Fortnite gains controller support on iPhone and iPad with latest update
Epic on Tuesday released an update to its popular battle royale-focused shooter Fortnite, adding support for third-party gamepads on iPhones and iPads.
Controllers must be MFi-certified by Apple, but any model should otherwise work, Epic indicated in its patch notes. When one is connected, the game will automatically disable iPhone vibrations.
Devices with iOS 12.1 or later may also be able to make use of any L3 or R3 buttons their controller has.
The addition of gamepad support to Fortnite could potentially prove useful not just to players, but to the iOS gaming industry in general. Gamepad support has so far been inconsistent, with developers worried about there being enough units to justify the effort, creating a feedback loop in which players worry about there being enough quality, compatible games.
Fortnite has become a global phenomenon however, generating about $3 billion in profits for Epic during 2018. Essentially a PG-rated version of "PlayerUnknown's Battlegrounds" with a construction element, the title is so popular that even some Twitch and YouTube streamers have become famous simply playing it for an audience. Mainstream celebrities like Drake, Travis Scott, and Finn Wolfhard are well-known fans of the game.
Should gamepads catch on with diehard Fortnite players, more developers may be tempted to spend resources on support.
Controllers must be MFi-certified by Apple, but any model should otherwise work, Epic indicated in its patch notes. When one is connected, the game will automatically disable iPhone vibrations.
Devices with iOS 12.1 or later may also be able to make use of any L3 or R3 buttons their controller has.
The addition of gamepad support to Fortnite could potentially prove useful not just to players, but to the iOS gaming industry in general. Gamepad support has so far been inconsistent, with developers worried about there being enough units to justify the effort, creating a feedback loop in which players worry about there being enough quality, compatible games.
Fortnite has become a global phenomenon however, generating about $3 billion in profits for Epic during 2018. Essentially a PG-rated version of "PlayerUnknown's Battlegrounds" with a construction element, the title is so popular that even some Twitch and YouTube streamers have become famous simply playing it for an audience. Mainstream celebrities like Drake, Travis Scott, and Finn Wolfhard are well-known fans of the game.
Should gamepads catch on with diehard Fortnite players, more developers may be tempted to spend resources on support.
Comments
The Logitech Powershell & Steelseries Nimbus.
I will be testing them on both.
edited: since the Note 9 (and two Huawei devices) now get 60 FPS support are you going to test the Note 9 again?
Also appears you are playing in the same lobbies as Nintendo Switch players, which I guess makes sense and fair.
works very well mirroring your iPad to Apple TV. I have a 55” tv, Apple TV 4K and set the iPad Pro 11” to 60 FPS
That would make sense if the game wasn't cross-platform, but it is so if anything it levels the playing field.
That said, this is good news, as while I don't play Fortnite, the more games like this that come to the platform, the more it gets recognized as a capable platform for that kind of thing. I got a Steelseries Nimbus a while back so I can play Minecraft with my son and friends (and HATE using touch!). it's OK, but I'd sure rather just be able to use one of the many PS3/PS4 controllers we have around. Plus, while the Steelseries is pretty well made, I still prefer the PS4 controller overall.