Good artists copy, great artists steal doesn't mean what you think it means.
To copy a work of art is to duplicate it, adding no value in the process - and is generally illegal. To steal an idea means making the work your own, which is done by creating something new based on or inspired by the stolen idea.
For example, when Steve Jobs saw the Xerox Star, he didn't make a copy of it and sell that. He was inspired by it and took the idea, modified it, improved and added to it, creating the Macintosh which he did sell.
It might not be what you want, but adding AMOLED, >3.5" displays, removable battery, Android (notification/widgets), consumer choice, low price point etc.etc. to me constitues as adding value for the consumer.
Jeff Han's company Perceptive Pixel was bought by Microsoft earlier this year, so it might be part of the cross-licensing deal Microsoft and Apple have already.
As my examples where subjective, so is your evaluation of them.
This thread also isn't about the design so I'm not sure what to make of your dismissal of these points. It does give me a deja-vu of a lot of discussions about these topics where the subject switches continually from design issues, software patents, hardware design etc.
My reaction was to the remark of copying/cloning the device without adding value, and I gave examples where they did add value to the device.
On a separate note... why haven't the makers of this prior art gone after Apple by now?
Some have, with Elan coming to mind right away. I believe there was another more recent one, but perhaps by an NPE. In any event Apple settled with Elan, but in doing so cross-licensed some of their own applicable IP which allowed for manufacturer's to license with Elan and avoid patent suits over simply using a touchscreen.
Why do you assume that "no comment" has more implied meaning than no action?
The fact that Han has known about the iPhone for over 5 years, and has done nothing...
If Han's company gets onto mobile -- he better be careful about Apple's IP.
AIR, the original iPhone could detect 11 concurrent touches if not the first iPhone. the capability has been around for several years... I remember asking what you would use to make the 11th touch
As my examples where subjective, so is your evaluation of them.
This thread also isn't about the design so I'm not sure what to make of your dismissal of these points. It does give me a deja-vu of a lot of discussions about these topics where the subject switches continually from design issues, software patents, hardware design etc.
My reaction was to the remark of copying/cloning the device without adding value, and I gave examples where they did add value to the device.
My comments referred to the old "great artists steal" line and it's intended meaning. From an artist's perspective, Samsung is blatantly copying a direct competitor's designs without adding anything new to the design. Tacking on unrelated "features" is a business and marketing tactic, not a design feat.
1. It proves Han DOES have a case; otherwise, he would not be informed as to what Apple's doing with Iphone etc...Apple must've pre-empted him with something of his liking.
2. He is brilliant. Otherwise his technology wouldn't be "paid homage to" by Apple.
3. His company Perceptive Pixel was bought by Microsoft. Knowing how "lovely" the relationship of Apple and Microsoft is, we can surmise a cross licensing is in the work. How much dough Jeff Han is getting for his 6 years old company we just don't know. I am sure the amount will surpass the pile of dough he would've gotten had he gone after Apple.
Quote:
Originally Posted by Dick Applebaum
What do these articles and non-quotes prove?
$200 Billion isn't enough
Han doesn't have a case
Han is brilliant, but unwise
Why do you assume that "no comment" has more implied meaning than no action?
If Han's company gets onto mobile -- he better be careful about Apple's IP.
AIR, the original iPhone could detect 11 concurrent touches if not the first iPhone. the capability has been around for several years... I remember asking what you would use to make the 11th touch
Good artists copy, great artists steal doesn't mean what you think it means.
To copy a work of art is to duplicate it, adding no value in the process - and is generally illegal. To steal an idea means making the work your own, which is done by creating something new based on or inspired by the stolen idea.
For example, when Steve Jobs saw the Xerox Star, he didn't make a copy of it and sell that. He was inspired by it and took the idea, modified it, improved and added to it, creating the Macintosh which he did sell.
Android and TouchWinz are not exactly same as iOS.
Samsung/Google was inspired by iOS and took the idea, modified it, improved and added to it, creating the Android/TouchWinz which he did sell.
Unless Samsung/Google stole lines of code from Apple servers, they didn’t steal anything.
As my examples where subjective, so is your evaluation of them.
This thread also isn't about the design so I'm not sure what to make of your dismissal of these points. It does give me a deja-vu of a lot of discussions about these topics where the subject switches continually from design issues, software patents, hardware design etc.
My reaction was to the remark of copying/cloning the device without adding value, and I gave examples where they did add value to the device.
Wait, I'm not so sure you're talking value adding anything in your points. Amoled vs lcd - it's different sides of the same coin. They're both screens. Is this what the lawsuit is about?
