Troubled development, 2011 launch rumored for Apple's Final Cut Studio

13

Comments

  • Reply 41 of 78
    nkhmnkhm Posts: 928member
    Quote:
    Originally Posted by MacShack View Post


    Beacause...



    If you want to be taken serious you might want to atleast support your opinion with one citation or reference.



    When is the next version of OS X due anyways?



    Some point in 2012 - but what's wrong with the current version which is constantly revised and updated by a dedicated team within Apple? Why the question?
  • Reply 42 of 78
    nkhmnkhm Posts: 928member
    Quote:
    Originally Posted by DESuserIGN View Post


    Agreed.

    Apple has a great habit of doing a ton of work very efficiently with a minimum of people. They don't just throw personnel at a problem.

    Unfortunately, the flip side is that their frugal ethos tends to make them wait too long to staff up projects that urgently need attention. Hire some more people for Pete's sake! The whole pro app market and it's accompanying prestige and synergy is nothing to toy with.



    You're very wrong. There are several thousand developers working for apple. Each working in carefully headed and supported teams of highly skilled developers working in their specific areas of expertise. The team working on the iPad had nothing to do with the team working on FCS. The skills and technologies are utterly different.



    There are a lot of naive people around who seen to think that apple have a list of jobs and work down them one at a time. This sort of thinking is stupid, to be quite frank.



    Do you think the team that work on hardware design for the iPad have anything to do with mobileme for instance? Are the itunes developers brought in to work on multitouch technology?



    I think a few people need to engage brain before typing utter rubbish.
  • Reply 43 of 78
    Quote:
    Originally Posted by nkhm View Post


    Apple are neglecting nothing.



    Now THAT is BS. Whether this rumor is true or not, there's no question that the "pro" apps are one of the lowest priorities at the company.



    Want to talk about neglect? Look at Soundtrack Pro, it's one of the buggiest apps apple has ever released. Major bugs, many acknowledged by apple, and only one bugfix release since 3.0. Some just completely idiotic bugs (panes constantly opening by themselves??), don't know how they didn't get noticed and baffling why they haven't been fixed.



    Logic only uses all processing cores on quads, not supporting the 8 core machines that came out 18 months ago. And with Logic, the new six core machines run WORSE than lower clocked quads unless you disable two cores. If that's not giving the finger to professionals I don't know what is.





    Quote:
    Originally Posted by nkhm View Post


    The software is insanely good and the stability and performance are unparalleled by any other machine or OS out there.



    Which software is that specifically? There are a number of "pro" apps with serious stability and performance issues. And which Apple apps are 64 bit? Aperture and Logic? Which apple apps use all CPU cores? Including hyperthreading?





    Quote:
    Originally Posted by addabox View Post


    Also, although the article states that "Apple" "released" a "statement" to the effect that the new FCP would be awesome and the customers would love it, I seem to recall that that was actually communicated via one of Steve's off-hand emails



    Jobs said that and then a day or two later another company spokesperson (Bill Evans) also made a similar statement and reiterated the "awesome" part.



    http://news.cnet.com/8301-13579_3-20005409-37.html



    Quote:
    Originally Posted by nkhm View Post


    Apple have focus on multiple projects both software and hardware at all times, where did you read that there was inadequate staffing or resources?



    I don't know why you think the idea of Apple pulling people from one project (and delaying it) to help out with another is so crazy. Did you forget this one?



    Quote:

    iPhone contains the most sophisticated software ever shipped on a mobile device, and finishing it on time has not come without a price ? we had to borrow some key software engineering and QA resources from our Mac OS X team, and as a result we will not be able to release Leopard at our Worldwide Developers Conference in early June as planned.



  • Reply 44 of 78
    I'm a principal in a post house that finishes national network shows and feature-length projects for international festival and (sometimes) theatrical release. We dance between Avid and Final Cut depending on editor preferences and finish (are we unique?) in Color. These days our Avid licences are getting more use, and we've never opened Premiere. Yet FCS remains a vital part of our workflow, and it works well, mostly.



