Google Stadia game streaming launching in November with $129 'Founder's Edition' hardware
Google on Thursday revealed key details of its upcoming Stadia service, which will let people stream A-list games to the Mac without having to own a high-end console or PC.
The "rhythm violence" game "Thumper."
The service will launch in November in 14 different regions, among them Canada, the U.S., and the U.K., Google said. People wanting in at that point will have to pay $129 U.S. for a Founder's Edition kit, including a Wi-Fi-connected Stadia controller, a Chromecast Ultra, and three months of Stadia Pro plus a "Buddy Pass." Beyond that point Pro access will cost $9.99 per month, plus the cost of individual games not included with the subscription. Some games will be cheaper under Pro than they would be on markets like Steam or the Mac App Store.
The only announced bundle title is "Destiny 2," though others are planned, and some should be announced at next week's E3 expo in Los Angeles. Other confirmed Stadia games -- bundled or otherwise -- will include the likes of "Doom Eternal," "Thumper," "Baldur's Gate 3," "Borderlands 3," and "Mortal Kombat 11."
"Grand Theft Auto" and "Red Dead Redemption" developer Rockstar Games is confirmed as working on Stadia projects, but has yet to make them public.
Stadia Pro guarantees streams up to 4K at 60fps, with HDR and 5.1-channel surround, so long as the gamers have a 35-megabit connection. Google is working on a free version of Stadia with lower bandwidth requirements, but that will launch sometime in 2020 with quality capped at 1080p resolution and stereo sound.
Although a Chromecast Ultra will be required for TVs, gamers will also be able to play on Pixel 3 phones and any desktop or laptop with Google's Chrome browser.
Stadia relies on streamlined Google data center connections instead of local processors or storage. The downside to this is that Stadia games can only ever work online, even purchased ones.
The "rhythm violence" game "Thumper."
The service will launch in November in 14 different regions, among them Canada, the U.S., and the U.K., Google said. People wanting in at that point will have to pay $129 U.S. for a Founder's Edition kit, including a Wi-Fi-connected Stadia controller, a Chromecast Ultra, and three months of Stadia Pro plus a "Buddy Pass." Beyond that point Pro access will cost $9.99 per month, plus the cost of individual games not included with the subscription. Some games will be cheaper under Pro than they would be on markets like Steam or the Mac App Store.
The only announced bundle title is "Destiny 2," though others are planned, and some should be announced at next week's E3 expo in Los Angeles. Other confirmed Stadia games -- bundled or otherwise -- will include the likes of "Doom Eternal," "Thumper," "Baldur's Gate 3," "Borderlands 3," and "Mortal Kombat 11."
"Grand Theft Auto" and "Red Dead Redemption" developer Rockstar Games is confirmed as working on Stadia projects, but has yet to make them public.
Stadia Pro guarantees streams up to 4K at 60fps, with HDR and 5.1-channel surround, so long as the gamers have a 35-megabit connection. Google is working on a free version of Stadia with lower bandwidth requirements, but that will launch sometime in 2020 with quality capped at 1080p resolution and stereo sound.
Although a Chromecast Ultra will be required for TVs, gamers will also be able to play on Pixel 3 phones and any desktop or laptop with Google's Chrome browser.
Stadia relies on streamlined Google data center connections instead of local processors or storage. The downside to this is that Stadia games can only ever work online, even purchased ones.
Comments
What irks me is, Apple Arcade games seem to not take full advantage of Apple processors. Most of them look like games for iPhone 6.
Apple is most likely caught between the balance of quality graphics and supporting the most players possible.
Stadia can be a big competitor since it won't hold back but in 2 years we'll see the same graphical processing in Apples A14 chips BUT Apple won't wanna leave behind owners of old devices.
EDIT: Yes you were definitely mistaken Slurpy.
"At a high-level, Google wants to create the Netflix of games with its new subscription service. Google Stadia Pro pricing is $9.99 per month (in the US) for access to a library of older games that includes titles in 4K at 60FPS.
Newer games have to be purchased outright, and will be saved to your library indefinitely and do not require a subscription to play. The first games include Assassin’s Creed Odyssey, Destiny 2, The Division 2, and much more"
"Next year, Google will offer a free tier of Stadia that’s capped to 1080p/30FPS resolution. Stadia Base (the name of the free version) will not feature the games library included with the monthly subscription, and lacks “exclusive discounts” when purchasing full titles."
"At launch, Stadia is available on Chromecast-connected TVs, desktop, laptop, and the Pixel 3 and Pixel 3a. Next year, Stadia will be available on other Chrome and mobile devices. A 10Mbps download connection and 1Mbps upload is the “recommended minimum” for 720p/60FPS with stereo sound. 1080p requires 20Mbps down, while it jumps to 35Mbps for 4K/60FPS with HDR and 5.1 surround.
This November, Stadia will launch in 14 countries, with “more to come” in 2020: Belgium, Canada, Denmark, Finland, France, Germany, Ireland, Italy, the Netherlands, Norway, Spain, Sweden, United Kingdom, and United States."
Oh screw that.
Your detailed reply didn't show up on my end when I posted.
Of course, the real way for Apple Arcade to be successful would be to have two or three new, exclusive but must have awesome games out the gate.
Exactly like the first Xbox had Halo by buying out Bungie.
It was based on this, so I'm not that far off. Only 1 game included so far with sub.
JUST SAYING. They let Google take the wheel with the streaming game system. Sad.
I guess it depends on the price of the top tier games in Stadia. If they're priced similar to PS or XBOX. I don't see why anyone would buy this compared to one of those.
In an alternate timeline, Google's Stadia will merge with Arcade. The service will be called Stadium Arcadium.
Specifically: If it is possible to do something like this effectively (and apparently it is), then Google's Chromebooks can take on new levels of capability. So, why would schools and businesses purchase expensive laptops when they can get just as much or more from far cheaper Chromebooks?
I can hear the cries of "Chromebooks are crap" -- and I tend to agree. But, organizations likes schools and businesses care only about functionality and price. If they can get the same or better functionality for a lower price you better bet they will go for it.