Size is not a value either, given it's purely subjective. I'm 6' 3", does that make me better than you are at 5' 11"? Is this what the lawsuit is about?
User replaceable batteries? And what pray tell value does that bring? Sounds to me more like an excuse for not making the battery robust enough to survive the intended use, but this too is not what we're talking about here is it?
Consumer choice? Is that your argument for what? For allowing Samsung, or anyone else, to copy another company's product(s) so that the consumer has a choice to buy the real thing or a knock-off? Again, I'm not seeing how this pertains to the lawsuit?
Price? Again, how does that pertain to the lawsuit in question? I would argue that it's Samsung's benefit to steal ideas from Apple and others so as not to have the burden of development costs, which in turn allows them to price their products, in some cases, lower than the competition. That's not right or fair, even if you consider their products are generally not competing on the same quality/design level.
All this shows is that there are a lot of different gestures for performing actions on a touchscreen.
Unfortunately for Samsung, Apple uses different gestures so I don't see how they will be able to invalidate them.
Yet the Apple haters will go: "See - a touchscreen with gestures - this proves Apple copied".
No, it shows that the idea for multi-touch interaction with a computer screen existed before the iPhone. The guy even called it "multi-touch" at one point. It doesn't matter if the gestures are different (Why would that matter in any way?) or that it is used on a different OS...the idea is clearly being used PRIOR to the iPhone. I am not an "Apple hater", but this looks like an example of prior art to me.
1. It proves Han DOES have a case; otherwise, he would not be informed as to what Apple's doing with Iphone etc...Apple must've pre-empted him with something of his liking.
2. He is brilliant. Otherwise his technology wouldn't be "paid homage to" by Apple.
3. His company Perceptive Pixel was bought by Microsoft. Knowing how "lovely" the relationship of Apple and Microsoft is, we can surmise a cross licensing is in the work. How much dough Jeff Han is getting for his 6 years old company we just don't know. I am sure the amount will surpass the pile of dough he would've gotten had he gone after Apple.
Just because you want something to be true, and keep repeating it... doesn't make it true.
Apple had $200 Billion revenue from multi touch devices... MS has a market cap of $250 Billion compared to Apple's $589 Billion -- you figure who is the best potential source for money.
I suspect that Han sold his company and IP for a lump sum and won't receive any royalties or license fees. MS plays hardball and I suspect what Han received is rather lower than what a valid claim against Apple would have brought.
Finally, as I mentioned in an earlier post, Han's offering resembles MS' big-assed [Surface] table more that any of Apple's offerings. I suspect MS bought Han's company because of the nuisance factor, rather than the potential for cross-licensing the IP to Apple.
: It looks like a "Game Over" to "pinch-to-zoom" patent
Unfortunately, only if Samsung's lawyers were able to show this information to the jury. It seems pretty obvious to me that Apple's patent should be invalidated.
Unfortunately, only if Samsung's lawyers were able to show this information to the jury. It seems pretty obvious to me that Apple's patent should be invalidated.
I guess that Sammy's lead, $500-per-hour, lawyer isn't as smart or as knowledgeable as you... pity!
Okay, well first off the Pinch to zoom is clearly nothing like Samsungs LaunchTile.
Second off, Samsung's "DiamondTouch" is the exact opposite of pinch to zoom, in Samsung's system, you use it to change window size, in Apple's you use it to actually make objects appear larger onscreen, without affecting the size of the window.
Both of Samsung's bullshit patents don't cover Apple's tech.
You are correct, Samsung is showing drag to resize a window not and actual ZOOM of the window which would give the user a closer look. I hope the jury can understand the difference.
I am not a lawyer, but my understanding is that a patent is for an implementation not a vague idea. So the "pinch to zoom" patent isn't "hey man, if you pinch something it should get smaller, and if you do the reverse it gets bigger." It's more specific than that. As others have pointed out a number of these examples don't show "zooming" at all. They show "pinch to shrink." Moreover, the way the Diamond Touch thing works is different (and more limited) than Apple's implementation. The explanation refers to changes in the size of the bounding box--as the user's fingers go beyond the edges of a box, the box is enlarged. Guess what, Apple's pinch-to-zoom gestures don't make any reference to where the fingers are inside the bounds of an area (assuming they both inside to start).
Having said that Han's stuff looks much more similar. However it appears that he either didn't patent it (sucks to be him) and/or he made some sort of "I can't talk about it" deal with Apple (good for him). Some people seem to think that if one finds prior art for a patent that that will provide some great windfall for the prior art creator. That's only true if the prior art is patented. The creator of the prior art doesn't retroactively get the benefit of the now-invalidated patent; the patent just goes poof.