    Everyone who uses these tools professionally has a eye on what competing tools are up to - for us as long as FCS delivers what our clients want and can afford we won't switch.. But DaVinci Resolve is there with sound and better conform tools and if Color doesn't evolve soon it'll be our clients that force the change..



    Likewise FCP lives in a world of constantly changing source formats which other apps handle natively. It needs to keep supporting these, and IMHO MXF containers to maintain its foothold in the professional space.



    Avid MC 5 is buggy, especially AMA, but we'll pay for capability and if FCS halts we'll have to protect our future flows.



    Let's hope it doesn't - the day I have to move to Premiere for onlining to HDCAM SR is the day I'll give it away!
  • Reply 45 of 78
    MarvinMarvin Posts: 15,309moderator
    Quote:
    Originally Posted by addabox View Post


    Who's talking to who so that a French Mac site is privy to the inner workings of major technology at one of the most famously secretive tech companies around?



    I mean, is the idea that a FCP lead goes home and complains to his wife that engineers are being shifted to iOS, or that those assholes over at Motion are trying to commandeer the interface, and then she tells her buddy at the gym who promptly calls up France?



    FCS is used by very high earning companies so they need to make sure they do it properly and the only way to do that is to find out what those people want. Filmmakers use Final Cut, France hosts some of the most important film festivals in the world, it's not unreasonable to expect that word has reached filmmaker circles about the reasons why there hasn't been a significant update to one of the most widely used editing suites.



    Pro apps don't need to be secretive because Apple doesn't do anything innovative with them anyway. I can imagine how many professionals were wetting themselves with excitement when Apple introduced multi-touch support in Motion. Just what they were waiting for I'm sure.



    All of Apple's big software franchises were bought from innovative software companies and have stagnated or died from that point until now.



    It takes a lot of time to make innovative software of course but their efforts here are sorely lacking.
  • Reply 46 of 78
    Pulling FCS coders to work on iOS? That makes no sense.



    They're pulling FCS coders to work on iMovie for iOS.
  • Reply 47 of 78
    Maybe this has something to do with the Avid cheap upgrade prices expiring tomorrow...?
  • Reply 48 of 78
    addaboxaddabox Posts: 12,665member
    Quote:
    Originally Posted by minderbinder View Post




    Jobs said that and then a day or two later another company spokesperson (Bill Evans) also made a similar statement and reiterated the "awesome" part.



    http://news.cnet.com/8301-13579_3-20005409-37.html



    Ah, then it's less egregious than I remembered.
  • Reply 49 of 78
    addaboxaddabox Posts: 12,665member
    Quote:
    Originally Posted by Marvin View Post


    FCS is used by very high earning companies so they need to make sure they do it properly and the only way to do that is to find out what those people want. Filmmakers use Final Cut, France hosts some of the most important film festivals in the world, it's not unreasonable to expect that word has reached filmmaker circles about the reasons why there hasn't been a significant update to one of the most widely used editing suites.



    Not sure if I follow that-- getting feedback from users ≠ chatting with them about conflict within the dev teams.



    Quote:

    Pro apps don't need to be secretive because Apple doesn't do anything innovative with them anyway. I can imagine how many professionals were wetting themselves with excitement when Apple introduced multi-touch support in Motion. Just what they were waiting for I'm sure.



    All of Apple's big software franchises were bought from innovative software companies and have stagnated or died from that point until now.



    It takes a lot of time to make innovative software of course but their efforts here are sorely lacking.



    No argument there.
  • Reply 50 of 78
    Quote:
    Originally Posted by knwbuddy View Post


    Fortunately or unfortunately, their profits will also significantly rise.



    Apple has never before been so hot in the CE industry. Their rise started with the iPod, accelerated with the iPhone, and is reaching higher and higher plateaus with the iPad.



