My only question is why Adobe wasn't out in front of HTML5 tool development from the beginning.
why should they have? Flash was the golden goose, why would they want to release a competeing product too soom and take money away from a mature product that at this point is in maintenance mode -- the development costs from Flash are long since paid for so copies of that are just basically money in the bank as version changes now a days are minor tweaks barely enough to justify a new version number.
My only question is why Adobe wasn't out in front of HTML5 tool development from the beginning.
Who is? I don't think I've seen one decent HTML5 IDE.
I don't think this is completely jsut a resposne to Apple, it's a response to HTML5 in general. My only question is why they've made it into a new product? They have Dreamweaver for editing HTML so shouldn't it just be an upgrade to that.
interesting little side-note... reading through the preview EULA revealed that the software will be occasionally and arbitrarily establishing connections to the Internet, and sending info not only on how you use it, but will also sniff out if you happen to have "unauthorized Adobe software" installed on your system?
It goes on to say that if you don't allow these connections, the software may limit its own functions, or cease functioning altogether. It seems to imply that it may disable any 'unauthorized' software that it finds as well? So, Adobe is using the "preview" to do a little pirate hunting?
No doubt a few people will not bother to read this, and get a nasty little surprise? I only hope this doesn't result in any glitches causing perfectly legitimate licensees (like myself) any problems.
I understand the need to mitigate piracy, but? am I the only one bothered by this rather "invasive" arrangement? "You will purchase a license, and we will freely and arbitrarily monitor your usage via the internet. You will allow it, or your licensed software will cease to fully function, if at all?"
It's a trend I find myself disliking more and more. And this from someone who licenses 100% of the software he uses?
Meh, I use Hype. The reason Flash sucks in the first place it because it's overly complicated. Look at those screen shots. Really? They just don't get it anymore.
A WYSIWYG tool to replace Flash for developing HTML5/canvas-based animations is absolutely necessary. How will Flash developers ever get on board with HTML5 if they don't have tools that are familiar to them? And what other environment for producing animation doesn't have a graphical development tool?
That said, where can I download click-to-Edge to stop the animations from killing my battery?
oh we'll see about that. As I've said often enough, often it isn't so much the technology, as it is the reams of crappy developers spewing piles of crappy code taking your browser down to it's knees.
Anyway. This hardly surprising to any of us really, I think this has kinda been known fo a very long time. The flash IDE is a really great platform to develop in, if you actually know what you're doing and aren't a semi hobbyist that is, it's the flash player that truly sucked bollocks for some time. And to those who think flash has been in maintenance mode for years, get a clue. There has been massive changes, often alienating a lot of developers.
Hype is an interesting offering, though very much in it's infancy, I bought it, mainly because 1 I was curious, it isn't super useble yet, though I tried it for a few things, it was cheap as hell, but mainly because instead of sitting on forums mouthing off and whining, I wanted to support another competing product that -isn't- Adobe, I want to see some real competition in this space. I've almost stopped using dreamweaver (bloatweaver...) I've used textmate (awesome) for some time, and recently picked up coda from panic because it's great, and once again, I want to support non adobe products showing promise to be real pro use softwares.
Apple showed at the very least standing up to adobe and kicking in the nads gets them to improve. Perhaps some real alternatives, real -useable- alternatives will force them even further. Maybe buying macromedia will turn out to be like taking in your drug addicted kleptomaniac sociopathic little brother. Ouch.
Meh, I use Hype. The reason Flash sucks in the first place it because it's overly complicated. Look at those screen shots. Really? They just don't get it anymore.
Yeah, but, do look at those screen shots. The one main difference, and main advantage, as I see it, with Edge over Hype, is that Edge can open an existing web page and read all the tags. Then, you can apply animation to the individual elements on the page. With Hype, you're building pages from scratch, or building sections from scratch and then having to add them to a web page.
Badly written HTML5 is just as much a battery killer as badly written Flash.
Well written Flash, just like well written HTML5, is not a battery killer.
The problem is not Flash (or HTML5) it is the person using it.
Agreed, at the IDE level. I can't tell you how many times I've gotten shitty code across my desk. Sometimes I've written dodgy code because I had 8 hours to crush something out. Kill it and bill it they say. But Adobe blew chunks on delivering a good flash player for apple.
Adobe will probably make it part of Creative Suite 6
And it will cost a thousand dollars and will install fifteen programs you didn't want, ask for or even know it was installing, and drop about 2 Gigabytes of trash in the Library folder.
Badly written HTML5 is just as much a battery killer as badly written Flash.
Well written Flash, just like well written HTML5, is not a battery killer.
The problem is not Flash (or HTML5) it is the person using it.
Agreed but animation simply for the sake of pizazz is really annoying whether it be HTML or Flash. If your presentation needs animation to communicate an idea such as rotating a 3D object with user interaction, a training simulation etc. then fine, but to just fade and move objects for no useful purpose is so passé. I really like the new simplicity web page style that has emerged recently.
But to say HTML5 is going to be as full featured as Flash is just incorrect and has nothing to do with an IDE or GUIs in a content creation application. To do really useful things with HTML5 you need to code by hand. To drag and drop animations is just pathetic.
Comments
My only question is why Adobe wasn't out in front of HTML5 tool development from the beginning.
why should they have? Flash was the golden goose, why would they want to release a competeing product too soom and take money away from a mature product that at this point is in maintenance mode -- the development costs from Flash are long since paid for so copies of that are just basically money in the bank as version changes now a days are minor tweaks barely enough to justify a new version number.
Sorry, but WYSIWYG Tools for HTML 5 are DOA.
...because....?
My only question is why Adobe wasn't out in front of HTML5 tool development from the beginning.
Who is? I don't think I've seen one decent HTML5 IDE.
