Blueprints of Apple?

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Posted:
in General Discussion edited January 2014
Does anyone have any blueprints or general info on what the inside is generally like? What type of floors? Wood? Carpet? Walls? Any apple employees or people who have visited it willing to give up some info? Photos are nice.



This will be needed for a game, a very very cool game. I really can't say much more than that at the moment though



thanks a lot to anyone that can contribute anything, pictures of a frontdesk, what macs are used for the front office, what are standard use in the engineers offices etc.. are there candy machines?



we really want to make this game as real as possible, if anyone knows of some apple employees that could be showcased in here like Sal, Avie, whoever you guys have a photo of, then that would be cool.



again, thanks synotic@mac.com

Comments

  • Reply 1 of 19
    x704x704 Posts: 276member
    Considering the current terrorist threat I doubt Apple or any other major company would appreciate it's blueprints being exposed. Just a though.
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  • Reply 2 of 19
    buonrottobuonrotto Posts: 6,368member
    Yeah, architects have been put on alert for anyone strange asking for old .dwg files, bluelines, etc.



    Many of their interiors were done by Studios Architecture, and they have a monograph with some very 80s-ish designs for Apple along with other Silicon Valley interiors.
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  • Reply 3 of 19
    ...



    [ 12-28-2001: Message edited by: MacAgent ]</p>
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  • Reply 4 of 19
    [quote]Originally posted by BuonRotto:

    <strong>Yeah, architects have been put on alert for anyone strange asking for old .dwg files, bluelines, etc.



    Many of their interiors were done by Studios Architecture, and they have a monograph with some very 80s-ish designs for Apple along with other Silicon Valley interiors.</strong><hr></blockquote>Okay I understand.. but hasn't anyone been there on a visit that can just say some things that they noticed?
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  • Reply 5 of 19
    markmark Posts: 143member
    Ah...I love the smell of potential litigation in the air at AI. Simply delicious. :cool:



    I say that because, Synotic - if you ape Apple's store designs in the manner you suggest, a lawsuit would surely be the result.



    Fun, fun, fun, for everyone!





    Cheers,



    Mark.
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  • Reply 6 of 19
    If you're designing a Q3 mod where you can raid Apple HQ, blow up prototype Macs, and fire anyone in the elevator who looks cross at you...



    ... count me in as a beta tester!



    I assume you're referring to the Apple campus at 1 Infinite Loop in Cupertino, not the Apple stores, correct?
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  • Reply 7 of 19
    There used to be a QTVR of the lobby and center part of the campus online, now if i just could find the link.



    Daniel
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  • Reply 8 of 19
    By the way, here are two nice exterior shots for ya, courtesy of MacDesktops.com



    <a href="http://www.macdesktops.com/index.phtml?Picture=127&res=TRUE"; target="_blank"> </a>



    <a href="http://www.macdesktops.com/index.phtml?Picture=1735&res=TRUE"; target="_blank"> </a>



    [ 12-29-2001: Message edited by: starfleetX ]</p>
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  • Reply 9 of 19
    I would LOVE to see the blueprints for Apples campus, I have always tried to get as much info about it as i could.
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  • Reply 10 of 19
    Bingo!



    Apple's lobby and stuff, by Gensler & Associates Architects:



    [quote]Although plans for renovation of DeAnza 3 (denoting street name and number) at Apple Computer's triple-unit property in Cupertino, CA, already were under way, it took the 1989 Loma Prieta earthquake to reinforce, so to speak, the need for extensive make-over. Not that the storm wrought total wreckage. But it shook up the building, and generally messed up the spaces occupied by the roughly-600-strong Networking & Communications Group.



    Thus Gensler & Associates Architects, as part of a fourth-time assignment for same client, went ahead with remodeling of the ground floor containing two lobbies, cafeteria, auditorium, conference center and office space; and the three office/laboratory/R&D levels above. <hr></blockquote>



    <a href="http://www.sfo.com/~coredata/gensler/index2.htm"; target="_blank">Page 1</a>

    <a href="http://www.sfo.com/~coredata/gensler/index2a.htm"; target="_blank">Page 2</a> Blueprints!!

    <a href="http://www.sfo.com/~coredata/gensler/index2b.htm"; target="_blank">Page 3</a>



    Do I get a cookie? :cool:



    [ 12-29-2001: Message edited by: starfleetX ]</p>
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  • Reply 11 of 19
    Bingo, again!! :eek:



    I was going through my old Apple CDs and found the QTVR tour of Apple that Daniel mentioned on the Mac OS 8.5 CD. Among the areas included are the front entrance (from the sidewalk), the lobby, and the quad. It's got all sorts of cool hot spots like "Palmero's Saturn" and "Comfy chair"



    [edit] You can now <a href="http://brad.project-think.com/movies/Apple_Tour.mov"; target="_blank">dowload it here</a>.



    [ 12-29-2001: Message edited by: starfleetX ]</p>
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  • Reply 12 of 19
    here's a real photo. copy and paste

    [gzl: links totally fscked, removed]



    [ 12-29-2001: Message edited by: gorgonzola ]</p>
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  • Reply 13 of 19
    Ugh, Gensler.



    C'mon, get a real design firm! This is obviously the legacy of Sculley's tenure. Yeck.
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  • Reply 14 of 19
    great googoly moogoly!! <img src="graemlins/bugeye.gif" border="0" alt="[Skeptical]" />



    Someone get rid of PB G3's broken link... it's KILLING the formatting of this page! :eek:
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  • Reply 15 of 19
    I haven't been inside DeAnza 3 (it's a rather ugly building across from the 6 Infinite Loop buildings). I'll go in there on Jan 7th for my MacWorld booth orientation.



    But I digress, the lobby of Infinite Loop 1 is considerably nicer. Right now there's a giant QuickSilver banner hanging there, and a Monsters Inc. display of Sulley and Mike.



    (Yes, Steve tries to promote Pixar movies at Apple).



    [ 12-29-2001: Message edited by: PipelineStall ]</p>
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  • Reply 16 of 19
    Thanks everyone! I actually already had the video. And no it isn't just a skin for an existing game... this is a full game in itself. Are any of you guys sound people? That can contribute to sound effects or music? That would definitely help. I don't want to give to much away, but if you want to help out or just find more about it, contact me via AIM; Synotic



    thanks again, especially starfleet, I am going to try and find that cookie now
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  • Reply 17 of 19
    Fine,here's a direct pic.



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  • Reply 18 of 19
    [quote]Originally posted by PB G3:

    <strong>Fine,here's a direct pic.



    </strong><hr></blockquote>thanks



    I'd also like to mention that there are about 20 buildings in Cupertino and 6 on the main campus... at least from what someone told me. That was one starfleetx, now the others? the main campus ones are all that is needed though.
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  • Reply 19 of 19
    [quote]

    I'd also like to mention that there are about 20 buildings in Cupertino and 6 on the main campus... at least from what someone told me. That was one starfleetx, now the others? the main campus ones are all that is needed though. <hr></blockquote>



    Infinite Loop 1 - 6.

    Torre 2.

    5 buildings on Valley Green Drive.

    De Anza 3 and 7

    Bubb 2 and Bubb 4

    2 buildings on Bandley drive



    That's 18 in Cupertino.



    I don't know about Austin or Sacramento.



    [ 12-30-2001: Message edited by: PipelineStall ]</p>
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