    None of that shit was true back when they needed niche users to just survive. I can't imagine that the profits from the Pro apps adds anything significant to Apple's bottom line.



    Yes i agree it doesn't add much to their bottom line which is cause for concern. On the other hand i am trusting that apples strategy to build a far reaching ecosystem of products and services might be a saving grace for its pro divisions.



    Steve-o has carved out some market dominance - albeit in consumer land - and going forward that dominance and the technologies emerging from it will be leveraged for pro solutions. Solutions where pro apps deliver completed media interactivity tailored to ios devices and services. Those pro apps could also be best of breed for markets beyond ios. However i seriously question whether apple will support blu-ray fully and we know how apple is not bashful about killing technologies its not fond of.



    I'm hoping that apple is thinking of media creatives like they are software developers, then they will give them the tools and their ecosystem is assured success. In this way apple can build into those tools features that couple with ios solutions - and of course apple will do that better than anyone else.



    Final Cut was so far ahead of the competition when it came out - its taken the industry this long to create software that competes admirably with it - and as far as UI goes its still the champ. Please apple give Randy his due and empower him and his team to blow our minds again - and Soon!
  • Reply 51 of 78
    Quote:
    Originally Posted by knwbuddy View Post


    I can't imagine that the profits from the Pro apps adds anything significant to Apple's bottom line.



    While that's probably true of direct profits, don't forget that a user of pro apps is also going to be the same customer who buys a mac pro or other high end (and high margin) machine.



    If they drop the ball on the app, they may lose that computer upgrade as well.



    And if someone switches apps, in many cases it does make sense to consider switching to cheaper PC hardware as well. (and then since he's not running mac, no point in keeping the wife on that platform either...)



    The pro apps have a halo effect, take that away and there's a segment of computer sales at risk. One big weakness of macs has always been lack of software - for a while Apple was helping that end, but now they seem to be asleep at the wheel.
  • Reply 52 of 78
    Quote:
    Originally Posted by Shaun, UK View Post


    Maybe Apple should create a wholly owned subsidiary company for its software applications business. Merge in the Filemaker business and acquire Adobe to create a full set of pro and consumer applications. Just keep iOS and OSX development in house.



    That's the best post yet.



    What's the easiest way to higher qualified engineers? Buy Adobe.



    Although I have to say I'm not complaining about the upgrade cycle with Final Cut. Pro apps shouldn't be upgraded too frequently.



    If you look at media production apps on OS X, you'll see weird gaps and the need to go back and forth across vendors:



    Entry: iLife (but you're missing graphics and audio editing beyond GarageBand)

    Mid-point: Adobe CS (switching vendors), maybe Final Cut Express

    Pro: Final Cut Studio, Aperture, and Adobe CS (mixing vendors)



    Apple should buy Adobe and merge all app development (including FileMaker) into one business unit divided into Office, Media, and Gaming divisions. Within the business unit have another division responsible for online services which works cross-functionally with the other divisions as well as with the iOS and OS X developers.



    The point being that Apple should provide a smooth transition at 3 different user levels from entry to advanced to professional with a full suite of software that doesn't require alternating between vendors.
  • Reply 53 of 78
    Quote:
    Originally Posted by minderbinder View Post


    Now THAT is BS. Whether this rumor is true or not, there's no question that the "pro" apps are one of the lowest priorities at the company.



    Could not agree with you more. Has Apple fully ported FCS to Cocoa? Has it made it 64 bit or optimized it for Grand Central Dispatch? Is Apple eating its own dog food when it comes to using its own OS technologies to improve FCS? No, it isn't. So what does that say about its priorities vis a vis FCS? You don't need a rumor to see where Apple's priorities are, and they sure as hell aren't of FCS.



    This might change (if when Apple releases the alleged "awesome" update that is in the works), but face facts people, Apple does not love its Pro users anymore.