Comments
Let's just go to the source, shall we. Jeff Han's "no comment" in this instance is rather interesting.
http://pogue.blogs.nytimes.com/2007/03/27/the-multi-touch-screen/
and this one:
http://allthingsd.com/20101213/multitouch-pioneer-jeff-han-starts-to-think-small-devices/
Quote:
Originally Posted by Dick Applebaum
Gee! Apple has sold approximately 400 million iOS devices, worth $200 Billion -- when does the time get any righter?
I am no patent expert, but, you, apparently have little understanding or experience in how the world works... especially business and lawyers.
Possibly, the lawyers should follow the advice: "I seen my opportunities and I took 'em" -- Tammany Hall politician George Washington Plunkitt.
Quote:
Originally Posted by 845032
"Good artists copy great artists steal" -- SJ
Good artists copy, great artists steal doesn't mean what you think it means.
To copy a work of art is to duplicate it, adding no value in the process - and is generally illegal. To steal an idea means making the work your own, which is done by creating something new based on or inspired by the stolen idea.
For example, when Steve Jobs saw the Xerox Star, he didn't make a copy of it and sell that. He was inspired by it and took the idea, modified it, improved and added to it, creating the Macintosh which he did sell.
Quote:
Originally Posted by mausz
It might not be what you want, but adding AMOLED, >3.5" displays, removable battery, Android (notification/widgets), consumer choice, low price point etc.etc. to me constitues as adding value for the consumer.
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Those things have nothing to do with design.
Having said that...
AMOLED has issues when viewing in a bright environment and the displays lifespan is also shorter than LCD.
The value of handheld displays over 3.5" is purely subjective.
User replaceable batteries make devices flimsier and bulkier and most people replace their smartphones long before the battery wears out anyway.
Consumer choice to buy an inferior product just for the hell of it.
Samsung phones that compete directly with the iPhone cost about the same. On the tablet side, wannabe iPad competitors often cost more than the iPad.
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Quote:
Originally Posted by mcrs
Let's just go to the source, shall we. Jeff Han's "no comment" in this instance is rather interesting.
http://pogue.blogs.nytimes.com/2007/03/27/the-multi-touch-screen/
and this one:
http://allthingsd.com/20101213/multitouch-pioneer-jeff-han-starts-to-think-small-devices/
Jeff Han's company Perceptive Pixel was bought by Microsoft earlier this year, so it might be part of the cross-licensing deal Microsoft and Apple have already.
Quote:
Originally Posted by freediverx
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Those things have nothing to do with design.
Having said that...
AMOLED has issues when viewing in a bright environment and the displays lifespan is also shorter than LCD.
The value of handheld displays over 3.5" is purely subjective.
User replaceable batteries make devices flimsier and bulkier and most people replace their smartphones long before the battery wears out anyway.
Consumer choice to buy an inferior product just for the hell of it.
Samsung phones that compete directly with the iPhone cost about the same. On the tablet side, wannabe iPad competitors often cost more than the iPad.
#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }
#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }
As my examples where subjective, so is your evaluation of them.
This thread also isn't about the design so I'm not sure what to make of your dismissal of these points. It does give me a deja-vu of a lot of discussions about these topics where the subject switches continually from design issues, software patents, hardware design etc.
My reaction was to the remark of copying/cloning the device without adding value, and I gave examples where they did add value to the device.
Quote:
Originally Posted by Michael Scrip
On a separate note... why haven't the makers of this prior art gone after Apple by now?
Some have, with Elan coming to mind right away. I believe there was another more recent one, but perhaps by an NPE. In any event Apple settled with Elan, but in doing so cross-licensed some of their own applicable IP which allowed for manufacturer's to license with Elan and avoid patent suits over simply using a touchscreen.
http://www.dailytech.com/Apple+is+Forced+Into+MultiTouch+Settlements+Tastes+its+Own+Medicine/article23676.htm
Quote:
Originally Posted by mcrs
Let's just go to the source, shall we. Jeff Han's "no comment" in this instance is rather interesting.
http://pogue.blogs.nytimes.com/2007/03/27/the-multi-touch-screen/
and this one:
http://allthingsd.com/20101213/multitouch-pioneer-jeff-han-starts-to-think-small-devices/
What do these articles and non-quotes prove?
$200 Billion isn't enough
Han doesn't have a case
Han is brilliant, but unwise
Why do you assume that "no comment" has more implied meaning than no action?
The fact that Han has known about the iPhone for over 5 years, and has done nothing...
