Yeah, we had a bunch of those when we were kids. At the time we thought those were pretty cool. At the time
Edit: You reminded me I have a couple of old stereopticons and a few hundred cards I hadn't looked at in a few years now. I might spend some time with those later. I don't ever recall my son seeing them before and he might think they're kind of neat for a few minutes.
Honestly... I listened to the conference call and announcement of the Oculus VR acquisition and Zuckerberg must be high to think this is a smart move on their part. He's delusional. If he had purchased dozens or hundreds of small game developers instead, they would've spent their money much more wisely.
Let's face it. Second life 720degrees 3D has a future. And with maturing holographic recording technology combined with state of the art animation, new frontiers are to be discovered.
Certainly the adoption will start with porn and games but will be followed soon by blockbuster movies (imagine yourself in LotR on a mountain side, be on BBC Planet Earth), television (RT reports from disaster locations, watching football ON the field!, peak inside the ISS, be in the crowd at live performances), science/education (float within molecular structures, walk through axons and cell membranes, travel the milky way at warpspeed, services will transform (webshopping will be completely new, visualization of construction works/architecture/interior design, take a look at new car models, go sightseeing, fit an endless choice of fashion products, be performers in dating stories). Industry will certainly follow people who can buy the expensive goggles and content.
Immersive experiences. Nobody asked for it, but it will come very soon I think.
You might hope the world will just stop with this insanity and move on to genuine contact. Nah... I stopped watching television some years ago though.
Candy Crush Saga in virtual 3D!!!!!...................................Seriously, I want to shoot myself. This has to be the most depressing news of the year.
Facebook really isn't in competition with Apple. I think it is OK that they bought Oculus. I'm glad it wasn't Google or Microsoft or Amazon. That would have been bad for Apple.
We'll Google buys up lots of companies seemingly random. It seems like Facebook is going for the shotgun approach here too. Hedge bets and get I to everything so if social media dries up they're in other businesses.
"We were in talks about maybe bringing a version of Minecraft to Oculus. I just cancelled that deal. Facebook creeps me out."
That was my first reaction in reading the headline, I was looking forward to picking one up (although Sony's recently introduced offering looks promising). Facebook acquiring them just shifted it to a slim to none chance I'll buy one.
Let's face it. Second life 720degrees 3D has a future. And with maturing holographic recording technology combined with state of the art animation, new frontiers are to be discovered.
Certainly the adoption will start with porn and games but will be followed soon by blockbuster movies (imagine yourself in LotR on a mountain side, be on BBC Planet Earth), television (RT reports from disaster locations, watching football ON the field!, peak inside the ISS, be in the crowd at live performances), science/education (float within molecular structures, walk through axons and cell membranes, travel the milky way at warpspeed, services will transform (webshopping will be completely new, visualization of construction works/architecture/interior design, take a look at new car models, go sightseeing, fit an endless choice of fashion products, be performers in dating stories). Industry will certainly follow people who can buy the expensive goggles and content.
Immersive experiences. Nobody asked for it, but it will come very soon I think.
You might hope the world will just stop with this insanity and move on to genuine contact. Nah...
I stopped watching television some years ago though.
Second Life is for shut-ins or those unable to participate in real life. Yes, there is an audience for such distractions, just as there is an audience for gaming, but this is not an experience for the "masses".
Comments
"We were in talks about maybe bringing a version of Minecraft to Oculus. I just cancelled that deal. Facebook creeps me out."
Wut?
I guess Facebook is moving away from social media and trying to bulk up as a conglomerate of multiple business like Google?
I used to love those.
Yeah, we had a bunch of those when we were kids. At the time we thought those were pretty cool. At the time
Edit: You reminded me I have a couple of old stereopticons and a few hundred cards I hadn't looked at in a few years now. I might spend some time with those later. I don't ever recall my son seeing them before and he might think they're kind of neat for a few minutes.
Honestly... I listened to the conference call and announcement of the Oculus VR acquisition and Zuckerberg must be high to think this is a smart move on their part. He's delusional. If he had purchased dozens or hundreds of small game developers instead, they would've spent their money much more wisely.
http://www.shareholder.com/visitors/event/build3/stage/stage.cfm?mediaid=63723&mediauserid=0&playerselect=win
Whatever, those are still cool. What's so uncool about stereoscopic imagery? We have two eyes.
Certainly the adoption will start with porn and games but will be followed soon by blockbuster movies (imagine yourself in LotR on a mountain side, be on BBC Planet Earth), television (RT reports from disaster locations, watching football ON the field!, peak inside the ISS, be in the crowd at live performances), science/education (float within molecular structures, walk through axons and cell membranes, travel the milky way at warpspeed, services will transform (webshopping will be completely new, visualization of construction works/architecture/interior design, take a look at new car models, go sightseeing, fit an endless choice of fashion products, be performers in dating stories). Industry will certainly follow people who can buy the expensive goggles and content.
Immersive experiences. Nobody asked for it, but it will come very soon I think.
You might hope the world will just stop with this insanity and move on to genuine contact. Nah...
I stopped watching television some years ago though.
Candy Crush Saga in virtual 3D!!!!!...................................Seriously, I want to shoot myself. This has to be the most depressing news of the year.
Isn't Vine owned by twitter?
Facebook really isn't in competition with Apple. I think it is OK that they bought Oculus. I'm glad it wasn't Google or Microsoft or Amazon. That would have been bad for Apple.
Wut?
I guess Facebook is moving away from social media and trying to bulk up as a conglomerate of multiple business like Google?
Google is a one-trick pony. They just throw stuff at the wall to see what sticks. Everything they do is just a beta.
Damn.. who is not for sale? Seems no one wants to grow a business anymore.
"We were in talks about maybe bringing a version of Minecraft to Oculus. I just cancelled that deal. Facebook creeps me out."
That was my first reaction in reading the headline, I was looking forward to picking one up (although Sony's recently introduced offering looks promising). Facebook acquiring them just shifted it to a slim to none chance I'll buy one.
I'm not for sale… if you pay me enough not to be bought.
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Second Life is for shut-ins or those unable to participate in real life. Yes, there is an audience for such distractions, just as there is an audience for gaming, but this is not an experience for the "masses".