    Quote:
    Originally Posted by minderbinder View Post


    Want to talk about neglect? Look at Soundtrack Pro, it's one of the buggiest apps apple has ever released.



    Biggess POS ever. Compressor can also be frustrating as hell too when things aren't working properly. Ditto with Color (although the latest update was a great improvement).



    Quote:
    Originally Posted by minderbinder View Post


    Which software is that specifically? There are a number of "pro" apps with serious stability and performance issues. And which Apple apps are 64 bit? Aperture and Logic? Which apple apps use all CPU cores? Including hyperthreading?



    Exactly. It is inexcusable that Apple slams Adobe and others for not porting their apps to Cocoa but can't do this itself. See above for other examples of this type of neglect (64 bit, GCD, etc).
  • Reply 54 of 78
    Quote:
    Originally Posted by minderbinder View Post


    While that's probably true of direct profits, don't forget that a user of pro apps is also going to be the same customer who buys a mac pro or other high end (and high margin) machine.



    If they drop the ball on the app, they may lose that computer upgrade as well.



    And if someone switches apps, in many cases it does make sense to consider switching to cheaper PC hardware as well. (and then since he's not running mac, no point in keeping the wife on that platform either...)



    The pro apps have a halo effect, take that away and there's a segment of computer sales at risk. One big weakness of macs has always been lack of software - for a while Apple was helping that end, but now they seem to be asleep at the wheel.



    For every purchase of a MacPro and their other mac gadgets, Apple is getting probably 100 iPads out the door.
  • Reply 55 of 78
    MarvinMarvin Posts: 15,309moderator
    Quote:
    Originally Posted by macslut View Post


    What's the easiest way to higher qualified engineers? Buy Adobe.



    Apple should buy Adobe and merge all app development (including FileMaker) into one business unit divided into Office, Media, and Gaming divisions.



    One problem is that when Apple buys things, they tend to discontinue them on other platforms. Logic, Final Cut and Shake are examples. Logic code is used to build Garageband too.



    Once this happens, it severely limits the uptake of the software because although professionals might use the software, there are 50 times more people learning how to use it and they will typically have Windows PCs.



    If Apple owned Adobe, it's unlikely that people will buy Macs to use the software, some other company will come along like Quark and take up their marketshare.



    I think Apple just needs to maintain strong partnerships with the big players. Sometimes they do that by being nice but mostly they do it by being good at what they do so people want to partner with them and then they get to call the shots. Innovation mostly happens with smaller startups.



    I think if they were to buy up smaller companies that develop plugins and specialised graphics software, that could add a good deal of value. The Foundry for example develop AE plugins, which gives that package a lot of its appeal and they develop Nuke, pretty much the next best thing to Shake - Nuke 5 is more or less what Shake 5 should have been.



    They have something like $40b to spend. They can buy up a few of these small companies without much of an impact to their finances and boost their pro apps quite a lot. With the money they have in reserve, they can keep operating for another 50 years without making another penny so they can afford to make a few purchases.



    They have to make some smart spends too because the long term profit will be in services, not products. One day computers will be inexpensive throw-away items but we will always need communication, transport, energy, food, entertainment etc. They have moved into communication with the iPhone and entertainment with the ATV and iTunes. Food is out - alphabety spaghetti with just the letter 'i' wouldn't be the same. Transport seems like a good fit IMO. They are engineers and the transport system is in need of a major overhaul. They've dabbled in battery tech and I think an iDrive would be kinda cool.



    Battery tech needs improvement and communication needs improvement. We should have ubiquitous wifi signals to any device wirelessly by now.



    When there are big industries needing to be sorted, I doubt any of the engineers at Apple want to sift through decade-old legacy code to find out why software is going wrong. They seem to prefer to write small branches of new code and then migrate the legacy code into it. They are probably factoring touch support into their UIs too.
  • Reply 56 of 78
    MarvinMarvin Posts: 15,309moderator
    Quote:
    Originally Posted by Dick Applebaum View Post


    Some, here, claim that node-based editing is the future! I don't know.