If Han's company gets onto mobile -- he better be careful about Apple's IP.
AIR, the original iPhone could detect 11 concurrent touches if not the first iPhone. the capability has been around for several years... I remember asking what you would use to make the 11th touch
Quote:
Originally Posted by mausz
As my examples where subjective, so is your evaluation of them.
This thread also isn't about the design so I'm not sure what to make of your dismissal of these points. It does give me a deja-vu of a lot of discussions about these topics where the subject switches continually from design issues, software patents, hardware design etc.
My reaction was to the remark of copying/cloning the device without adding value, and I gave examples where they did add value to the device.
#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }My comments referred to the old "great artists steal" line and it's intended meaning. From an artist's perspective, Samsung is blatantly copying a direct competitor's designs without adding anything new to the design. Tacking on unrelated "features" is a business and marketing tactic, not a design feat.
#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }
#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }
#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }
1. It proves Han DOES have a case; otherwise, he would not be informed as to what Apple's doing with Iphone etc...Apple must've pre-empted him with something of his liking.
2. He is brilliant. Otherwise his technology wouldn't be "paid homage to" by Apple.
3. His company Perceptive Pixel was bought by Microsoft. Knowing how "lovely" the relationship of Apple and Microsoft is, we can surmise a cross licensing is in the work. How much dough Jeff Han is getting for his 6 years old company we just don't know. I am sure the amount will surpass the pile of dough he would've gotten had he gone after Apple.
Quote:
Originally Posted by Dick Applebaum
What do these articles and non-quotes prove?
$200 Billion isn't enough
Han doesn't have a case
Han is brilliant, but unwise
Why do you assume that "no comment" has more implied meaning than no action?
If Han's company gets onto mobile -- he better be careful about Apple's IP.
AIR, the original iPhone could detect 11 concurrent touches if not the first iPhone. the capability has been around for several years... I remember asking what you would use to make the 11th touch
Quote:
Originally Posted by jwdav
Good artists copy, great artists steal doesn't mean what you think it means.
To copy a work of art is to duplicate it, adding no value in the process - and is generally illegal. To steal an idea means making the work your own, which is done by creating something new based on or inspired by the stolen idea.
For example, when Steve Jobs saw the Xerox Star, he didn't make a copy of it and sell that. He was inspired by it and took the idea, modified it, improved and added to it, creating the Macintosh which he did sell.
Android and TouchWinz are not exactly same as iOS.
Samsung/Google was inspired by iOS and took the idea, modified it, improved and added to it, creating the Android/TouchWinz which he did sell.
Unless Samsung/Google stole lines of code from Apple servers, they didn’t steal anything.
Quote:
Originally Posted by the cool gut
That's a Pablo Picasso quote btw.
I guess you forgot to mention the next statement where Steve Jobs states "we (Apple) always have been shameless about stealing great ideas."
Quote:
Originally Posted by mausz
As my examples where subjective, so is your evaluation of them.
This thread also isn't about the design so I'm not sure what to make of your dismissal of these points. It does give me a deja-vu of a lot of discussions about these topics where the subject switches continually from design issues, software patents, hardware design etc.
My reaction was to the remark of copying/cloning the device without adding value, and I gave examples where they did add value to the device.
Wait, I'm not so sure you're talking value adding anything in your points. Amoled vs lcd - it's different sides of the same coin. They're both screens. Is this what the lawsuit is about?
Size is not a value either, given it's purely subjective. I'm 6' 3", does that make me better than you are at 5' 11"? Is this what the lawsuit is about?
User replaceable batteries? And what pray tell value does that bring? Sounds to me more like an excuse for not making the battery robust enough to survive the intended use, but this too is not what we're talking about here is it?
Consumer choice? Is that your argument for what? For allowing Samsung, or anyone else, to copy another company's product(s) so that the consumer has a choice to buy the real thing or a knock-off? Again, I'm not seeing how this pertains to the lawsuit?
Price? Again, how does that pertain to the lawsuit in question? I would argue that it's Samsung's benefit to steal ideas from Apple and others so as not to have the burden of development costs, which in turn allows them to price their products, in some cases, lower than the competition. That's not right or fair, even if you consider their products are generally not competing on the same quality/design level.
Quote:
Originally Posted by EricTheHalfBee
All this shows is that there are a lot of different gestures for performing actions on a touchscreen.
Unfortunately for Samsung, Apple uses different gestures so I don't see how they will be able to invalidate them.
Yet the Apple haters will go: "See - a touchscreen with gestures - this proves Apple copied".
