone. Is that Apple has limited resources. Apple asked Adobe to show them something that could viably work on the iPhone and Adobe never was able. So Apple made the choice that HTML5 for mobile web development was a better option for Apple to pursue.



    Apple has "limited resources" ?? This is same company that said they have $40 billion they could liquidate in a day!! Plus they have $20-$30 billion in pure cash on hand! "Limited Resources"?? HA
  • Reply 58 of 148
    tenobelltenobell Posts: 7,014member
    Quote:
    Originally Posted by Balsak View Post


    1) Your right, flash would not run well on the 3G, or even the 3GS, or even the iPhone 4 depending on how the A4 is clocked. My results were from the droid incredible's 1Ghz snapdragon, very fast cpu which in my experience can run flash with no noticeable slow downs to the phone. While playing flash games I found scrolling and zooming to be smooth, and noticed no changed in response. No death drain on the battery either.



    So far no review of Flash running on any Android phones have reported consistent performance that was that good.



    Quote:

    2) Because they can still control safari to provide content just shy of what a native app can do. HTML 5 can not emulate everything flash can provide. Also HTML 5 is still an interpreted language, unlike flash programs which can be compiled to machine code. HTML 5 can never be as efficient as flash when provide high end content.



    Can you explain what you mean? HTML5 is rendered directly in the browser, browsers can make use of machine resources.



    Quote:

    Apple could certainly work with Adobe to get a great flash player on iOS, no doubt. Its whether flash fits into Apple's business model or whatever "vision" they have. But flash seems to work pretty good on android phones so far, can Apple do it better?



    Steve Jobs has said a couple of times that he asked Adobe to give Apple something that works well and they never have.



    If it works perfectly fine. Why is it only on one phone of one operating system?
  • Reply 59 of 148
    tenobelltenobell Posts: 7,014member
    You feel you know Apple's resources better than Steve Jobs does? Apple has a lot of money but is not as physically as large a company Microsoft or HP or IBM.



    Quote:
    Originally Posted by Balsak View Post


    Apple has "limited resources" ?? This is same company that said they have $40 billion they could liquidate in a day!! Plus they have $20-$30 billion in pure cash on hand! "Limited Resources"?? HA



  • Reply 60 of 148
    Quote:
    Originally Posted by ibeam View Post


    Adobe is trying to pull one out of SJ's bag-o-tricks. Like Apple announced no Flash authoring for iPhone the day before CS5 was released.



    Which invites us to ponder the question:



    Was it purely coincidence that the Apple SDK team just happened to finalize their new license agreement immediately before the launch of Adobe CS5, or were they directed to hold it back until then to maximize the damage to Adobe?
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