    I think that this would be very difficult to use (visualize) in a composite with multiple layers and masks.



    Nodes are to layers what multi-tasking is to single-tasking. Layer editing is essentially just a single noodle path. Nodes are better for effects (keying, 3D pass compositing, building unique effects) as they are more flexible, layers are better for animation.



    The Conduit plugin for FCP is a good example of combining the two where you get node effects that you can apply to a specified set of layers and time range. If they did this with Final Cut, you wouldn't need Motion or Shake separate and again, no intermediate steps required.



    It makes the software more monolithic when this happens though and harder to maintain but if they develop is the right way, they can keep it under control.
  • Reply 57 of 78
    At least they can agree to disagree As for FCS future development studios want stability in their pipeline. If they want to wait instead of rushing a half developed product out the door I'm all for that. Just don't make us wait to long. As for the Shake and Motion teams I hope they take the best of both to make one kick ass tool that doesn't have a step learning curve, works well with other tools in the pipeline and doesn't cost a fortune.
  • Reply 58 of 78
    Quote:
    Originally Posted by MacShack View Post


    Beacause...



    If you want to be taken serious you might want to atleast support your opinion with one citation or reference.



    When is the next version of OS X due anyways?



    Because that is not how a company works, you cannot have your programmers sit around and do nothing till you figure out your differences. There are meetings, statistics, presentations, and voting. It's part of a proactive environment. Apple does not suffer from competitive leadership, thanks to SJ.



    I've been in this business long enough, and I'll tell you this rumor is just that, a rumor.
  • Reply 59 of 78
    palegolaspalegolas Posts: 1,361member
    Quote:
    Originally Posted by AppleInsider View Post


    "Some fundamental differences of opinion about the ideal interface have hamstrung this part of the project which has now been deferred to the next version, in 2013," the report said.



    Oh, I can imagine half of the group getting comfy, like "If it ain't broke, don't fix it. Why should we change what's working?" While the other half goes "Hey, we haven't come to this position by thinking like that!". Then there's a lonely developer from the previous Shake team speaking to himself "Node based... whatever the UI we make it's gotta rival node based GUIs." only go get slapped in response by "Well, Node-based UIs may be unrivalled in flexibility and control, but Steve Jobs doesn't like it...". "Ehm... Colors is node based...", "Yeah, well... not anymore.. haven't you heard?". Then some proud Motion team leader goes crazy "We made Motion to what it is today. The best post production software on the planet. You can make a professional orbital camera swipe by just slapping a behaviour onto anything. The whole suite needs professional "behaviours". The following cold silence in the room speaks for itself... A distant cough followed by "Are you nuts!" can be heard by down the hall by a concept artist not part of the meeting...



    Final Cut Pro needs:

    - There HAS to be a "Render-to-screen" workflow as well as the current "render-to-codec-to-screen". It would save A LOT of time and improve the "realtime flow".

    - The timeline and audio is dated, inefficient and boring.

    - Both audio filters and audio control is a joke. It's ancient, inefficient lacks overview and control.

    - H.264 editing is possible on an iPhone, but not decently on a Mac Pro. Streamlined H.264 editing with "Render-to-screen" mode and presumptive keyframe buffering to ensure playback is needed to offer a modern work flow with professional AVC, and dSLR cameras.

    - Motion and Filter control is a joke. The whole window is so poorly organized. In fact, it's never been good.

    Bottom line: Final Cut Pro is decent for just editing video, but everything else is poor.



    Motion:

    - It lacks professional control and overview. I don't even know what it's meant for? Making cool TV show vignettes with pre-scripted behaviours? I tried to like it many times, but it just isn't very useful.

    - Motion needs to be canned, and Shake reinstated and developed to take on the battle with Nuke, or whatever is considered the best post production today. Shake was Low CPU - Precise controls - great overview; the precise opposite of Motion.