I don't think this is completely jsut a resposne to Apple, it's a response to HTML5 in general. My only question is why they've made it into a new product? They have Dreamweaver for editing HTML so shouldn't it just be an upgrade to that.
My only question is why Adobe wasn't out in front of HTML5 tool development from the beginning.
Because it was easier for Adobe to bury its head on its a$$ since Flash is/was the status quo.
Sorry, but WYSIWYG Tools for HTML 5 are DOA.
This is one of the more foolish sentences I've read in the past 24 hours.
And I've been on the "Apple releasing an HDTV" thread in the past 24 hours.
interesting little side-note... reading through the preview EULA revealed that the software will be occasionally and arbitrarily establishing connections to the Internet, and sending info not only on how you use it, but will also sniff out if you happen to have "unauthorized Adobe software" installed on your system?
It goes on to say that if you don't allow these connections, the software may limit its own functions, or cease functioning altogether. It seems to imply that it may disable any 'unauthorized' software that it finds as well? So, Adobe is using the "preview" to do a little pirate hunting?
No doubt a few people will not bother to read this, and get a nasty little surprise? I only hope this doesn't result in any glitches causing perfectly legitimate licensees (like myself) any problems.
I understand the need to mitigate piracy, but? am I the only one bothered by this rather "invasive" arrangement? "You will purchase a license, and we will freely and arbitrarily monitor your usage via the internet. You will allow it, or your licensed software will cease to fully function, if at all?"
It's a trend I find myself disliking more and more. And this from someone who licenses 100% of the software he uses?
That is why I use Little Snitch.
And Adobe is why I block all Adobe applications from the Internet entirely... with Little Snitch.
They just don't get it anymore.
They never did...
Sorry, but WYSIWYG Tools for HTML 5 are DOA.
A WYSIWYG tool to replace Flash for developing HTML5/canvas-based animations is absolutely necessary. How will Flash developers ever get on board with HTML5 if they don't have tools that are familiar to them? And what other environment for producing animation doesn't have a graphical development tool?
That said, where can I download click-to-Edge to stop the animations from killing my battery?
That said, where can I download click-to-Edge to stop the animations from killing my battery?
HTML5 isn't a battery killer...
My only question is why Adobe wasn't out in front of HTML5 tool development from the beginning.
$$$$$$$
HTML5 isn't a battery killer...
oh we'll see about that. As I've said often enough, often it isn't so much the technology, as it is the reams of crappy developers spewing piles of crappy code taking your browser down to it's knees.
Anyway. This hardly surprising to any of us really, I think this has kinda been known fo a very long time. The flash IDE is a really great platform to develop in, if you actually know what you're doing and aren't a semi hobbyist that is, it's the flash player that truly sucked bollocks for some time. And to those who think flash has been in maintenance mode for years, get a clue. There has been massive changes, often alienating a lot of developers.
Hype is an interesting offering, though very much in it's infancy, I bought it, mainly because 1 I was curious, it isn't super useble yet, though I tried it for a few things, it was cheap as hell, but mainly because instead of sitting on forums mouthing off and whining, I wanted to support another competing product that -isn't- Adobe, I want to see some real competition in this space. I've almost stopped using dreamweaver (bloatweaver...) I've used textmate (awesome) for some time, and recently picked up coda from panic because it's great, and once again, I want to support non adobe products showing promise to be real pro use softwares.
Apple showed at the very least standing up to adobe and kicking in the nads gets them to improve. Perhaps some real alternatives, real -useable- alternatives will force them even further. Maybe buying macromedia will turn out to be like taking in your drug addicted kleptomaniac sociopathic little brother. Ouch.
Sorry, but WYSIWYG Tools for HTML 5 are DOA.
Not so fast. I?m too, um, seasoned to jump on the HTML5 bandwagon otherwise.
HTML5 isn't a battery killer...
Badly written HTML5 is just as much a battery killer as badly written Flash.
Well written Flash, just like well written HTML5, is not a battery killer.
The problem is not Flash (or HTML5) it is the person using it.
Meh, I use Hype. The reason Flash sucks in the first place it because it's overly complicated. Look at those screen shots. Really? They just don't get it anymore.
Yeah, but, do look at those screen shots. The one main difference, and main advantage, as I see it, with Edge over Hype, is that Edge can open an existing web page and read all the tags. Then, you can apply animation to the individual elements on the page. With Hype, you're building pages from scratch, or building sections from scratch and then having to add them to a web page.
Badly written HTML5 is just as much a battery killer as badly written Flash.
Well written Flash, just like well written HTML5, is not a battery killer.
The problem is not Flash (or HTML5) it is the person using it.
Agreed, at the IDE level. I can't tell you how many times I've gotten shitty code across my desk. Sometimes I've written dodgy code because I had 8 hours to crush something out. Kill it and bill it they say. But Adobe blew chunks on delivering a good flash player for apple.
Adobe will probably make it part of Creative Suite 6
And it will cost a thousand dollars and will install fifteen programs you didn't want, ask for or even know it was installing, and drop about 2 Gigabytes of trash in the Library folder.
Badly written HTML5 is just as much a battery killer as badly written Flash.
Well written Flash, just like well written HTML5, is not a battery killer.
The problem is not Flash (or HTML5) it is the person using it.
Agreed but animation simply for the sake of pizazz is really annoying whether it be HTML or Flash. If your presentation needs animation to communicate an idea such as rotating a 3D object with user interaction, a training simulation etc. then fine, but to just fade and move objects for no useful purpose is so passé. I really like the new simplicity web page style that has emerged recently.
But to say HTML5 is going to be as full featured as Flash is just incorrect and has nothing to do with an IDE or GUIs in a content creation application. To do really useful things with HTML5 you need to code by hand. To drag and drop animations is just pathetic.