No, it shows that the idea for multi-touch interaction with a computer screen existed before the iPhone. The guy even called it "multi-touch" at one point. It doesn't matter if the gestures are different (Why would that matter in any way?) or that it is used on a different OS...the idea is clearly being used PRIOR to the iPhone. I am not an "Apple hater", but this looks like an example of prior art to me.
Quote:
Originally Posted by mcrs
1. It proves Han DOES have a case; otherwise, he would not be informed as to what Apple's doing with Iphone etc...Apple must've pre-empted him with something of his liking.
2. He is brilliant. Otherwise his technology wouldn't be "paid homage to" by Apple.
3. His company Perceptive Pixel was bought by Microsoft. Knowing how "lovely" the relationship of Apple and Microsoft is, we can surmise a cross licensing is in the work. How much dough Jeff Han is getting for his 6 years old company we just don't know. I am sure the amount will surpass the pile of dough he would've gotten had he gone after Apple.
Just because you want something to be true, and keep repeating it... doesn't make it true.
Apple had $200 Billion revenue from multi touch devices... MS has a market cap of $250 Billion compared to Apple's $589 Billion -- you figure who is the best potential source for money.
I suspect that Han sold his company and IP for a lump sum and won't receive any royalties or license fees. MS plays hardball and I suspect what Han received is rather lower than what a valid claim against Apple would have brought.
Finally, as I mentioned in an earlier post, Han's offering resembles MS' big-assed [Surface] table more that any of Apple's offerings. I suspect MS bought Han's company because of the nuisance factor, rather than the potential for cross-licensing the IP to Apple.
Quote:
Originally Posted by 845032
Apple's '915 Apple's '915 "pinch-to-zoom"
Filed Date: 2007.1.7
http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PALL&p=1&u=/netahtml/PTO/srchnum.htm&r=1&f=G&l=50&s1=7,844,915.PN.&OS=PN/7,844,915&RS=PN/7,844,915
--------------------------------
"pinch-to-zoom" video from Diamond Table
(time : 1:27 ~ 1:40)
Video upload date : 2006.4.8
Video record date : 2004. 5
: It looks like a "Game Over" to "pinch-to-zoom" patent
Unfortunately, only if Samsung's lawyers were able to show this information to the jury. It seems pretty obvious to me that Apple's patent should be invalidated.
Quote:
Originally Posted by lamewing
Unfortunately, only if Samsung's lawyers were able to show this information to the jury. It seems pretty obvious to me that Apple's patent should be invalidated.
I guess that Sammy's lead, $500-per-hour, lawyer isn't as smart or as knowledgeable as you... pity!
Ya' know... I have teenage grandkids that have better reasoning and presentation ability than the current round of anti-Apple trolls!
Quote:
Originally Posted by jmgregory1
..... Is this what the lawsuit is about?
.... but this too is not what we're talking about here is it?
.... Again, I'm not seeing how this pertains to the lawsuit?
Did you read my last line ?!?!?
"My reaction was to the remark of copying/cloning the device without adding value, and I gave examples where they did add value to the device."
Quote:
Originally Posted by marcusj0015
Okay, well first off the Pinch to zoom is clearly nothing like Samsungs LaunchTile.
Second off, Samsung's "DiamondTouch" is the exact opposite of pinch to zoom, in Samsung's system, you use it to change window size, in Apple's you use it to actually make objects appear larger onscreen, without affecting the size of the window.
Both of Samsung's bullshit patents don't cover Apple's tech.
You are correct, Samsung is showing drag to resize a window not and actual ZOOM of the window which would give the user a closer look. I hope the jury can understand the difference.
I am not a lawyer, but my understanding is that a patent is for an implementation not a vague idea. So the "pinch to zoom" patent isn't "hey man, if you pinch something it should get smaller, and if you do the reverse it gets bigger." It's more specific than that. As others have pointed out a number of these examples don't show "zooming" at all. They show "pinch to shrink." Moreover, the way the Diamond Touch thing works is different (and more limited) than Apple's implementation. The explanation refers to changes in the size of the bounding box--as the user's fingers go beyond the edges of a box, the box is enlarged. Guess what, Apple's pinch-to-zoom gestures don't make any reference to where the fingers are inside the bounds of an area (assuming they both inside to start).
Having said that Han's stuff looks much more similar. However it appears that he either didn't patent it (sucks to be him) and/or he made some sort of "I can't talk about it" deal with Apple (good for him). Some people seem to think that if one finds prior art for a patent that that will provide some great windfall for the prior art creator. That's only true if the prior art is patented. The creator of the prior art doesn't retroactively get the benefit of the now-invalidated patent; the patent just goes poof.