    - They really shouldn't abandon Node based UI, but rather evolve it. It's the most versatile solution for a lot of post production purposes.

    Bottom line: It's clumsy. It's like using finger paint when you need a scalpel. It's just fundamentally wrong.



    Soundtrack Pro:

    - Why does it even exist? Because the audio environment in FCP sucks. I think they should rather go to the bottom of what's wrong and make a great audio environment within FCP itself instead of sending the trouble to another program. For deeper and more creative audio editing use Logic. Everyone I know that is serious about Soundtrack pro is hating it.

    Bottom line: FPC needs a complete overhaul on the audio department, to eliminate the need for Soundtrack Pro.



    Color:

    - It is very powerful, showing great results, and pretty good performance too.

    - I'm not too fond of having to send footage here and there, to render it, and send it back. I feel like there's a generation loss every time I do so, and building up huge files in order to secure the 2nd generation quality.

    - I think just the basic color grading should be available in FCP as well. The result is MUCH better than with "color 3-way". I thought it was the same.. but not when looking at the results.

    Bottom line: great quality.



    Compressor:

    - Dude... it's exporting slower than iMovie for iPhone 4. What's up?

    - The scaling engine is pretty bad. Too blurry.

    - There are STILL strange pauses and beachball moments, after years of development.

    - Does the preview window even work? I feel I can't trust it.

    - The UI I'd say is good. Good overview, and workflow.

    Bottom line: For once the UI is good. But poor performance.



    DVD Studio Pro:

    - BluRay.

    - Author QuickTime with Embedded menus, subtitles and multiple audio tracks - ready for the iTunes store or AppleTV.

    Bottom line: Apple has a vision for video now more than ever. Why not pursue it with DVD-studio pro?



    To sum up. Sorry guys.. but don't listen to the "If it ain't broke, don't fix it." people. It really IS broke.. and it is in urgent need of fixing. The whole suite has an overall poor overview and UI that rather gets in the way, than helping me get things done. A lot of what's under the hood is good, but the presentation is not living up to Apple's standards.



    Sorry for taking up space here.. I shall now go and post this on Apple's feedback forms.
  • Reply 60 of 78
    nkhmnkhm Posts: 928member
    Quote:
    Originally Posted by palegolas View Post


    Oh, I can imagine half of the group getting comfy, like "If it ain't broke, don't fix it. Why should we change what's working?" While the other half goes "Hey, we haven't come to this position by thinking like that!". Then there's a lonely developer from the previous Shake team speaking to himself "Node based... whatever the UI we make it's gotta rival node based GUIs." only go get slapped in response by "Well, Node-based UIs may be unrivalled in flexibility and control, but Steve Jobs doesn't like it...". "Ehm... Colors is node based...", "Yeah, well... not anymore.. haven't you heard?". Then some proud Motion team leader goes crazy "We made Motion to what it is today. The best post production software on the planet. You can make a professional orbital camera swipe by just slapping a behaviour onto anything. The whole suite needs professional "behaviours". The following cold silence in the room speaks for itself... A distant cough followed by "Are you nuts!" can be heard by down the hall by a concept artist not part of the meeting...



    Final Cut Pro needs:

    - There HAS to be a "Render-to-screen" workflow as well as the current "render-to-codec-to-screen". It would save A LOT of time and improve the "realtime flow".

    - The timeline and audio is dated, inefficient and boring.

    - Both audio filters and audio control is a joke. It's ancient, inefficient lacks overview and control.

    - H.264 editing is possible on an iPhone, but not decently on a Mac Pro. Streamlined H.264 editing with "Render-to-screen" mode and presumptive keyframe buffering to ensure playback is needed to offer a modern work flow with professional AVC, and dSLR cameras.

    - Motion and Filter control is a joke. The whole window is so poorly organized. In fact, it's never been good.

    Bottom line: Final Cut Pro is decent for just editing video, but everything else is poor.



    Motion:

    - It lacks professional control and overview. I don't even know what it's meant for? Making cool TV show vignettes with pre-scripted behaviours? I tried to like it many times, but it just isn't very useful.

    - Motion needs to be canned, and Shake reinstated and developed to take on the battle with Nuke, or whatever is considered the best post production today. Shake was Low CPU - Precise controls - great overview; the precise opposite of Motion.

    - They really shouldn't abandon Node based UI, but rather evolve it. It's the most versatile solution for a lot of post production purposes.

    Bottom line: It's clumsy. It's like using finger paint when you need a scalpel. It's just fundamentally wrong.



    Soundtrack Pro:

    - Why does it even exist? Because the audio environment in FCP sucks. I think they should rather go to the bottom of what's wrong and make a great audio environment within FCP itself instead of sending the trouble to another program. For deeper and more creative audio editing use Logic. Everyone I know that is serious about Soundtrack pro is hating it.

    Bottom line: FPC needs a complete overhaul on the audio department, to eliminate the need for Soundtrack Pro.



    Color:

    - It is very powerful, showing great results, and pretty good performance too.

    - I'm not too fond of having to send footage here and there, to render it, and send it back. I feel like there's a generation loss every time I do so, and building up huge files in order to secure the 2nd generation quality.

    - I think just the basic color grading should be available in FCP as well. The result is MUCH better than with "color 3-way". I thought it was the same.. but not when looking at the results.

    Bottom line: great quality.



    Compressor:

    - Dude... it's exporting slower than iMovie for iPhone 4. What's up?

    - The scaling engine is pretty bad. Too blurry.

    - There are STILL strange pauses and beachball moments, after years of development.

    - Does the preview window even work? I feel I can't trust it.

    - The UI I'd say is good. Good overview, and workflow.

    Bottom line: For once the UI is good. But poor performance.



    DVD Studio Pro:

    - BluRay.

    - Author QuickTime with Embedded menus, subtitles and multiple audio tracks - ready for the iTunes store or AppleTV.

    Bottom line: Apple has a vision for video now more than ever. Why not pursue it with DVD-studio pro?



    To sum up. Sorry guys.. but don't listen to the "If it ain't broke, don't fix it." people. It really IS broke.. and it is in urgent need of fixing. The whole suite has an overall poor overview and UI that rather gets in the way, than helping me get things done. A lot of what's under the hood is good, but the presentation is not living up to Apple's standards.



    Sorry for taking up space here.. I shall now go and post this on Apple's feedback forms.



    Seems to me that you can see lots of room for improvement, I don't see anything above that is "broken" - you also don't know what the update will bring, maybe some of your suggestions. There is a difference between modification and new features/integration and something being "broken". I don't understand the desire for software updates and extra expense every year. Every two-three years is just fine for a professional studio. I'd rather have the tools of my trade gradually evolve and not be released in a hurry to satisfy a need for constant updates that I simply don't understand.



    It's like people saying the OSX is being neglected because we're not smothered in rumours about what 10.7 will bring. There's nothing wrong with 10.6 that isn't going to fixed with incremental updates. But people want it new, and now, because otherwise it's obviously "a low priority". It's like children on christmas eve who are then bored by lunchtime on christmas day.



    yes there are some bugs experienced by some people - it doesn't need anything more than a point upgrade to address these. 2011 for the new FCS is just fine. And other than this speculation and heresay, no one is suggesting there is any 'issue' or 'neglect' going on here. It's either being worked on or it's not - and as it appears that the former is correct then you can't be working on an update for something and be neglecting it at the same time - it's one or the other.



    There are simply difficulties in developing software that take time - and whoever above suggested that Adobe's software engineers are better than Apple's obviously isn't using CS5 on a mac. It's a pile of unstable, inconsistent, bloatware.
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